265,386 research outputs found

    Benchmark Analysis of Representative Deep Neural Network Architectures

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    This work presents an in-depth analysis of the majority of the deep neural networks (DNNs) proposed in the state of the art for image recognition. For each DNN multiple performance indices are observed, such as recognition accuracy, model complexity, computational complexity, memory usage, and inference time. The behavior of such performance indices and some combinations of them are analyzed and discussed. To measure the indices we experiment the use of DNNs on two different computer architectures, a workstation equipped with a NVIDIA Titan X Pascal and an embedded system based on a NVIDIA Jetson TX1 board. This experimentation allows a direct comparison between DNNs running on machines with very different computational capacity. This study is useful for researchers to have a complete view of what solutions have been explored so far and in which research directions are worth exploring in the future; and for practitioners to select the DNN architecture(s) that better fit the resource constraints of practical deployments and applications. To complete this work, all the DNNs, as well as the software used for the analysis, are available online.Comment: Will appear in IEEE Acces

    Physical Multi-Layer Phantoms for Intra-Body Communications

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    This paper presents approaches to creating tissue mimicking materials that can be used as phantoms for evaluating the performance of Body Area Networks (BAN). The main goal of the paper is to describe a methodology to create a repeatable experimental BAN platform that can be customized depending on the BAN scenario under test. Comparisons between different material compositions and percentages are shown, along with the resulting electrical properties of each mixture over the frequency range of interest for intra-body communications; 100 KHz to 100 MHz. Test results on a composite multi-layer sample are presented confirming the efficacy of the proposed methodology. To date, this is the first paper that provides guidance on how to decide on concentration levels of ingredients, depending on the exact frequency range of operation, and the desired matched electrical characteristics (conductivity vs. permittivity), to create multi-layer phantoms for intra-body communication applications

    QoS routing in ad-hoc networks using GA and multi-objective optimization

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    Much work has been done on routing in Ad-hoc networks, but the proposed routing solutions only deal with the best effort data traffic. Connections with Quality of Service (QoS) requirements, such as voice channels with delay and bandwidth constraints, are not supported. The QoS routing has been receiving increasingly intensive attention, but searching for the shortest path with many metrics is an NP-complete problem. For this reason, approximated solutions and heuristic algorithms should be developed for multi-path constraints QoS routing. Also, the routing methods should be adaptive, flexible, and intelligent. In this paper, we use Genetic Algorithms (GAs) and multi-objective optimization for QoS routing in Ad-hoc Networks. In order to reduce the search space of GA, we implemented a search space reduction algorithm, which reduces the search space for GAMAN (GA-based routing algorithm for Mobile Ad-hoc Networks) to find a new route. We evaluate the performance of GAMAN by computer simulations and show that GAMAN has better behaviour than GLBR (Genetic Load Balancing Routing).Peer ReviewedPostprint (published version

    Coverage and Connectivity in Three-Dimensional Networks

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    Most wireless terrestrial networks are designed based on the assumption that the nodes are deployed on a two-dimensional (2D) plane. However, this 2D assumption is not valid in underwater, atmospheric, or space communications. In fact, recent interest in underwater acoustic ad hoc and sensor networks hints at the need to understand how to design networks in 3D. Unfortunately, the design of 3D networks is surprisingly more difficult than the design of 2D networks. For example, proofs of Kelvin's conjecture and Kepler's conjecture required centuries of research to achieve breakthroughs, whereas their 2D counterparts are trivial to solve. In this paper, we consider the coverage and connectivity issues of 3D networks, where the goal is to find a node placement strategy with 100% sensing coverage of a 3D space, while minimizing the number of nodes required for surveillance. Our results indicate that the use of the Voronoi tessellation of 3D space to create truncated octahedral cells results in the best strategy. In this truncated octahedron placement strategy, the transmission range must be at least 1.7889 times the sensing range in order to maintain connectivity among nodes. If the transmission range is between 1.4142 and 1.7889 times the sensing range, then a hexagonal prism placement strategy or a rhombic dodecahedron placement strategy should be used. Although the required number of nodes in the hexagonal prism and the rhombic dodecahedron placement strategies is the same, this number is 43.25% higher than the number of nodes required by the truncated octahedron placement strategy. We verify by simulation that our placement strategies indeed guarantee ubiquitous coverage. We believe that our approach and our results presented in this paper could be used for extending the processes of 2D network design to 3D networks.Comment: To appear in ACM Mobicom 200
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