157,281 research outputs found
Abstract State Machines 1988-1998: Commented ASM Bibliography
An annotated bibliography of papers which deal with or use Abstract State
Machines (ASMs), as of January 1998.Comment: Also maintained as a BibTeX file at http://www.eecs.umich.edu/gasm
Tarski's influence on computer science
The influence of Alfred Tarski on computer science was indirect but
significant in a number of directions and was in certain respects fundamental.
Here surveyed is the work of Tarski on the decision procedure for algebra and
geometry, the method of elimination of quantifiers, the semantics of formal
languages, modeltheoretic preservation theorems, and algebraic logic; various
connections of each with computer science are taken up
An introduction to Graph Data Management
A graph database is a database where the data structures for the schema
and/or instances are modeled as a (labeled)(directed) graph or generalizations
of it, and where querying is expressed by graph-oriented operations and type
constructors. In this article we present the basic notions of graph databases,
give an historical overview of its main development, and study the main current
systems that implement them
An Abstract Formal Basis for Digital Crowds
Crowdsourcing, together with its related approaches, has become very popular
in recent years. All crowdsourcing processes involve the participation of a
digital crowd, a large number of people that access a single Internet platform
or shared service. In this paper we explore the possibility of applying formal
methods, typically used for the verification of software and hardware systems,
in analysing the behaviour of a digital crowd. More precisely, we provide a
formal description language for specifying digital crowds. We represent digital
crowds in which the agents do not directly communicate with each other. We
further show how this specification can provide the basis for sophisticated
formal methods, in particular formal verification.Comment: 32 pages, 4 figure
Life of occam-Pi
This paper considers some questions prompted by a brief review of the history of computing. Why is programming so hard? Why is concurrency considered an “advanced” subject? What’s the matter with Objects? Where did all the Maths go? In searching for answers, the paper looks at some concerns over fundamental ideas within object orientation (as represented by modern programming languages), before focussing on the concurrency model of communicating processes and its particular expression in the occam family of languages. In that focus, it looks at the history of occam, its underlying philosophy (Ockham’s Razor), its semantic foundation on Hoare’s CSP, its principles of process oriented design and its development over almost three decades into occam-? (which blends in the concurrency dynamics of Milner’s ?-calculus). Also presented will be an urgent need for rationalisation – occam-? is an experiment that has demonstrated significant results, but now needs time to be spent on careful review and implementing the conclusions of that review. Finally, the future is considered. In particular, is there a future
An alternative Gospel of structure: order, composition, processes
We survey some basic mathematical structures, which arguably are more
primitive than the structures taught at school. These structures are orders,
with or without composition, and (symmetric) monoidal categories. We list
several `real life' incarnations of each of these. This paper also serves as an
introduction to these structures and their current and potentially future uses
in linguistics, physics and knowledge representation.Comment: Introductory chapter to C. Heunen, M. Sadrzadeh, and E. Grefenstette.
Quantum Physics and Linguistics: A Compositional, Diagrammatic Discourse.
Oxford University Press, 201
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