10,351 research outputs found
As-Built 3D Heritage City Modelling to Support Numerical Structural Analysis: Application to the Assessment of an Archaeological Remain
Terrestrial laser scanning is a widely used technology to digitise archaeological, architectural
and cultural heritage. This allows for modelling the assets’ real condition in comparison with
traditional data acquisition methods. This paper, based on the case study of the basilica in the Baelo
Claudia archaeological ensemble (Tarifa, Spain), justifies the need of accurate heritage modelling
against excessively simplified approaches in order to support structural safety analysis. To do this,
after validating the 3Dmeshing process frompoint cloud data, the semi-automatic digital reconstitution
of the basilica columns is performed. Next, a geometric analysis is conducted to calculate the structural
alterations of the columns. In order to determine the structural performance, focusing both on the
accuracy and suitability of the geometric models, static and modal analyses are carried out by means of
the finite element method (FEM) on three different models for the most unfavourable column in terms
of structural damage: (1) as-built (2) simplified and (3) ideal model without deformations. Finally,
the outcomes show that the as-built modelling enhances the conservation status analysis of the 3D
heritage city (in terms of realistic compliance factor values), although further automation still needs to
be implemented in the modelling process
Multilevel Solvers for Unstructured Surface Meshes
Parameterization of unstructured surface meshes is of fundamental importance in many applications of digital geometry processing. Such parameterization approaches give rise to large and exceedingly ill-conditioned systems which are difficult or impossible to solve without the use of sophisticated multilevel preconditioning strategies. Since the underlying meshes are very fine to begin with, such multilevel preconditioners require mesh coarsening to build an appropriate hierarchy. In this paper we consider several strategies for the construction of hierarchies using ideas from mesh simplification algorithms used in the computer graphics literature. We introduce two novel hierarchy construction schemes and demonstrate their superior performance when used in conjunction with a multigrid preconditioner
Subdivision surface fitting to a dense mesh using ridges and umbilics
Fitting a sparse surface to approximate vast dense data is of interest for many applications: reverse engineering, recognition and compression, etc. The present work provides an approach to fit a Loop subdivision surface to a dense triangular mesh of arbitrary topology, whilst preserving and aligning the original features. The natural ridge-joined connectivity of umbilics and ridge-crossings is used as the connectivity of the control mesh for subdivision, so that the edges follow salient features on the surface. Furthermore, the chosen features and connectivity characterise the overall shape of the original mesh, since ridges capture extreme principal curvatures and ridges start and end at umbilics. A metric of Hausdorff distance including curvature vectors is proposed and implemented in a distance transform algorithm to construct the connectivity. Ridge-colour matching is introduced as a criterion for edge flipping to improve feature alignment. Several examples are provided to demonstrate the feature-preserving capability of the proposed approach
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