239,498 research outputs found

    Notions of optimal transport theory and how to implement them on a computer

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    This article gives an introduction to optimal transport, a mathematical theory that makes it possible to measure distances between functions (or distances between more general objects), to interpolate between objects or to enforce mass/volume conservation in certain computational physics simulations. Optimal transport is a rich scientific domain, with active research communities, both on its theoretical aspects and on more applicative considerations, such as geometry processing and machine learning. This article aims at explaining the main principles behind the theory of optimal transport, introduce the different involved notions, and more importantly, how they relate, to let the reader grasp an intuition of the elegant theory that structures them. Then we will consider a specific setting, called semi-discrete, where a continuous function is transported to a discrete sum of Dirac masses. Studying this specific setting naturally leads to an efficient computational algorithm, that uses classical notions of computational geometry, such as a generalization of Voronoi diagrams called Laguerre diagrams.Comment: 32 pages, 17 figure

    The inverse moment problem for convex polytopes: implementation aspects

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    We give a detailed technical report on the implementation of the algorithm presented in Gravin et al. (Discrete & Computational Geometry'12) for reconstructing an NN-vertex convex polytope PP in Rd\mathbb{R}^d from the knowledge of O(Nd)O(Nd) of its moments

    Path Puzzles: Discrete Tomography with a Path Constraint is Hard

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    We prove that path puzzles with complete row and column information--or equivalently, 2D orthogonal discrete tomography with Hamiltonicity constraint--are strongly NP-complete, ASP-complete, and #P-complete. Along the way, we newly establish ASP-completeness and #P-completeness for 3-Dimensional Matching and Numerical 3-Dimensional Matching.Comment: 16 pages, 8 figures. Revised proof of Theorem 2.4. 2-page abstract appeared in Abstracts from the 20th Japan Conference on Discrete and Computational Geometry, Graphs, and Games (JCDCGGG 2017

    A measure of non-convexity in the plane and the Minkowski sum

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    In this paper a measure of non-convexity for a simple polygonal region in the plane is introduced. It is proved that for "not far from convex" regions this measure does not decrease under the Minkowski sum operation, and guarantees that the Minkowski sum has no "holes".Comment: 5 figures; Discrete and Computational Geometry, 201
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