4 research outputs found

    Trajectory Generation for Noise-Constrained Autonomous Flight Operations

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    One of the major factors in acceptance of aircraft operating in urban areas is noise. In this work, we build on a framework for trajectory generation in order to account for limits on acousticmetrics at one ormore observer locations. The spatial trajectories are generated using Bzier polynomials and satisfy dynamic, acoustic, and mission constraints. The trajectories also guarantee spatial or temporal separation between vehicles for multi-vehicle operations. A simulation example is provided that demonstrates the reduction in noise levels at a set of measurement locations

    Silhouette-Informed Trajectory Generation Through a Wire Maze for Small UAS

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    Current rapidly-exploring random tree (RRT) algorithms rely on proximity query packages that often include collision checkers, tolerance verification, and distance computation algorithms for the generation of safe paths. In this paper, we broaden the information available to the path-planning algorithm by incorporating silhouette information of nearby obstacles in conflict. A silhouette-informed tree (SIT) is generated through the flight-safe region of a wire maze for a single unmanned aerial system (UAS). The silhouette is used to extract local geometric information of nearby obstacles and provide path alternatives around these obstacles. Thus, focusing the search for the generation of new tree branches near these obstacles, and decreasing the number of samples required to explore the narrow corridors within the wire maze. The SIT is then processed to extract a path that connects the initial location of the UAS with the goal, reduce the number of line segments in this path if possible, and smooth the resulting path using Pythagorean Hodograph Bezier curves. To ensure that the smoothed path remains in the flight-safe region of the configuration space, a tolerance verification algorithm for Bezier curves and convex polytopes in three dimensions is proposed. Lastly, temporal specifications are imposed on the smoothed path in the shape of an arbitrary speed profile

    Computation of the minimum distance between two Bézier curves/surfaces

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    Short Communication to SMI 2011We present an efficient and robust method based on the culling approach for computing the minimum distance between two Bézier curves or Bézier surfaces. Our contribution is a novel dynamic subdivision scheme that enables our method to converge faster than previous methods based on binary subdivision. © 2011 Elsevier Ltd. All rights reserved.link_to_subscribed_fulltex
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