148,329 research outputs found

    Relating Web pages to enable information-gathering tasks

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    We argue that relationships between Web pages are functions of the user's intent. We identify a class of Web tasks - information-gathering - that can be facilitated by a search engine that provides links to pages which are related to the page the user is currently viewing. We define three kinds of intentional relationships that correspond to whether the user is a) seeking sources of information, b) reading pages which provide information, or c) surfing through pages as part of an extended information-gathering process. We show that these three relationships can be productively mined using a combination of textual and link information and provide three scoring mechanisms that correspond to them: {\em SeekRel}, {\em FactRel} and {\em SurfRel}. These scoring mechanisms incorporate both textual and link information. We build a set of capacitated subnetworks - each corresponding to a particular keyword - that mirror the interconnection structure of the World Wide Web. The scores are computed by computing flows on these subnetworks. The capacities of the links are derived from the {\em hub} and {\em authority} values of the nodes they connect, following the work of Kleinberg (1998) on assigning authority to pages in hyperlinked environments. We evaluated our scoring mechanism by running experiments on four data sets taken from the Web. We present user evaluations of the relevance of the top results returned by our scoring mechanisms and compare those to the top results returned by Google's Similar Pages feature, and the {\em Companion} algorithm proposed by Dean and Henzinger (1999).Comment: In Proceedings of ACM Hypertext 200

    Role of Ranking Algorithms for Information Retrieval

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    As the use of web is increasing more day by day, the web users get easily lost in the web's rich hyper structure. The main aim of the owner of the website is to give the relevant information according their needs to the users. We explained the Web mining is used to categorize users and pages by analyzing user's behavior, the content of pages and then describe Web Structure mining. This paper includes different Page Ranking algorithms and compares those algorithms used for Information Retrieval. Different Page Rank based algorithms like Page Rank (PR), WPR (Weighted Page Rank), HITS (Hyperlink Induced Topic Selection), Distance Rank and EigenRumor algorithms are discussed and compared. Simulation Interface has been designed for PageRank algorithm and Weighted PageRank algorithm but PageRank is the only ranking algorithm on which Google search engine works.Comment: Keywords: Page Rank, Web Mining, Web Structured Mining, Web Content Minin

    Mining large-scale human mobility data for long-term crime prediction

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    Traditional crime prediction models based on census data are limited, as they fail to capture the complexity and dynamics of human activity. With the rise of ubiquitous computing, there is the opportunity to improve such models with data that make for better proxies of human presence in cities. In this paper, we leverage large human mobility data to craft an extensive set of features for crime prediction, as informed by theories in criminology and urban studies. We employ averaging and boosting ensemble techniques from machine learning, to investigate their power in predicting yearly counts for different types of crimes occurring in New York City at census tract level. Our study shows that spatial and spatio-temporal features derived from Foursquare venues and checkins, subway rides, and taxi rides, improve the baseline models relying on census and POI data. The proposed models achieve absolute R^2 metrics of up to 65% (on a geographical out-of-sample test set) and up to 89% (on a temporal out-of-sample test set). This proves that, next to the residential population of an area, the ambient population there is strongly predictive of the area's crime levels. We deep-dive into the main crime categories, and find that the predictive gain of the human dynamics features varies across crime types: such features bring the biggest boost in case of grand larcenies, whereas assaults are already well predicted by the census features. Furthermore, we identify and discuss top predictive features for the main crime categories. These results offer valuable insights for those responsible for urban policy or law enforcement

    Sequential quasi-Monte Carlo: Introduction for Non-Experts, Dimension Reduction, Application to Partly Observed Diffusion Processes

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    SMC (Sequential Monte Carlo) is a class of Monte Carlo algorithms for filtering and related sequential problems. Gerber and Chopin (2015) introduced SQMC (Sequential quasi-Monte Carlo), a QMC version of SMC. This paper has two objectives: (a) to introduce Sequential Monte Carlo to the QMC community, whose members are usually less familiar with state-space models and particle filtering; (b) to extend SQMC to the filtering of continuous-time state-space models, where the latent process is a diffusion. A recurring point in the paper will be the notion of dimension reduction, that is how to implement SQMC in such a way that it provides good performance despite the high dimension of the problem.Comment: To be published in the proceedings of MCMQMC 201

    GraphBLAST: A High-Performance Linear Algebra-based Graph Framework on the GPU

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    High-performance implementations of graph algorithms are challenging to implement on new parallel hardware such as GPUs because of three challenges: (1) the difficulty of coming up with graph building blocks, (2) load imbalance on parallel hardware, and (3) graph problems having low arithmetic intensity. To address some of these challenges, GraphBLAS is an innovative, on-going effort by the graph analytics community to propose building blocks based on sparse linear algebra, which will allow graph algorithms to be expressed in a performant, succinct, composable and portable manner. In this paper, we examine the performance challenges of a linear-algebra-based approach to building graph frameworks and describe new design principles for overcoming these bottlenecks. Among the new design principles is exploiting input sparsity, which allows users to write graph algorithms without specifying push and pull direction. Exploiting output sparsity allows users to tell the backend which values of the output in a single vectorized computation they do not want computed. Load-balancing is an important feature for balancing work amongst parallel workers. We describe the important load-balancing features for handling graphs with different characteristics. The design principles described in this paper have been implemented in "GraphBLAST", the first high-performance linear algebra-based graph framework on NVIDIA GPUs that is open-source. The results show that on a single GPU, GraphBLAST has on average at least an order of magnitude speedup over previous GraphBLAS implementations SuiteSparse and GBTL, comparable performance to the fastest GPU hardwired primitives and shared-memory graph frameworks Ligra and Gunrock, and better performance than any other GPU graph framework, while offering a simpler and more concise programming model.Comment: 50 pages, 14 figures, 14 table
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