5,850 research outputs found
I hear you eat and speak: automatic recognition of eating condition and food type, use-cases, and impact on ASR performance
We propose a new recognition task in the area of computational paralinguistics: automatic recognition of eating conditions in speech, i. e., whether people are eating while speaking, and what they are eating. To this end, we introduce the audio-visual iHEARu-EAT database featuring 1.6 k utterances of 30 subjects (mean age: 26.1 years, standard deviation: 2.66 years, gender balanced, German speakers), six types of food (Apple, Nectarine, Banana, Haribo Smurfs, Biscuit, and Crisps), and read as well as spontaneous speech, which is made publicly available for research purposes. We start with demonstrating that for automatic speech recognition (ASR), it pays off to know whether speakers are eating or not. We also propose automatic classification both by brute-forcing of low-level acoustic features as well as higher-level features related to intelligibility, obtained from an Automatic Speech Recogniser. Prediction of the eating condition was performed with a Support Vector Machine (SVM) classifier employed in a leave-one-speaker-out evaluation framework. Results show that the binary prediction of eating condition (i. e., eating or not eating) can be easily solved independently of the speaking condition; the obtained average recalls are all above 90%. Low-level acoustic features provide the best performance on spontaneous speech, which reaches up to 62.3% average recall for multi-way classification of the eating condition, i. e., discriminating the six types of food, as well as not eating. The early fusion of features related to intelligibility with the brute-forced acoustic feature set improves the performance on read speech, reaching a 66.4% average recall for the multi-way classification task. Analysing features and classifier errors leads to a suitable ordinal scale for eating conditions, on which automatic regression can be performed with up to 56.2% determination coefficient
Employing Emotion Cues to Verify Speakers in Emotional Talking Environments
Usually, people talk neutrally in environments where there are no abnormal
talking conditions such as stress and emotion. Other emotional conditions that
might affect people talking tone like happiness, anger, and sadness. Such
emotions are directly affected by the patient health status. In neutral talking
environments, speakers can be easily verified, however, in emotional talking
environments, speakers cannot be easily verified as in neutral talking ones.
Consequently, speaker verification systems do not perform well in emotional
talking environments as they do in neutral talking environments. In this work,
a two-stage approach has been employed and evaluated to improve speaker
verification performance in emotional talking environments. This approach
employs speaker emotion cues (text-independent and emotion-dependent speaker
verification problem) based on both Hidden Markov Models (HMMs) and
Suprasegmental Hidden Markov Models (SPHMMs) as classifiers. The approach is
comprised of two cascaded stages that combines and integrates emotion
recognizer and speaker recognizer into one recognizer. The architecture has
been tested on two different and separate emotional speech databases: our
collected database and Emotional Prosody Speech and Transcripts database. The
results of this work show that the proposed approach gives promising results
with a significant improvement over previous studies and other approaches such
as emotion-independent speaker verification approach and emotion-dependent
speaker verification approach based completely on HMMs.Comment: Journal of Intelligent Systems, Special Issue on Intelligent
Healthcare Systems, De Gruyter, 201
Speech-based recognition of self-reported and observed emotion in a dimensional space
The differences between self-reported and observed emotion have only marginally been investigated in the context of speech-based automatic emotion recognition. We address this issue by comparing self-reported emotion ratings to observed emotion ratings and look at how differences between these two types of ratings affect the development and performance of automatic emotion recognizers developed with these ratings. A dimensional approach to emotion modeling is adopted: the ratings are based on continuous arousal and valence scales. We describe the TNO-Gaming Corpus that contains spontaneous vocal and facial expressions elicited via a multiplayer videogame and that includes emotion annotations obtained via self-report and observation by outside observers. Comparisons show that there are discrepancies between self-reported and observed emotion ratings which are also reflected in the performance of the emotion recognizers developed. Using Support Vector Regression in combination with acoustic and textual features, recognizers of arousal and valence are developed that can predict points in a 2-dimensional arousal-valence space. The results of these recognizers show that the self-reported emotion is much harder to recognize than the observed emotion, and that averaging ratings from multiple observers improves performance
Semi-supervised Multi-modal Emotion Recognition with Cross-Modal Distribution Matching
Automatic emotion recognition is an active research topic with wide range of
applications. Due to the high manual annotation cost and inevitable label
ambiguity, the development of emotion recognition dataset is limited in both
scale and quality. Therefore, one of the key challenges is how to build
effective models with limited data resource. Previous works have explored
different approaches to tackle this challenge including data enhancement,
transfer learning, and semi-supervised learning etc. However, the weakness of
these existing approaches includes such as training instability, large
performance loss during transfer, or marginal improvement.
In this work, we propose a novel semi-supervised multi-modal emotion
recognition model based on cross-modality distribution matching, which
leverages abundant unlabeled data to enhance the model training under the
assumption that the inner emotional status is consistent at the utterance level
across modalities.
We conduct extensive experiments to evaluate the proposed model on two
benchmark datasets, IEMOCAP and MELD. The experiment results prove that the
proposed semi-supervised learning model can effectively utilize unlabeled data
and combine multi-modalities to boost the emotion recognition performance,
which outperforms other state-of-the-art approaches under the same condition.
The proposed model also achieves competitive capacity compared with existing
approaches which take advantage of additional auxiliary information such as
speaker and interaction context.Comment: 10 pages, 5 figures, to be published on ACM Multimedia 202
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