10,483 research outputs found
College Students' Credibility Judgments in the Information-Seeking Process
Part of the Volume on Digital Media, Youth, and CredibilityThis chapter presents an in-depth exploration of how college students identify credible information in everyday information-seeking tasks. The authors find that credibility assessment is an over-time process rather than a discrete evaluative event. Moreover, the context in which credibility assessment occurs is crucial to understand because it affects both the level of effort as well as the strategies that people use to evaluate credibility. College students indicate that although credibility was an important consideration during information seeking, they often compromised information credibility for speed and convenience, especially when the information sought was less consequential
Our Space: Being a Responsible Citizen of the Digital World
Our Space is a set of curricular materials designed to encourage high school students to reflect on the ethical dimensions of their participation in new media environments. Through role-playing activities and reflective exercises, students are asked to consider the ethical responsibilities of other people, and whether and how they behave ethically themselves online. These issues are raised in relation to five core themes that are highly relevant online: identity, privacy, authorship and ownership, credibility, and participation.Our Space was co-developed by The Good Play Project and Project New Media Literacies (established at MIT and now housed at University of Southern California's Annenberg School for Communications and Journalism). The Our Space collaboration grew out of a shared interest in fostering ethical thinking and conduct among young people when exercising new media skills
Wikipedia as a Source of Information to Engineering Students-A Study
The study explored the use of Wikipedia as a source of information by the engineering students at Nellore dist in Andhra Pradesh. The study also tries to examine the reasons to prefer Wikipedia over the traditional encyclopaedia by the engineering students. The study adopted survey method and an online questionnaire for collecting the data from the respondents. After analysing the data the results revealed that ‘easy to understand’ was the reason to prefer Wikipedia to the traditional encyclopedia. The study also found that 77.42 percent of the respondents using Wikipedia to get background information. The investigator suggests that faculty working in the engineering colleges have to take an initiative to improve the content available on Wikipedia by editing articles with the latest reliable informatio
Gendered Expression Online: Exploring Gendered Communication on Facebook and in a Collaborative Editing Task
College students are increasingly using digital media, such as social network sites (SNSs) and collaborative editing tools (Wikipedia), as identity exploration tools, aligning or distancing themselves from their offline selves through the online affordances of anonymity and agentic choice. The opportunities for gender fluidity available online (Armentor-Cota, 2011) provide college students with opportunities to experiment with and manipulate varied identities in a safe space where consequences of confronting identity norms may be less severe (Turkle, 1996; Shaw, 1997). Similarly, restrictive offline gender differences may diminish in online spaces, favoring a more flexible and androgynous enactment of gender (Martin, Cook, & Andrews, 2016) in certain online spaces. Even so, research has identified a significant gender gap in collaborative digital spaces such as Wikipedia (Glott, Schmidt, & Ghosh, 2010; Hill & Shaw, 2013; Lam et al., 2011; Pande, 2011). The current research examined identity choices and gendered communicative patterns online using a popular SNS, Facebook, and a simulated collaborative editing environment. Study one explored gender variations in communicative patterns on Facebook, while study two explored gender expressions in a public, collaborative editing task. Although the studies found specific gendered communicative patterns on both Facebook and Wikipedia, the majority of the online behaviors were not gender-specific and online behaviors reflected more similarities than differences between men and women, supporting a more flexible understanding of gendered expressions (Martin, Cook, & Andrews, 2016) online. Based on these studies, some offline gender differences replicated through certain online spaces, such as women favoring relationship maintenance (Facebook), women orienting towards more harmonious behaviors/environments (Facebook and Wikipedia), and gender-specific power dynamics from offline spaces (Facebook). Women also favored more positive collaborative environments and those that included at least one other female editor, while men more actively edited in a neutral environment lacking positive affirmations. Other gender differences appear to dissipate in certain online environments, illustrated by both women and men actively editing and collaborating to the same extent on a fact-based section of an essay. Furthermore, men have more often favored this type of information sharing than women in other online environments. Overall, these results find that certain offline inequalities and power dynamics may replicate in online spaces. Online gender differences appear to be nuanced in nature with regards to specific online behaviors and expressions of gender may reflect the gender composition of peers engaging in the online space
An investigation of uses and gratifications for using WEB 2.0 technologies in teaching and learning processes
Although the use of Web 2.0 in higher education has been a hot topic for the last decade, a lack of guidelines on how to use Web 2.0 tools has constrained their wider adoption. Therefore, understanding why and how educators use Web 2.0 is a necessary step towards promoting their effective use in teaching and learning. This study draws upon the uses and gratifications perspective to explore faculty members’ uses of Web 2.0 tools in instructional processes in an international higher education context. We gathered data from 15 faculty members via semi-structured interviews as part of a phenomenological study design applying maximum variation sampling. We analyzed the data using content analysis. The results indicated that the faculty members were selective in their use of Web 2.0 tools and utilized a variety of Web 2.0 tools to gratify their cognitive, affective, social integrative and personal integrative needs in relation to instructional processes
Changing Higher Education Learning with Web 2.0 and Open Education Citation, Annotation, and Thematic Coding Appendices
Appendices of citations, annotations and themes for research conducted on four websites: Delicious, Wikipedia, YouTube, and Facebook
Supporting Answerers with Feedback in Social Q&A
Prior research has examined the use of Social Question and Answer (Q&A)
websites for answer and help seeking. However, the potential for these websites
to support domain learning has not yet been realized. Helping users write
effective answers can be beneficial for subject area learning for both
answerers and the recipients of answers. In this study, we examine the utility
of crowdsourced, criteria-based feedback for answerers on a student-centered
Q&A website, Brainly.com. In an experiment with 55 users, we compared
perceptions of the current rating system against two feedback designs with
explicit criteria (Appropriate, Understandable, and Generalizable). Contrary to
our hypotheses, answerers disagreed with and rejected the criteria-based
feedback. Although the criteria aligned with answerers' goals, and crowdsourced
ratings were found to be objectively accurate, the norms and expectations for
answers on Brainly conflicted with our design. We conclude with implications
for the design of feedback in social Q&A.Comment: Published in Proceedings of the Fifth Annual ACM Conference on
Learning at Scale, Article No. 10, London, United Kingdom. June 26 - 28, 201
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A literature review of the use of Web 2.0 tools in Higher Education
This review focuses on the use of Web 2.0 tools in Higher Education. It provides a synthesis of the research literature in the field and a series of illustrative examples of how these tools are being used in learning and teaching. It draws out the perceived benefits that these new technologies appear to offer, and highlights some of the challenges and issues surrounding their use. The review forms the basis for a HE Academy funded project, ‘Peals in the Cloud’, which is exploring how Web 2.0 tools can be used to support evidence-based practices in learning and teaching. The project has also produced two in-depth case studies, which are reported elsewhere (Galley et al., 2010, Alevizou et al., 2010). The case studies focus on evaluation of a recently developed site for learning and teaching, Cloudworks, which harnesses Web 2.0 functionality to facilitate the sharing and discussion of educational practice. The case studies aim to explore to what extent the Web 2.0 affordances of the site are successfully promoting the sharing of ideas, as well as scholarly reflections, on learning and teaching
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