120,009 research outputs found

    New consumer trends

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    The aim of the discussion is to examine the new trends observed in consumer behaviour of today’s households around the world. This article contains a purely theoretical analysis of the new trends. Its structure is as follows: after explaining the concept of a consumption trend and its main characteristics, the further part of this text analyses the key “new” or “alternative” consumer trends, such as: deconsumption, eco-consumption, conscious consumption, collaborative consumption, freeganism, prosumption, smart shopping and cocooning, followed by a conclusion.Wydanie współfinansowane ze środków Miasta Łodzi w ramach zadania “Współpraca z wyższymi uczelniami” – umowa 100/03/201

    Enhanced information retrieval using domain-specific recommender models

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    The objective of an information retrieval (IR) system is to retrieve relevant items which meet a user information need. There is currently significant interest in personalized IR which seeks to improve IR effectiveness by incorporating a model of the user’s interests. However, in some situations there may be no opportunity to learn about the interests of a specific user on a certain topic. In our work, we propose an IR approach which combines a recommender algorithm with IR methods to improve retrieval for domains where the system has no opportunity to learn prior information about the user’s knowledge of a domain for which they have not previously entered a query. We use search data from other previous users interested in the same topic to build a recommender model for this topic. When a user enters a query on a topic, new to this user, an appropriate recommender model is selected and used to predict a ranking which the user may find interesting based on the behaviour of previous users with similar queries. The recommender output is integrated with a standard IR method in a weighted linear combination to provide a final result for the user. Experiments using the INEX 2009 data collection with a simulated recommender training set show that our approach can improve on a baseline IR system

    Genetic Programming for Smart Phone Personalisation

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    Personalisation in smart phones requires adaptability to dynamic context based on user mobility, application usage and sensor inputs. Current personalisation approaches, which rely on static logic that is developed a priori, do not provide sufficient adaptability to dynamic and unexpected context. This paper proposes genetic programming (GP), which can evolve program logic in realtime, as an online learning method to deal with the highly dynamic context in smart phone personalisation. We introduce the concept of collaborative smart phone personalisation through the GP Island Model, in order to exploit shared context among co-located phone users and reduce convergence time. We implement these concepts on real smartphones to demonstrate the capability of personalisation through GP and to explore the benefits of the Island Model. Our empirical evaluations on two example applications confirm that the Island Model can reduce convergence time by up to two-thirds over standalone GP personalisation.Comment: 43 pages, 11 figure

    Personalization in cultural heritage: the road travelled and the one ahead

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    Over the last 20 years, cultural heritage has been a favored domain for personalization research. For years, researchers have experimented with the cutting edge technology of the day; now, with the convergence of internet and wireless technology, and the increasing adoption of the Web as a platform for the publication of information, the visitor is able to exploit cultural heritage material before, during and after the visit, having different goals and requirements in each phase. However, cultural heritage sites have a huge amount of information to present, which must be filtered and personalized in order to enable the individual user to easily access it. Personalization of cultural heritage information requires a system that is able to model the user (e.g., interest, knowledge and other personal characteristics), as well as contextual aspects, select the most appropriate content, and deliver it in the most suitable way. It should be noted that achieving this result is extremely challenging in the case of first-time users, such as tourists who visit a cultural heritage site for the first time (and maybe the only time in their life). In addition, as tourism is a social activity, adapting to the individual is not enough because groups and communities have to be modeled and supported as well, taking into account their mutual interests, previous mutual experience, and requirements. How to model and represent the user(s) and the context of the visit and how to reason with regard to the information that is available are the challenges faced by researchers in personalization of cultural heritage. Notwithstanding the effort invested so far, a definite solution is far from being reached, mainly because new technology and new aspects of personalization are constantly being introduced. This article surveys the research in this area. Starting from the earlier systems, which presented cultural heritage information in kiosks, it summarizes the evolution of personalization techniques in museum web sites, virtual collections and mobile guides, until recent extension of cultural heritage toward the semantic and social web. The paper concludes with current challenges and points out areas where future research is needed

    MOSDEN: A Scalable Mobile Collaborative Platform for Opportunistic Sensing Applications

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    Mobile smartphones along with embedded sensors have become an efficient enabler for various mobile applications including opportunistic sensing. The hi-tech advances in smartphones are opening up a world of possibilities. This paper proposes a mobile collaborative platform called MOSDEN that enables and supports opportunistic sensing at run time. MOSDEN captures and shares sensor data across multiple apps, smartphones and users. MOSDEN supports the emerging trend of separating sensors from application-specific processing, storing and sharing. MOSDEN promotes reuse and re-purposing of sensor data hence reducing the efforts in developing novel opportunistic sensing applications. MOSDEN has been implemented on Android-based smartphones and tablets. Experimental evaluations validate the scalability and energy efficiency of MOSDEN and its suitability towards real world applications. The results of evaluation and lessons learned are presented and discussed in this paper.Comment: Accepted to be published in Transactions on Collaborative Computing, 2014. arXiv admin note: substantial text overlap with arXiv:1310.405

    Improve the Sustainability of Internet of Things Through Trading-based Value Creation

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    Internet of Things (IoT) has been widely discussed over the past few years in technology point of view. However, the social aspects of IoT are seldom studied to date. In this paper, we discuss the IoT in social point of view. Specifically, we examine the strategies to increase the adoption of IoT in a sustainable manner. Such discussion is essential in today's context where adoption of IoT solutions by non-technical community is slow. Specially, large number of IoT solutions making their way into the market every day. We propose an trading-based value creation model based on sensing as a service paradigm in order to fuel the adoption of IoT. We discuss the value creation and its impact towards the society especially to households and their occupants. We also present results of two different surveys we conducted in order to examine the potential acceptance of the proposed model among the general public.Comment: arXiv admin note: substantial text overlap with arXiv:1307.819
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