2,623 research outputs found
Co-evolution of Content Popularity and Delivery in Mobile P2P Networks
Mobile P2P technology provides a scalable approach to content delivery to a
large number of users on their mobile devices. In this work, we study the
dissemination of a \emph{single} content (e.g., an item of news, a song or a
video clip) among a population of mobile nodes. Each node in the population is
either a \emph{destination} (interested in the content) or a potential
\emph{relay} (not yet interested in the content). There is an interest
evolution process by which nodes not yet interested in the content (i.e.,
relays) can become interested (i.e., become destinations) on learning about the
popularity of the content (i.e., the number of already interested nodes). In
our work, the interest in the content evolves under the \emph{linear threshold
model}. The content is copied between nodes when they make random contact. For
this we employ a controlled epidemic spread model. We model the joint evolution
of the copying process and the interest evolution process, and derive the joint
fluid limit ordinary differential equations. We then study the selection of the
parameters under the content provider's control, for the optimization of
various objective functions that aim at maximizing content popularity and
efficient content delivery.Comment: 21 pages, 16 figure
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
An autonomic delivery framework for HTTP adaptive streaming in multicast-enabled multimedia access networks
The consumption of multimedia services over HTTP-based delivery mechanisms has recently gained popularity due to their increased flexibility and reliability. Traditional broadcast TV channels are now offered over the Internet, in order to support Live TV for a broad range of consumer devices. Moreover, service providers can greatly benefit from offering external live content (e. g., YouTube, Hulu) in a managed way. Recently, HTTP Adaptive Streaming (HAS) techniques have been proposed in which video clients dynamically adapt their requested video quality level based on the current network and device state. Unlike linear TV, traditional HTTP- and HAS-based video streaming services depend on unicast sessions, leading to a network traffic load proportional to the number of multimedia consumers. In this paper we propose a novel HAS-based video delivery architecture, which features intelligent multicasting and caching in order to decrease the required bandwidth considerably in a Live TV scenario. Furthermore we discuss the autonomic selection of multicasted content to support Video on Demand (VoD) sessions. Experiments were conducted on a large scale and realistic emulation environment and compared with a traditional HAS-based media delivery setup using only unicast connections
On the security of software-defined next-generation cellular networks
In the recent years, mobile cellular networks are ndergoing fundamental changes and many established concepts are being revisited. Future 5G network architectures will be designed to employ a wide range of new and emerging technologies such as Software Defined Networking (SDN) and Network Functions Virtualization (NFV). These create new virtual network elements each affecting the logic of the network management and operation, enabling the creation of new generation services with substantially higher data rates and lower delays. However, new security challenges and threats are also introduced. Current Long-Term Evolution (LTE) networks are not able to accommodate these new trends in a secure and reliable way. At the same time, novel 5G systems have proffered invaluable opportunities of developing novel solutions for attack prevention, management, and recovery. In this paper, first we discuss the main security threats and possible attack vectors in cellular networks. Second, driven by the emerging next-generation cellular networks, we discuss the architectural and functional requirements to enable
appropriate levels of security
Implementation and Evaluation of Mobile-Edge Computing Cooperative Caching
Recent expanding rise of mobile device users for cloud services leads to resource challenges in Mobile Network Operator's (MNO) network. This poses significant additional costs to MNOs and also results in poor user experience. Studies illustrate that large amount of traffic consumption in MNO's network is originated from the similar requests of users for the same popular contents over Internet. Therefore such networks suffer from delivering the same content multiple times through their connected gateways to the Internet backhaul. On the other hand, in content delivery networks (CDN), the delay caused by network latency is one of the biggest issues which impedes the efficient delivery and desirable user experience.
Cooperative caching is one of the ways to handle the extra posed traffic by requesting popular contents repeatedly in MNO's network. Furthermore Mobile-Edge Computing (MEC) offers a resource rich environment and data locality to cloud applications. This helps to reduce the network latency time in CDN services. Thus in this Thesis an aggregation between Cooperative Caching and MEC concept has been considered.
This Thesis demonstrates a design, implementation and evaluation for a Mobile-Edge computing Cooperative Caching system to deliver content to mobile users. A design is presented in a failure resilient and scalable practice using a light-weight synchronizing method. The system is implemented and deployed on Nokia Networks Radio Application Cloud Servers(Nokia Networks RACS) as intelligent MEC base-stations and finally the outcome of the system and the effect on bandwidth saving, CDN delay and user experience are evaluated
Peering Strategic Game Models for Interdependent ISPs in Content Centric Internet
Emergent content-oriented networks prompt Internet service providers (ISPs) to evolve and take major responsibility for content delivery. Numerous content items and varying content popularities motivate interdependence between peering ISPs to elaborate their content caching and sharing strategies. In this paper, we propose the concept of peering for content exchange between interdependent ISPs in content centric Internet to minimize content delivery cost by a proper peering strategy. We model four peering strategic games to formulate four types of peering relationships between ISPs who are characterized by varying degrees of cooperative willingness from egoism to altruism and interconnected as profit-individuals or profit-coalition. Simulation results show the price of anarchy (PoA) and communication cost in the four games to validate that ISPs should decide their peering strategies by balancing intradomain content demand and interdomain peering relations for an optimal cost of content delivery
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