299 research outputs found

    Packet Loss in Terrestrial Wireless and Hybrid Networks

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    The presence of both a geostationary satellite link and a terrestrial local wireless link on the same path of a given network connection is becoming increasingly common, thanks to the popularity of the IEEE 802.11 protocol. The most common situation where a hybrid network comes into play is having a Wi-Fi link at the network edge and the satellite link somewhere in the network core. Example of scenarios where this can happen are ships or airplanes where Internet connection on board is provided through a Wi-Fi access point and a satellite link with a geostationary satellite; a small office located in remote or isolated area without cabled Internet access; a rescue team using a mobile ad hoc Wi-Fi network connected to the Internet or to a command centre through a mobile gateway using a satellite link. The serialisation of terrestrial and satellite wireless links is problematic from the point of view of a number of applications, be they based on video streaming, interactive audio or TCP. The reason is the combination of high latency, caused by the geostationary satellite link, and frequent, correlated packet losses caused by the local wireless terrestrial link. In fact, GEO satellites are placed in equatorial orbit at 36,000 km altitude, which takes the radio signal about 250 ms to travel up and down. Satellite systems exhibit low packet loss most of the time, with typical project constraints of 10−8 bit error rate 99% of the time, which translates into a packet error rate of 10−4, except for a few days a year. Wi-Fi links, on the other hand, have quite different characteristics. While the delay introduced by the MAC level is in the order of the milliseconds, and is consequently too small to affect most applications, its packet loss characteristics are generally far from negligible. In fact, multipath fading, interference and collisions affect most environments, causing correlated packet losses: this means that often more than one packet at a time is lost for a single fading even

    On the Experimental Evaluation of Vehicular Networks: Issues, Requirements and Methodology Applied to a Real Use Case

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    One of the most challenging fields in vehicular communications has been the experimental assessment of protocols and novel technologies. Researchers usually tend to simulate vehicular scenarios and/or partially validate new contributions in the area by using constrained testbeds and carrying out minor tests. In this line, the present work reviews the issues that pioneers in the area of vehicular communications and, in general, in telematics, have to deal with if they want to perform a good evaluation campaign by real testing. The key needs for a good experimental evaluation is the use of proper software tools for gathering testing data, post-processing and generating relevant figures of merit and, finally, properly showing the most important results. For this reason, a key contribution of this paper is the presentation of an evaluation environment called AnaVANET, which covers the previous needs. By using this tool and presenting a reference case of study, a generic testing methodology is described and applied. This way, the usage of the IPv6 protocol over a vehicle-to-vehicle routing protocol, and supporting IETF-based network mobility, is tested at the same time the main features of the AnaVANET system are presented. This work contributes in laying the foundations for a proper experimental evaluation of vehicular networks and will be useful for many researchers in the area.Comment: in EAI Endorsed Transactions on Industrial Networks and Intelligent Systems, 201

    Accurate and efficient SLA compliance monitoring

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    QoS and QoE Aware N-Screen Multicast Service

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    The paper focuses on ensuring the quality-of-service (QoS) and quality-of-experience (QoE) requirements of users having heterogeneous devices in a multicast session. QoS parameters such as bit rate, delays, and packet losses are good indicators for optimizing network services but fall short in characterizing user perception (QoE). In N-Screen service, the users have different devices with heterogeneous attributes like screen size, resolution, and access network interface, and the users have different QoE on N-Screen devices with the same QoS parameters. We formulate the objective function of the N-Screen multicast grouping to ensure the minimum user’s QoE with smaller bandwidth requirement. We propose a dynamic user reassignment scheme to maintain and satisfy the QoE by adapting the user’s membership to the varying network conditions. The proposed schemes combine the available bandwidth and multimedia visual quality to ensure the QoS and QoE. In the network architecture, we introduce the functions of the QoS and QoE aware multicast group management and the estimation schemes for the QoS and QoE parameters. The simulation results show that the proposed multicast service ensures the network QoS and guarantees the QoE of users in the varying network conditions
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