7 research outputs found

    Changing Trends in Modeling Mobility

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    Building Realistic Mobility Models for Mobile Ad Hoc Networks

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    A mobile ad hoc network (MANET) is a self-configuring wireless network in which each node could act as a router, as well as a data source or sink. Its application areas include battlefields and vehicular and disaster areas. Many techniques applied to infrastructure-based networks are less effective in MANETs, with routing being a particular challenge. This paper presents a rigorous study into simulation techniques for evaluating routing solutions for MANETs with the aim of producing more realistic simulation models and thereby, more accurate protocol evaluations. MANET simulations require models that reflect the world in which the MANET is to operate. Much of the published research uses movement models, such as the random waypoint (RWP) model, with arbitrary world sizes and node counts. This paper presents a technique for developing more realistic simulation models to test and evaluate MANET protocols. The technique is animation, which is applied to a realistic scenario to produce a model that accurately reflects the size and shape of the world, node count, movement patterns, and time period over which the MANET may operate. The animation technique has been used to develop a battlefield model based on established military tactics. Trace data has been used to build a model of maritime movements in the Irish Sea. Similar world models have been built using the random waypoint movement model for comparison. All models have been built using the ns-2 simulator. These models have been used to compare the performance of three routing protocols: dynamic source routing (DSR), destination-sequenced distance-vector routing (DSDV), and ad hoc n-demand distance vector routing (AODV). The findings reveal that protocol performance is dependent on the model used. In particular, it is shown that RWP models do not reflect the performance of these protocols under realistic circumstances, and protocol selection is subject to the scenario to which it is applied. To conclude, it is possible to develop a range of techniques for modelling scenarios applicable to MANETs, and these simulation models could be utilised for the evaluation of routing protocols

    Mission-based mobility models for UAV networks

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    Las redes UAV han atraído la atención de los investigadores durante la última década. Las numerosas posibilidades que ofrecen los sistemas single-UAV aumentan considerablemente al usar múltiples UAV. Sin embargo, el gran potencial del sistema multi-UAV viene con un precio: la complejidad de controlar todos los aspectos necesarios para garantizar que los UAVs cumplen la misión que se les ha asignado. Ha habido numerosas investigaciones dedicadas a los sistemas multi-UAV en el campo de la robótica en las cuales se han utilizado grupos de UAVs para diferentes aplicaciones. Sin embargo, los aspectos relacionados con la red que forman estos sistemas han comenzado a reclamar un lugar entre la comunidad de investigación y han hecho que las redes de UAVs se consideren como un nuevo paradigma entre las redes multi-salto. La investigación de redes de UAVs, de manera similar a otras redes multi-salto, se divide principalmente en dos categorías: i) modelos de movilidad que capturan la movilidad de la red, y ii) algoritmos de enrutamiento. Ambas categorías han heredado muchos algoritmos que pertenecían a las redes MANET, que fueron el primer paradigma de redes multi-salto que atrajo la atención de los investigadores. Aunque hay esfuerzos de investigación en curso que proponen soluciones para ambas categorías, el número de modelos de movilidad y algoritmos de enrutamiento específicos para redes UAV es limitado. Además, en el caso de los modelos de movilidad, las soluciones existentes propuestas son simplistas y apenas representan la movilidad real de un equipo de UAVs, los cuales se utilizan principalmente en operaciones orientadas a misiones, en la que cada UAV tiene asignados movimientos específicos. Esta tesis propone dos modelos de movilidad basados en misiones para una red de UAVs que realiza dos operaciones diferentes. El escenario elegido en el que se desarrollan las misiones corresponde con una región en la que ha ocurrido, por ejemplo, un desastre natural. La elección de este tipo de escenario se debe a que en zonas de desastre, la infraestructura de comunicaciones comúnmente está dañada o totalmente destruida. En este tipo de situaciones, una red de UAVs ofrece la posibilidad de desplegar rápidamente una red de comunicaciones. El primer modelo de movilidad, llamado dPSO-U, ha sido diseñado para capturar la movilidad de una red UAV en una misión con dos objetivos principales: i) explorar el área del escenario para descubrir las ubicaciones de los nodos terrestres, y ii) hacer que los UAVs converjan de manera autónoma a los grupos en los que se organizan los nodos terrestres (también conocidos como clusters). El modelo de movilidad dPSO-U se basa en el conocido algoritmo particle swarm optimization (PSO), considerando los UAV como las partículas del algoritmo, y también utilizando el concepto de valores dinámicos para la inercia, el local best y el neighbour best de manera que el modelo de movilidad tenga ambas capacidades: la de exploración y la de convergencia. El segundo modelo, denominado modelo de movilidad Jaccard-based, captura la movilidad de una red UAV que tiene asignada la misión de proporcionar servicios de comunicación inalámbrica en un escenario de mediano tamaño. En este modelo de movilidad se ha utilizado una combinación del virtual forces algorithm (VFA), de la distancia Jaccard entre cada par de UAVs y metaheurísticas como hill climbing y simulated annealing, para cumplir los dos objetivos de la misión: i) maximizar el número de nodos terrestres (víctimas) que se encuentran bajo el área de cobertura inalámbrica de la red UAV, y ii) mantener la red UAV como una red conectada, es decir, evitando las desconexiones entre UAV. Se han realizado simulaciones exhaustivas con herramientas software específicamente desarrolladas para los modelos de movilidad propuestos. También se ha definido un conjunto de métricas para cada modelo de movilidad. Estas métricas se han utilizado para validar la capacidad de los modelos de movilidad propuestos de emular los movimientos de una red UAV en cada misión.UAV networks have attracted the attention of the research community in the last decade. The numerous capabilities of single-UAV systems increase considerably by using multiple UAVs. The great potential of a multi-UAV system comes with a price though: the complexity of controlling all the aspects required to guarantee that the UAV team accomplish the mission that it has been assigned. There have been numerous research works devoted to multi-UAV systems in the field of robotics using UAV teams for different applications. However, the networking aspects of multi-UAV systems started to claim a place among the research community and have made UAV networks to be considered as a new paradigm among the multihop ad hoc networks. UAV networks research, in a similar manner to other multihop ad hoc networks, is mainly divided into two categories: i) mobility models that capture the network mobility, and ii) routing algorithms. Both categories have inherited previous algorithms mechanisms that originally belong to MANETs, being these the first multihop networking paradigm attracting the attention of researchers. Although there are ongoing research efforts proposing solutions for the aforementioned categories, the number of UAV networks-specific mobility models and routing algorithms is limited. In addition, in the case of the mobility models, the existing solutions proposed are simplistic and barely represent the real mobility of a UAV team, which are mainly used in missions-oriented operations. This thesis proposes two mission-based mobility models for a UAV network carrying out two different operations over a disaster-like scenario. The reason for selecting a disaster scenario is because, usually, the common communication infrastructure is malfunctioning or completely destroyed. In these cases, a UAV network allows building a support communication network which is rapidly deployed. The first mobility model, called dPSO-U, has been designed for capturing the mobility of a UAV network in a mission with two main objectives: i) exploring the scenario area for discovering the location of ground nodes, and ii) making the UAVs to autonomously converge to the groups in which the nodes are organized (also referred to as clusters). The dPSO-U mobility model is based on the well-known particle swarm optimization algorithm (PSO), considering the UAVs as the particles of the algorithm, and also using the concept of dynamic inertia, local best and neighbour best weights so the mobility model can have both abilities: exploration and convergence. The second one, called Jaccard-based mobility model, captures the mobility of a UAV network that has been assigned with the mission of providing wireless communication services in a medium-scale scenario. A combination of the virtual forces algorithm (VFA), the Jaccard distance between each pair of UAVs and metaheuristics such as hill climbing or simulated annealing have been used in this mobility model in order to meet the two mission objectives: i) to maximize the number of ground nodes (i.e. victims) under the UAV network wireless coverage area, and ii) to maintain the UAV network as a connected network, i.e. avoiding UAV disconnections. Extensive simulations have been performed with software tools that have been specifically developed for the proposed mobility models. Also, a set of metrics have been defined and measured for each mobility model. These metrics have been used for validating the ability of the proposed mobility models to emulate the movements of a UAV network in each mission

    Modeling Crowd Mobility and Communication in Wireless Networks

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    This dissertation presents contributions to the fields of mobility modeling, wireless sensor networks (WSNs) with mobile sinks, and opportunistic communication in theme parks. The two main directions of our contributions are human mobility models and strategies for the mobile sink positioning and communication in wireless networks. The first direction of the dissertation is related to human mobility modeling. Modeling the movement of human subjects is important to improve the performance of wireless networks with human participants and the validation of such networks through simulations. The movements in areas such as theme parks follow specific patterns that are not taken into consideration by the general purpose mobility models. We develop two types of mobility models of theme park visitors. The first model represents the typical movement of visitors as they are visiting various attractions and landmarks of the park. The second model represents the movement of the visitors as they aim to evacuate the park after a natural or man-made disaster. The second direction focuses on the movement patterns of mobile sinks and their communication in responding to various events and incidents within the theme park. When an event occurs, the system needs to determine which mobile sink will respond to the event and its trajectory. The overall objective is to optimize the event coverage by minimizing the time needed for the chosen mobile sink to reach the incident area. We extend this work by considering the positioning problem of mobile sinks and preservation of the connected topology. We propose a new variant of p-center problem for optimal placement and communication of the mobile sinks. We provide a solution to this problem through collaborative event coverage of the WSNs with mobile sinks. Finally, we develop a network model with opportunistic communication for tracking the evacuation of theme park visitors during disasters. This model involves people with smartphones that store and carry messages. The mobile sinks are responsible for communicating with the smartphones and reaching out to the regions of the emergent events

    FROM SMALL-WORLDS TO BIG DATA:TEMPORAL AND MULTIDIMENSIONAL ASPECTS OF HUMAN NETWORKS

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    In this thesis we address the close interplay among mobility, offline relationships and online interactions and the related human networks at different dimensional scales and temporal granularities. By generally adopting a data-driven approach, we move from small datasets about physical interactions mediated by human-carried devices, describing small social realities, to large-scale graphs that evolve over time, as well as from human mobility trajectories to face-to-face contacts occurring in different geographical contexts. We explore in depth the relation between human mobility and the social structure induced by the overlapping of different people's trajectories on GPS traces collected in urban and metropolitan areas. We define the notions of geo-location and geo-community which are operational in describing in a unique framework both spatial and social aspects of human behavior. Through the concept of geo-community we model the human mobility adopting a bipartite graph. Thanks to this graph representation we can generate a social structure that is plausible w.r.t. the real interactions. In general the modeling approach have the merit for reporting the mobility in a graph-theoretic framework making the study of the interplay mobility/sociality more affordable and intuitive. Our modeling approach also results in a mobility model, Geo-CoMM, which lies on and exploits the idea of geo-community. The model represents a particular instance of a general framework we provide. A framework where the social structure behind the preferred-location based mobility models emerges. We validate Geo-CoMM on spatial, temporal, pairwise connectivity and social features showing that it reproduces the main statistical properties observed in real traces. As concerns the offline/online interplay we provide a complete overview of the close connection between online and offline sociality. To reach our goal we gather data about offline contacts and social interactions on Facebook of a group of students and we propose a multidimensional network analysis which allows us to deeply understand how the characteristics of users in the distinct networks impact each other. Results show how offline and Facebook friends are different. This way we confirm and worsen the general intuition that online social networks have shifted away from their original goal to mirror the offline sociality of individuals. As for the role and the social importance, it becomes apparent that social features such as user popularity or community structure do not transfer along social dimensions, as confirmed by our correlation analysis of the network layers and by the comparison among the communities. In the last chapters we analyze the evolution of the online social network from a physical time perspective, i.e. considering the graph evolution as a graph time-series and not as a function of the network basic properties (number of nodes or links). As for the physical time in a user-centric viewpoint, we investigate the bursty nature of the link creation process in online social network. We prove not only that it is a highly inhomogeneous process, but also identify patterns of burstiness common to all nodes. Then we focus on the dynamic formation of two fundamental network building components: dyads and triads. We propose two new metrics to aid the temporal analysis on physical time: link creation delay and triangle closure delay. These two metrics enable us to study the dynamic creation of dyads and triads, and to highlight network behavior that would otherwise remain hidden. In our analysis, we find that link delays are generally very low in absolute time and are largely independent of the dates people join the network. To highlight the social nature of this metric, we introduce the term \textit{peerness} to quantify how well linked users overlap in lifetimes. As for triadic closure delay we first introduce an algorithm to extract of temporal triangle which enables us to monitor the triangle formation process, and to detect sudden changes in the triangle formation behavior, possibly related to external events. In particular, we show that the introduction of new service functionalities had a disruptive impact on the triangle creation process in the network

    Changing Trends in Modeling Mobility

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    A phenomenal increase in the number of wireless devices has led to the evolution of several interesting and challenging research problems in opportunistic networks. For example, the random waypoint mobility model, an early, popular effort to model mobility, involves generating random movement patterns. Previous research efforts, however, validate that movement patterns are not random; instead, human mobility is predictable to some extent. Since the performance of a routing protocol in an opportunistic network is greatly improved if the movement patterns of mobile users can be somewhat predicted in advance, several research attempts have been made to understand human mobility. The solutions developed use our understanding of movement patterns to predict the future contact probability for mobile nodes. In this work, we summarize the changing trends in modeling human mobility as random movements to the current research efforts that model human walks in a more predictable manner. Mobility patterns significantly affect the performance of a routing protocol. Thus, the changing trend in modeling mobility has led to several changes in developing routing protocols for opportunistic networks. For example, the simplest opportunistic routing protocol forwards a received packet to a randomly selected neighbor. With predictable mobility, however, routing protocols can use the expected contact information between a pair of mobile nodes in making forwarding decisions. In this work, we also describe the previous and current research efforts in developing routing protocols for opportunistic networks
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