240 research outputs found
The relation between the museum experience and the individual psychological well-being of museum-goers: two studies
The museum has now been recognized as a powerful resource for local development, both from an economic
and a social point of view. Museums can support local economic development through their backing of
creative economic activities, in addition, their creation of job opportunities. The role of museums has also
been emphasized in dimensions such as education, the creation of social capital and, recently, well- being
and health. This does not mean that museums have to change their mission in favour of an extrinsic function,
but rather that they must be aware of their intrinsic power, respecting the nature of the institution while also
developing behaviours to catalyze the emergence of such effects. The knowledge of their potential impacts
helps museums themselves to avoid being exploited by governmental organizations, which would move
them away from their core values and mission. That is why we need to study the relationship between
museums and their impacts.
Contrary to what is happening within education and visitor studies, the museum as an environment related to
well-being is not recognized around the world. Even with the growing interest in the relation between culture
and health, the attention paid to the rapport between museum experience and the subjective well-being of
visitors remains limited. The majority of existing studies are focused on measuring the well- being outcomes
of museum activities that are specifically designed for people in care in a clinical setting. Furthermore, they are
almost all conducted in the United Kingdom, while the Mediterranean region is neglected.
This thesis aims to expand our understanding of the relation between museum experience and the
psychological well-being of museum-goers in the Mediterranean region by focusing on two basic questions: 1)
is there a relation between museum experience and the psychological well-being of museum users? 2) if there
is, how can the museum foster it? This research is composed of two different papers on two different case
studies carried out in the Mediterranean region. The museums where I conducted the studies differ from one
to another in context, museology and activities offered. In the first study, I analyse the rapport of a participatory
museology experience and the psychological well-being of museum users in a rural area. In the second one, I
explore the relationship between museum experience and the subjective psychological well-being of visitors
in an urban context.
The studies develop a theoretical framework explaining three elements of the phenomenon: the user's
characteristics and background, the museum experience, and the determinants of psychological well -being,
from a comprehensive perspective that integrates the well-being approach in visitor studies. The two empirical
studies are conducted on the basis of this theoretical development, with conclusions drawn from surveys and
statistical approaches.
On the one hand, both the studies reveal that there is indeed a relation between the museum experience and the
subjective perception of museum-goers’ psychological well-being. On the other hand, each study underlines
different relevant aspects in this relationship, which in turn depend on the context, the particular museology
and the audience. These conclusions have important implications for the academic studies, the museum
sector, as well as for policy development in relation to culture and health
Semantic Annotation of Digital Objects by Multiagent Computing: Applications in Digital Heritage
Heritage organisations around the world are participating in broad scale digitisation projects, where traditional forms of heritage materials are being transcribed into digital representations in order to assist with their long-term preservation, facilitate cataloguing, and increase their accessibility to researchers and the general public. These digital formats open up a new world of opportunities for applying computational information retrieval techniques to heritage collections, making it easier than ever before to explore and document these materials. One of the key benefits of being able to easily share digital heritage collections is the strengthening and support of community memory, where members of a community contribute their perceptions and recollections of historical and cultural events so that this knowledge is not forgotten and lost over time. With the ever-growing popularity of digitally-native media and the high level of computer literacy in modern society, this is set to become a critical area for preservation in the immediate future
Augmented and Virtual Reality for the promotion of the cultural heritage: analysis of museum mission and visitor experience
The thesis discusses the role of Augmented and Virtual Reality technology for the promotion of the cultural heritage, considering both the museum mission and the visitor experience. The research framework represents an integration of the Contextual Model of Learning developed in the field of Museum Visitor Studies, and the cultural-historical Activity Theory, so to consider the different human, environmental and technological dimensions that determine the visitor experience. The research includes two studies. The first study is a qualitative investigation performed at the Ara Pacis Museum in Rome, in order to explore the "design for use" and the "design in use", by collecting data through ethnographic methods and analyzing data through the Service Design Thinking methodology. The second study is an investigation of the museum audience performed using an online questionnaire, to complement and validate the results from study 1. The thesis discusses the results related to the technology as engagement factor, the artifacts ecology and the social interaction among visitors
Electronic Imaging & the Visual Arts. EVA 2013 Florence
Important Information Technology topics are presented: multimedia systems, data-bases, protection of data, access to the content. Particular reference is reserved to digital images (2D, 3D) regarding Cultural Institutions (Museums, Libraries, Palace – Monuments, Archaeological Sites). The main parts of the Conference Proceedings regard: Strategic Issues, EC Projects and Related Networks & Initiatives, International Forum on “Culture & Technology”, 2D – 3D Technologies & Applications, Virtual Galleries – Museums and Related Initiatives, Access to the Culture Information. Three Workshops are related to: International Cooperation, Innovation and Enterprise, Creative Industries and Cultural Tourism
Electronic Imaging & the Visual Arts. EVA 2012 Florence
The key aim of this Event is to provide a forum for the user, supplier and scientific research communities to meet and exchange experiences, ideas and plans in the wide area of Culture & Technology. Participants receive up to date news on new EC and international arts computing & telecommunications initiatives as well as on Projects in the visual arts field, in archaeology and history. Working Groups and new Projects are promoted. Scientific and technical demonstrations are presented
Experimental Museology
Experimental Museology scrutinizes innovative endeavours to transform museum interactions with the world. Analysing cutting-edge cases from around the globe, the volume demonstrates how museums can design, apply and assess new modes of audience engagement and participation. Written by an interdisciplinary group of researchers and research-led professionals, the book argues that museum transformations must be focused on conceptualizing and documenting the everyday challenges and choices facing museums, especially in relation to wider social, political and economic ramifications. In order to illuminate the complexity of these challenges, the volume is structured into three related key dimensions of museum practice - namely institutions, representations and users. Each chapter is based on a curatorial design proposed and performed in collaboration between university-based academics and a museum. Taken together, the chapters provide insights into a diversity of geographical contexts, fields and museums, thus building a comprehensive and reflexive repository of design practices and formative experiments that can help strengthen future museum research and design. Experimental Museology will be of great value to academics and students in the fields of museum, gallery and heritage studies, as well as architecture, design, communication and cultural studies. It will also be of interest to museum professionals and anyone else who is interested in learning more about experimentation and design as resources in museums
Electronic Imaging & the Visual Arts. EVA 2017 Florence
The Publication is following the yearly Editions of EVA FLORENCE. The State of Art is presented regarding the Application of Technologies (in particular of digital type) to Cultural Heritage. The more recent results of the Researches in the considered Area are presented. Information Technologies of interest for Culture Heritage are presented: multimedia systems, data-bases, data protection, access to digital content, Virtual Galleries. Particular reference is reserved to digital images (Electronic Imaging & the Visual Arts), regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The International Conference includes the following Sessions: Strategic Issues; New Sciences and Culture Developments and Applications; New Technical Developments & Applications; Museums - Virtual Galleries and Related Initiatives; Art and Humanities Ecosystem & Applications; Access to the Culture Information. Two Workshops regard: Innovation and Enterprise; the Cloud Systems connected to the Culture (eCulture Cloud) in the Smart Cities context. The more recent results of the Researches at national and international are reported in the Area of Technologies and Culture Heritage, also with experimental demonstrations of developed Activities
Cultural values change in the rehabilitation of historic schools in Portugal
Despite the importance of the preservation of the historic built environment for the benefit of
present and future generations, there is a lack of knowledge of the effects of architectural
rehabilitation decisions on the cultural significance of historic buildings. Architectural heritage
conservation literature has focused almost exclusively on providing principles and guidelines,
describing intervention methodologies, and discussing predicted impacts of design on material
values. This thesis argues that a focus on the actual effects is needed if the sociocultural
sustainability of historic buildings significance is to be achieved. Supported by an extensive
literature review and informed by personal insights from the researcher’s everyday practice,
an adapted model of the Theory of Change based on Weiss (1995) was designed, providing a
tool to evaluate the effects of rehabilitation on cultural significance [ERECS].
Using a selection of six recently rehabilitated historic secondary schools in Portugal (liceus),
this research investigated architectural decisions and their effects on the cultural values of this
building typology for education, focusing on three objectives, corresponding to three stages of
interventions: understanding the existing cultural significance, identifying the design strategies
applied and assessing the short-term effects of design decisions on the cultural values.
Stressing the role of stakeholders in rehabilitation processes, data were collected from the
buildings and architectural projects, the decision makers in the conservation process, and the
school community.
Although confirming that the evaluation of the effects of architectural decisions on cultural
values is a complex task, the findings demonstrate that the historic liceus have historical,
architectural and sociocultural values, and whilst strategies did not value social values,
material cultural values were generally considered and preserved, contributing to the
enhancement of intangible values. The implications of this theory-based and evidence-based
research highlight the importance of evaluating actual effects for cultural heritage theory,
architectural conservation practice and heritage management policy
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Tourism in contemporary cities. Proceedings of the International Tourism Studies Association Conference: University of Greenwich, London, UK 17–19 August 2016 Conference Proceedings
The 6th International Tourism Studies Association (ITSA) Biennial conference was held at the University of Greenwich, London, England from 17‐19 August 2016. This was the first time that the conference had been held in Europe and it provided a unique opportunity to meet, hear from and network with tourism scholars and professionals from across Europe, Asia, Australasia, and North and South America. ITSA has a mission to encourage interaction and cooperation between developing and developed countries and the conference was successful in attracting 130 delegates from 29 countries.
The main theme of the conference was 'Tourism in Contemporary Cities' with four conference sub‐themes of ‘Tourism Cities and Urban Tourism’, ‘The Chinese Market for European Tourism’, ‘River, Cruise and Maritime Tourism’, and ‘Heritage Tourism in Cities’, The subthemes were chosen to reflect the unique location of the conference on the UNESCO Maritime Greenwich World Heritage Site, and London which is Europe’s most visited tourist destination. The conference also presented ‘Dark Tourism and Cities’ and ‘Tourism and Communist Heritage’ as special sessions
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