970 research outputs found

    EUROPEAN CONFERENCE ON QUEUEING THEORY 2016

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    International audienceThis booklet contains the proceedings of the second European Conference in Queueing Theory (ECQT) that was held from the 18th to the 20th of July 2016 at the engineering school ENSEEIHT, Toulouse, France. ECQT is a biannual event where scientists and technicians in queueing theory and related areas get together to promote research, encourage interaction and exchange ideas. The spirit of the conference is to be a queueing event organized from within Europe, but open to participants from all over the world. The technical program of the 2016 edition consisted of 112 presentations organized in 29 sessions covering all trends in queueing theory, including the development of the theory, methodology advances, computational aspects and applications. Another exciting feature of ECQT2016 was the institution of the Takács Award for outstanding PhD thesis on "Queueing Theory and its Applications"

    Scalable download protocols

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    Scalable on-demand content delivery systems, designed to effectively handle increasing request rates, typically use service aggregation or content replication techniques. Service aggregation relies on one-to-many communication techniques, such as multicast, to efficiently deliver content from a single sender to multiple receivers. With replication, multiple geographically distributed replicas of the service or content share the load of processing client requests and enable delivery from a nearby server.Previous scalable protocols for downloading large, popular files from a single server include batching and cyclic multicast. Analytic lower bounds developed in this thesis show that neither of these protocols consistently yields performance close to optimal. New hybrid protocols are proposed that achieve within 20% of the optimal delay in homogeneous systems, as well as within 25% of the optimal maximum client delay in all heterogeneous scenarios considered.In systems utilizing both service aggregation and replication, well-designed policies determining which replica serves each request must balance the objectives of achieving high locality of service, and high efficiency of service aggregation. By comparing classes of policies, using both analysis and simulations, this thesis shows that there are significant performance advantages in using current system state information (rather than only proximities and average loads) and in deferring selection decisions when possible. Most of these performance gains can be achieved using only “local” (rather than global) request information.Finally, this thesis proposes adaptations of already proposed peer-assisted download techniques to support a streaming (rather than download) service, enabling playback to begin well before the entire media file is received. These protocols split each file into pieces, which can be downloaded from multiple sources, including other clients downloading the same file. Using simulations, a candidate protocol is presented and evaluated. The protocol includes both a piece selection technique that effectively mediates the conflict between achieving high piece diversity and the in-order requirements of media file playback, as well as a simple on-line rule for deciding when playback can safely commence
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