54,828 research outputs found
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Supporting Story Synthesis: Bridging the Gap between Visual Analytics and Storytelling
Visual analytics usually deals with complex data and uses sophisticated algorithmic, visual, and interactive techniques. Findings of the analysis often need to be communicated to an audience that lacks visual analytics expertise. This requires analysis outcomes to be presented in simpler ways than that are typically used in visual analytics systems. However, not only analytical visualizations may be too complex for target audience but also the information that needs to be presented. Hence, there exists a gap on the path from obtaining analysis findings to communicating them, which involves two aspects: information and display complexity. We propose a general framework where data analysis and result presentation are linked by story synthesis, in which the analyst creates and organizes story contents. Differently, from the previous research, where analytic findings are represented by stored display states, we treat findings as data constructs. In story synthesis, findings are selected, assembled, and arranged in views using meaningful layouts that take into account the structure of information and inherent properties of its components. We propose a workflow for applying the proposed framework in designing visual analytics systems and demonstrate the generality of the approach by applying it to two domains, social media, and movement analysis
Multimedia search without visual analysis: the value of linguistic and contextual information
This paper addresses the focus of this special issue by analyzing the potential contribution of linguistic content and other non-image aspects to the processing of audiovisual data. It summarizes the various ways in which linguistic content analysis contributes to enhancing the semantic annotation of multimedia content, and, as a consequence, to improving the effectiveness of conceptual media access tools. A number of techniques are presented, including the time-alignment of textual resources, audio and speech processing, content reduction and reasoning tools, and the exploitation of surface features
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Knowledge management: Using a knowledge requirements framework to enhance UK health sector supply chains
The gaps of mismatch both knowledge and understanding of beneficiaries and solution providers at the
initial stage of developing projects have led to the failures of many projects including supply chains
(SC) and related information technology systems (ITS) projects (Lyytinen and Hirschheim, 1987) . The
aims of this paper are first, to address theoretical framework by bridging the gaps of different types of
knowledge. Second, to establishing business requirements and the flow of information in supply chains
between beneficiaries and solution providers in the long and complicated supply chains of the UK’s
Health Sector. On the basis of brief introduction to knowledge, knowledge management and supply
chain, the paper presents a practical framework that has been developed through critical and relevant
literatures in the above three subject areas. Techniques and Tools stem from both management science
and information systems were used to provide a possible solution for the problem in bridging the gaps
of mismatch knowledge and understanding at the initial stage of identifying requirements in projects
through knowledge sharing and transfer
From media crossing to media mining
This paper reviews how the concept of Media Crossing has contributed to the advancement of the application domain of information access and explores directions for a future research agenda. These will include themes that could help to broaden the scope and to incorporate the concept of medium-crossing in a more general approach that not only uses combinations of medium-specific processing, but that also exploits more abstract medium-independent representations, partly based on the foundational work on statistical language models for information retrieval. Three examples of successful applications of media crossing will be presented, with a focus on the aspects that could be considered a first step towards a generalized form of media mining
Early Prediction of Movie Box Office Success based on Wikipedia Activity Big Data
Use of socially generated "big data" to access information about collective
states of the minds in human societies has become a new paradigm in the
emerging field of computational social science. A natural application of this
would be the prediction of the society's reaction to a new product in the sense
of popularity and adoption rate. However, bridging the gap between "real time
monitoring" and "early predicting" remains a big challenge. Here we report on
an endeavor to build a minimalistic predictive model for the financial success
of movies based on collective activity data of online users. We show that the
popularity of a movie can be predicted much before its release by measuring and
analyzing the activity level of editors and viewers of the corresponding entry
to the movie in Wikipedia, the well-known online encyclopedia.Comment: 13 pages, Including Supporting Information, 7 Figures, Download the
dataset from: http://wwm.phy.bme.hu/SupplementaryDataS1.zi
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