29,194 research outputs found
Fast space-variant elliptical filtering using box splines
The efficient realization of linear space-variant (non-convolution) filters
is a challenging computational problem in image processing. In this paper, we
demonstrate that it is possible to filter an image with a Gaussian-like
elliptic window of varying size, elongation and orientation using a fixed
number of computations per pixel. The associated algorithm, which is based on a
family of smooth compactly supported piecewise polynomials, the
radially-uniform box splines, is realized using pre-integration and local
finite-differences. The radially-uniform box splines are constructed through
the repeated convolution of a fixed number of box distributions, which have
been suitably scaled and distributed radially in an uniform fashion. The
attractive features of these box splines are their asymptotic behavior, their
simple covariance structure, and their quasi-separability. They converge to
Gaussians with the increase of their order, and are used to approximate
anisotropic Gaussians of varying covariance simply by controlling the scales of
the constituent box distributions. Based on the second feature, we develop a
technique for continuously controlling the size, elongation and orientation of
these Gaussian-like functions. Finally, the quasi-separable structure, along
with a certain scaling property of box distributions, is used to efficiently
realize the associated space-variant elliptical filtering, which requires O(1)
computations per pixel irrespective of the shape and size of the filter.Comment: 12 figures; IEEE Transactions on Image Processing, vol. 19, 201
Multivariate Spline Algorithms for CAGD
Two special polyhedra present themselves for the definition of B-splines: a simplex S and a box or parallelepiped B, where the edges of S project into an irregular grid, while the edges of B project into the edges of a regular grid. More general splines may be found by forming linear combinations of these B-splines, where the three-dimensional coefficients are called the spline control points. Univariate splines are simplex splines, where s = 1, whereas splines over a regular triangular grid are box splines, where s = 2. Two simple facts render the development of the construction of B-splines: (1) any face of a simplex or a box is again a simplex or box but of lower dimension; and (2) any simplex or box can be easily subdivided into smaller simplices or boxes. The first fact gives a geometric approach to Mansfield-like recursion formulas that express a B-spline in B-splines of lower order, where the coefficients depend on x. By repeated recursion, the B-spline will be expressed as B-splines of order 1; i.e., piecewise constants. In the case of a simplex spline, the second fact gives a so-called insertion algorithm that constructs the new control points if an additional knot is inserted
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