36,409 research outputs found

    Reliability of systems with dependent components based on lattice polynomial description

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    Reliability of a system is considered where the components' random lifetimes may be dependent. The structure of the system is described by an associated "lattice polynomial" function. Based on that descriptor, general framework formulas are developed and used to obtain direct results for the cases where a) the lifetimes are "Bayes-dependent", that is, their interdependence is due to external factors (in particular, where the factor is the "preliminary phase" duration) and b) where the lifetimes' dependence is implied by upper or lower bounds on lifetimes of components in some subsets of the system. (The bounds may be imposed externally based, say, on the connections environment.) Several special cases are investigated in detail

    On-the-fly Historical Handwritten Text Annotation

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    The performance of information retrieval algorithms depends upon the availability of ground truth labels annotated by experts. This is an important prerequisite, and difficulties arise when the annotated ground truth labels are incorrect or incomplete due to high levels of degradation. To address this problem, this paper presents a simple method to perform on-the-fly annotation of degraded historical handwritten text in ancient manuscripts. The proposed method aims at quick generation of ground truth and correction of inaccurate annotations such that the bounding box perfectly encapsulates the word, and contains no added noise from the background or surroundings. This method will potentially be of help to historians and researchers in generating and correcting word labels in a document dynamically. The effectiveness of the annotation method is empirically evaluated on an archival manuscript collection from well-known publicly available datasets

    Robot graphic simulation testbed

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    The objective of this research was twofold. First, the basic capabilities of ROBOSIM (graphical simulation system) were improved and extended by taking advantage of advanced graphic workstation technology and artificial intelligence programming techniques. Second, the scope of the graphic simulation testbed was extended to include general problems of Space Station automation. Hardware support for 3-D graphics and high processing performance make high resolution solid modeling, collision detection, and simulation of structural dynamics computationally feasible. The Space Station is a complex system with many interacting subsystems. Design and testing of automation concepts demand modeling of the affected processes, their interactions, and that of the proposed control systems. The automation testbed was designed to facilitate studies in Space Station automation concepts

    Drone Shadow Tracking

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    Aerial videos taken by a drone not too far above the surface may contain the drone's shadow projected on the scene. This deteriorates the aesthetic quality of videos. With the presence of other shadows, shadow removal cannot be directly applied, and the shadow of the drone must be tracked. Tracking a drone's shadow in a video is, however, challenging. The varying size, shape, change of orientation and drone altitude pose difficulties. The shadow can also easily disappear over dark areas. However, a shadow has specific properties that can be leveraged, besides its geometric shape. In this paper, we incorporate knowledge of the shadow's physical properties, in the form of shadow detection masks, into a correlation-based tracking algorithm. We capture a test set of aerial videos taken with different settings and compare our results to those of a state-of-the-art tracking algorithm.Comment: 5 pages, 4 figure

    Vision-based deep execution monitoring

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    Execution monitor of high-level robot actions can be effectively improved by visual monitoring the state of the world in terms of preconditions and postconditions that hold before and after the execution of an action. Furthermore a policy for searching where to look at, either for verifying the relations that specify the pre and postconditions or to refocus in case of a failure, can tremendously improve the robot execution in an uncharted environment. It is now possible to strongly rely on visual perception in order to make the assumption that the environment is observable, by the amazing results of deep learning. In this work we present visual execution monitoring for a robot executing tasks in an uncharted Lab environment. The execution monitor interacts with the environment via a visual stream that uses two DCNN for recognizing the objects the robot has to deal with and manipulate, and a non-parametric Bayes estimation to discover the relations out of the DCNN features. To recover from lack of focus and failures due to missed objects we resort to visual search policies via deep reinforcement learning

    Creating Fragility Functions for Performance-Based Earthquake Engineering

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    The Applied Technology Council is adapting PEER's performance-based earthquake engineering methodology to professional practice. The methodology's damage-analysis stage uses fragility functions to calculate the probability of damage to facility components given the force, deformation, or other engineering demand parameter (EDP) to which each is subjected. This paper introduces a set of procedures for creating fragility functions from various kinds of data: (A) actual EDP at which each specimen failed; (B) bounding EDP, in which some specimens failed and one knows the EDP to which each specimen was subjected; (C) capable EDP, where specimen EDPs are known but no specimens failed; (D) derived, where fragility functions are produced analytically; (E) expert opinion; and (U) updating, in which one improves an existing fragility function using new observations. Methods C, E, and U are all introduced here for the first time. A companion document offers additional procedures and more examples
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