206 research outputs found

    Quantum Sampling Problems, BosonSampling and Quantum Supremacy

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    There is a large body of evidence for the potential of greater computational power using information carriers that are quantum mechanical over those governed by the laws of classical mechanics. But the question of the exact nature of the power contributed by quantum mechanics remains only partially answered. Furthermore, there exists doubt over the practicality of achieving a large enough quantum computation that definitively demonstrates quantum supremacy. Recently the study of computational problems that produce samples from probability distributions has added to both our understanding of the power of quantum algorithms and lowered the requirements for demonstration of fast quantum algorithms. The proposed quantum sampling problems do not require a quantum computer capable of universal operations and also permit physically realistic errors in their operation. This is an encouraging step towards an experimental demonstration of quantum algorithmic supremacy. In this paper, we will review sampling problems and the arguments that have been used to deduce when sampling problems are hard for classical computers to simulate. Two classes of quantum sampling problems that demonstrate the supremacy of quantum algorithms are BosonSampling and IQP Sampling. We will present the details of these classes and recent experimental progress towards demonstrating quantum supremacy in BosonSampling.Comment: Survey paper first submitted for publication in October 2016. 10 pages, 4 figures, 1 tabl

    Analysis of circuit imperfections in BosonSampling

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    BosonSampling is a problem where a quantum computer offers a provable speedup over classical computers. Its main feature is that it can be solved with current linear optics technology, without the need for a full quantum computer. In this work, we investigate whether an experimentally realistic BosonSampler can really solve BosonSampling without any fault-tolerance mechanism. More precisely, we study how the unavoidable errors linked to an imperfect calibration of the optical elements affect the final result of the computation. We show that the fidelity of each optical element must be at least 1O(1/n2)1 - O(1/n^2), where nn refers to the number of single photons in the scheme. Such a requirement seems to be achievable with state-of-the-art equipment.Comment: 20 pages, 7 figures, v2: new title, to appear in QI

    BosonSampling with Lost Photons

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    BosonSampling is an intermediate model of quantum computation where linear-optical networks are used to solve sampling problems expected to be hard for classical computers. Since these devices are not expected to be universal for quantum computation, it remains an open question of whether any error-correction techniques can be applied to them, and thus it is important to investigate how robust the model is under natural experimental imperfections, such as losses and imperfect control of parameters. Here we investigate the complexity of BosonSampling under photon losses---more specifically, the case where an unknown subset of the photons are randomly lost at the sources. We show that, if kk out of nn photons are lost, then we cannot sample classically from a distribution that is 1/nΘ(k)1/n^{\Theta(k)}-close (in total variation distance) to the ideal distribution, unless a BPPNP\text{BPP}^{\text{NP}} machine can estimate the permanents of Gaussian matrices in nO(k)n^{O(k)} time. In particular, if kk is constant, this implies that simulating lossy BosonSampling is hard for a classical computer, under exactly the same complexity assumption used for the original lossless case.Comment: 12 pages. v2: extended concluding sectio

    The Computational Complexity of Linear Optics

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    We give new evidence that quantum computers -- moreover, rudimentary quantum computers built entirely out of linear-optical elements -- cannot be efficiently simulated by classical computers. In particular, we define a model of computation in which identical photons are generated, sent through a linear-optical network, then nonadaptively measured to count the number of photons in each mode. This model is not known or believed to be universal for quantum computation, and indeed, we discuss the prospects for realizing the model using current technology. On the other hand, we prove that the model is able to solve sampling problems and search problems that are classically intractable under plausible assumptions. Our first result says that, if there exists a polynomial-time classical algorithm that samples from the same probability distribution as a linear-optical network, then P^#P=BPP^NP, and hence the polynomial hierarchy collapses to the third level. Unfortunately, this result assumes an extremely accurate simulation. Our main result suggests that even an approximate or noisy classical simulation would already imply a collapse of the polynomial hierarchy. For this, we need two unproven conjectures: the "Permanent-of-Gaussians Conjecture", which says that it is #P-hard to approximate the permanent of a matrix A of independent N(0,1) Gaussian entries, with high probability over A; and the "Permanent Anti-Concentration Conjecture", which says that |Per(A)|>=sqrt(n!)/poly(n) with high probability over A. We present evidence for these conjectures, both of which seem interesting even apart from our application. This paper does not assume knowledge of quantum optics. Indeed, part of its goal is to develop the beautiful theory of noninteracting bosons underlying our model, and its connection to the permanent function, in a self-contained way accessible to theoretical computer scientists.Comment: 94 pages, 4 figure

    Generalized multi-photon quantum interference

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    Non-classical interference of photons lies at the heart of optical quantum information processing. This effect is exploited in universal quantum gates as well as in purpose-built quantum computers that solve the BosonSampling problem. Although non-classical interference is often associated with perfectly indistinguishable photons this only represents the degenerate case, hard to achieve under realistic experimental conditions. Here we exploit tunable distinguishability to reveal the full spectrum of multi-photon non-classical interference. This we investigate in theory and experiment by controlling the delay times of three photons injected into an integrated interferometric network. We derive the entire coincidence landscape and identify transition matrix immanants as ideally suited functions to describe the generalized case of input photons with arbitrary distinguishability. We introduce a compact description by utilizing a natural basis which decouples the input state from the interferometric network, thereby providing a useful tool for even larger photon numbers

    The Computational Power of Non-interacting Particles

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    Shortened abstract: In this thesis, I study two restricted models of quantum computing related to free identical particles. Free fermions correspond to a set of two-qubit gates known as matchgates. Matchgates are classically simulable when acting on nearest neighbors on a path, but universal for quantum computing when acting on distant qubits or when SWAP gates are available. I generalize these results in two ways. First, I show that SWAP is only one in a large family of gates that uplift matchgates to quantum universality. In fact, I show that the set of all matchgates plus any nonmatchgate parity-preserving two-qubit gate is universal, and interpret this fact in terms of local invariants of two-qubit gates. Second, I investigate the power of matchgates in arbitrary connectivity graphs, showing they are universal on any connected graph other than a path or a cycle, and classically simulable on a cycle. I also prove the same dichotomy for the XY interaction. Free bosons give rise to a model known as BosonSampling. BosonSampling consists of (i) preparing a Fock state of n photons, (ii) interfering these photons in an m-mode linear interferometer, and (iii) measuring the output in the Fock basis. Sampling approximately from the resulting distribution should be classically hard, under reasonable complexity assumptions. Here I show that exact BosonSampling remains hard even if the linear-optical circuit has constant depth. I also report several experiments where three-photon interference was observed in integrated interferometers of various sizes, providing some of the first implementations of BosonSampling in this regime. The experiments also focus on the bosonic bunching behavior and on validation of BosonSampling devices. This thesis contains descriptions of the numerical analyses done on the experimental data, omitted from the corresponding publications.Comment: PhD Thesis, defended at Universidade Federal Fluminense on March 2014. Final version, 208 pages. New results in Chapter 5 correspond to arXiv:1106.1863, arXiv:1207.2126, and arXiv:1308.1463. New results in Chapter 6 correspond to arXiv:1212.2783, arXiv:1305.3188, arXiv:1311.1622 and arXiv:1412.678
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