7,830 research outputs found
Building End-To-End Dialogue Systems Using Generative Hierarchical Neural Network Models
We investigate the task of building open domain, conversational dialogue
systems based on large dialogue corpora using generative models. Generative
models produce system responses that are autonomously generated word-by-word,
opening up the possibility for realistic, flexible interactions. In support of
this goal, we extend the recently proposed hierarchical recurrent
encoder-decoder neural network to the dialogue domain, and demonstrate that
this model is competitive with state-of-the-art neural language models and
back-off n-gram models. We investigate the limitations of this and similar
approaches, and show how its performance can be improved by bootstrapping the
learning from a larger question-answer pair corpus and from pretrained word
embeddings.Comment: 8 pages with references; Published in AAAI 2016 (Special Track on
Cognitive Systems
Towards Zero-Shot Frame Semantic Parsing for Domain Scaling
State-of-the-art slot filling models for goal-oriented human/machine
conversational language understanding systems rely on deep learning methods.
While multi-task training of such models alleviates the need for large
in-domain annotated datasets, bootstrapping a semantic parsing model for a new
domain using only the semantic frame, such as the back-end API or knowledge
graph schema, is still one of the holy grail tasks of language understanding
for dialogue systems. This paper proposes a deep learning based approach that
can utilize only the slot description in context without the need for any
labeled or unlabeled in-domain examples, to quickly bootstrap a new domain. The
main idea of this paper is to leverage the encoding of the slot names and
descriptions within a multi-task deep learned slot filling model, to implicitly
align slots across domains. The proposed approach is promising for solving the
domain scaling problem and eliminating the need for any manually annotated data
or explicit schema alignment. Furthermore, our experiments on multiple domains
show that this approach results in significantly better slot-filling
performance when compared to using only in-domain data, especially in the low
data regime.Comment: 4 pages + 1 reference
Individual and Domain Adaptation in Sentence Planning for Dialogue
One of the biggest challenges in the development and deployment of spoken
dialogue systems is the design of the spoken language generation module. This
challenge arises from the need for the generator to adapt to many features of
the dialogue domain, user population, and dialogue context. A promising
approach is trainable generation, which uses general-purpose linguistic
knowledge that is automatically adapted to the features of interest, such as
the application domain, individual user, or user group. In this paper we
present and evaluate a trainable sentence planner for providing restaurant
information in the MATCH dialogue system. We show that trainable sentence
planning can produce complex information presentations whose quality is
comparable to the output of a template-based generator tuned to this domain. We
also show that our method easily supports adapting the sentence planner to
individuals, and that the individualized sentence planners generally perform
better than models trained and tested on a population of individuals. Previous
work has documented and utilized individual preferences for content selection,
but to our knowledge, these results provide the first demonstration of
individual preferences for sentence planning operations, affecting the content
order, discourse structure and sentence structure of system responses. Finally,
we evaluate the contribution of different feature sets, and show that, in our
application, n-gram features often do as well as features based on higher-level
linguistic representations
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