442 research outputs found

    Complex Neural Networks for Audio

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    Audio is represented in two mathematically equivalent ways: the real-valued time domain (i.e., waveform) and the complex-valued frequency domain (i.e., spectrum). There are advantages to the frequency-domain representation, e.g., the human auditory system is known to process sound in the frequency-domain. Furthermore, linear time-invariant systems are convolved with sources in the time-domain, whereas they may be factorized in the frequency-domain. Neural networks have become rather useful when applied to audio tasks such as machine listening and audio synthesis, which are related by their dependencies on high quality acoustic models. They ideally encapsulate fine-scale temporal structure, such as that encoded in the phase of frequency-domain audio, yet there are no authoritative deep learning methods for complex audio. This manuscript is dedicated to addressing the shortcoming. Chapter 2 motivates complex networks by their affinity with complex-domain audio, while Chapter 3 contributes methods for building and optimizing complex networks. We show that the naive implementation of Adam optimization is incorrect for complex random variables and show that selection of input and output representation has a significant impact on the performance of a complex network. Experimental results with novel complex neural architectures are provided in the second half of this manuscript. Chapter 4 introduces a complex model for binaural audio source localization. We show that, like humans, the complex model can generalize to different anatomical filters, which is important in the context of machine listening. The complex model\u27s performance is better than that of the real-valued models, as well as real- and complex-valued baselines. Chapter 5 proposes a two-stage method for speech enhancement. In the first stage, a complex-valued stochastic autoencoder projects complex vectors to a discrete space. In the second stage, long-term temporal dependencies are modeled in the discrete space. The autoencoder raises the performance ceiling for state of the art speech enhancement, but the dynamic enhancement model does not outperform other baselines. We discuss areas for improvement and note that the complex Adam optimizer improves training convergence over the naive implementation

    End-to-end binaural sound localisation from the raw waveform

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    A novel end-to-end binaural sound localisation approach is proposed which estimates the azimuth of a sound source directly from the waveform. Instead of employing hand-crafted features commonly employed for binaural sound localisation, such as the interaural time and level difference, our end-to-end system approach uses a convolutional neural network (CNN) to extract specific features from the waveform that are suitable for localisation. Two systems are proposed which differ in the initial frequency analysis stage. The first system is auditory-inspired and makes use of a gammatone filtering layer, while the second system is fully data-driven and exploits a trainable convolutional layer to perform frequency analysis. In both systems, a set of dedicated convolutional kernels are then employed to search for specific localisation cues, which are coupled with a localisation stage using fully connected layers. Localisation experiments using binaural simulation in both anechoic and reverberant environments show that the proposed systems outperform a state-of-the-art deep neural network system. Furthermore, our investigation of the frequency analysis stage in the second system suggests that the CNN is able to exploit different frequency bands for localisation according to the characteristics of the reverberant environment

    A non-intrusive method for estimating binaural speech intelligibility from noise-corrupted signals captured by a pair of microphones

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    A non-intrusive method is introduced to predict binaural speech intelligibility in noise directly from signals captured using a pair of microphones. The approach combines signal processing techniques in blind source separation and localisation, with an intrusive objective intelligibility measure (OIM). Therefore, unlike classic intrusive OIMs, this method does not require a clean reference speech signal and knowing the location of the sources to operate. The proposed approach is able to estimate intelligibility in stationary and fluctuating noises, when the noise masker is presented as a point or diffused source, and is spatially separated from the target speech source on a horizontal plane. The performance of the proposed method was evaluated in two rooms. When predicting subjective intelligibility measured as word recognition rate, this method showed reasonable predictive accuracy with correlation coefficients above 0.82, which is comparable to that of a reference intrusive OIM in most of the conditions. The proposed approach offers a solution for fast binaural intelligibility prediction, and therefore has practical potential to be deployed in situations where on-site speech intelligibility is a concern

    Efficient Implementation of the Room Simulator for Training Deep Neural Network Acoustic Models

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    In this paper, we describe how to efficiently implement an acoustic room simulator to generate large-scale simulated data for training deep neural networks. Even though Google Room Simulator in [1] was shown to be quite effective in reducing the Word Error Rates (WERs) for far-field applications by generating simulated far-field training sets, it requires a very large number of Fast Fourier Transforms (FFTs) of large size. Room Simulator in [1] used approximately 80 percent of Central Processing Unit (CPU) usage in our CPU + Graphics Processing Unit (GPU) training architecture [2]. In this work, we implement an efficient OverLap Addition (OLA) based filtering using the open-source FFTW3 library. Further, we investigate the effects of the Room Impulse Response (RIR) lengths. Experimentally, we conclude that we can cut the tail portions of RIRs whose power is less than 20 dB below the maximum power without sacrificing the speech recognition accuracy. However, we observe that cutting RIR tail more than this threshold harms the speech recognition accuracy for rerecorded test sets. Using these approaches, we were able to reduce CPU usage for the room simulator portion down to 9.69 percent in CPU/GPU training architecture. Profiling result shows that we obtain 22.4 times speed-up on a single machine and 37.3 times speed up on Google's distributed training infrastructure.Comment: Published at INTERSPEECH 2018. (https://www.isca-speech.org/archive/Interspeech_2018/abstracts/2566.html

    Raw Multi-Channel Audio Source Separation using Multi-Resolution Convolutional Auto-Encoders

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    Supervised multi-channel audio source separation requires extracting useful spectral, temporal, and spatial features from the mixed signals. The success of many existing systems is therefore largely dependent on the choice of features used for training. In this work, we introduce a novel multi-channel, multi-resolution convolutional auto-encoder neural network that works on raw time-domain signals to determine appropriate multi-resolution features for separating the singing-voice from stereo music. Our experimental results show that the proposed method can achieve multi-channel audio source separation without the need for hand-crafted features or any pre- or post-processing

    Deep Learning for Audio Signal Processing

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    Given the recent surge in developments of deep learning, this article provides a review of the state-of-the-art deep learning techniques for audio signal processing. Speech, music, and environmental sound processing are considered side-by-side, in order to point out similarities and differences between the domains, highlighting general methods, problems, key references, and potential for cross-fertilization between areas. The dominant feature representations (in particular, log-mel spectra and raw waveform) and deep learning models are reviewed, including convolutional neural networks, variants of the long short-term memory architecture, as well as more audio-specific neural network models. Subsequently, prominent deep learning application areas are covered, i.e. audio recognition (automatic speech recognition, music information retrieval, environmental sound detection, localization and tracking) and synthesis and transformation (source separation, audio enhancement, generative models for speech, sound, and music synthesis). Finally, key issues and future questions regarding deep learning applied to audio signal processing are identified.Comment: 15 pages, 2 pdf figure

    Using deep learning methods for supervised speech enhancement in noisy and reverberant environments

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    In real world environments, the speech signals received by our ears are usually a combination of different sounds that include not only the target speech, but also acoustic interference like music, background noise, and competing speakers. This interference has negative effect on speech perception and degrades the performance of speech processing applications such as automatic speech recognition (ASR), speaker identification, and hearing aid devices. One way to solve this problem is using source separation algorithms to separate the desired speech from the interfering sounds. Many source separation algorithms have been proposed to improve the performance of ASR systems and hearing aid devices, but it is still challenging for these systems to work efficiently in noisy and reverberant environments. On the other hand, humans have a remarkable ability to separate desired sounds and listen to a specific talker among noise and other talkers. Inspired by the capabilities of human auditory system, a popular method known as auditory scene analysis (ASA) was proposed to separate different sources in a two stage process of segmentation and grouping. The main goal of source separation in ASA is to estimate time frequency masks that optimally match and separate noise signals from a mixture of speech and noise. In this work, multiple algorithms are proposed to improve upon source separation in noisy and reverberant acoustic environment. First, a simple and novel algorithm is proposed to increase the discriminability between two sound sources by scaling (magnifying) the head-related transfer function of the interfering source. Experimental results from applications of this algorithm show a significant increase in the quality of the recovered target speech. Second, a time frequency masking-based source separation algorithm is proposed that can separate a male speaker from a female speaker in reverberant conditions by using the spatial cues of the source signals. Furthermore, the proposed algorithm has the ability to preserve the location of the sources after separation. Three major aims are proposed for supervised speech separation based on deep neural networks to estimate either the time frequency masks or the clean speech spectrum. Firstly, a novel monaural acoustic feature set based on a gammatone filterbank is presented to be used as the input of the deep neural network (DNN) based speech separation model, which shows significant improvement in objective speech intelligibility and speech quality in different testing conditions. Secondly, a complementary binaural feature set is proposed to increase the ability of source separation in adverse environment with non-stationary background noise and high reverberation using 2-channel recordings. Experimental results show that the combination of spatial features with this complementary feature set improves significantly the speech intelligibility and speech quality in noisy and reverberant conditions. Thirdly, a novel dilated convolution neural network is proposed to improve the generalization of the monaural supervised speech enhancement model to different untrained speakers, unseen noises and simulated rooms. This model increases the speech intelligibility and speech quality of the recovered speech significantly, while being computationally more efficient and requiring less memory in comparison to other models. In addition, the proposed model is modified with recurrent layers and dilated causal convolution layers for real-time processing. This model is causal which makes it suitable for implementation in hearing aid devices and ASR system, while having fewer trainable parameters and using only information about previous time frames in output prediction. The main goal of the proposed algorithms are to increase the intelligibility and the quality of the recovered speech from noisy and reverberant environments, which has the potential to improve both speech processing applications and signal processing strategies for hearing aid and cochlear implant technology
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