1,388 research outputs found

    Bimodal Emotion Recognition using Speech and Physiological Changes

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    With exponentially evolving technology it is no exaggeration to say that any interface fo

    Multimodal Approach to Emotion Recognition for Enhancing Human Machine Interaction - A Survey

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    Emotions are defined as a mental state that occurs instinctively rather than through voluntary effort. They are strong feelings triggered by experiencing the joy, hate, fear, love and is followed by some physiological changes. Emotions play a vital role in social interactions and facilitate the decision making and perception in human being. Emotions are conveyed through speech, facial expression or by physiological signals. There are 6 emotions which are treated as universal emotions: anger, happiness, sadness, disgust, surprise and fear. This paper projects different emotion recognition systems which aim at enhancing the Human-Machine interaction. The techniques and systems used in emotion detection may vary depending on the features inspected. This paper explores them in a descriptive and comparative manner. Further the various applications that adopt these systems to reduce the difficulties in implementing the models in real-time are contemplated. Also, A multimodal system with both speech and facial features is proposed for emotion recognition through which it is possible to obtain an enhanced accuracy compare with the existing systems

    First impressions: A survey on vision-based apparent personality trait analysis

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    © 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Personality analysis has been widely studied in psychology, neuropsychology, and signal processing fields, among others. From the past few years, it also became an attractive research area in visual computing. From the computational point of view, by far speech and text have been the most considered cues of information for analyzing personality. However, recently there has been an increasing interest from the computer vision community in analyzing personality from visual data. Recent computer vision approaches are able to accurately analyze human faces, body postures and behaviors, and use these information to infer apparent personality traits. Because of the overwhelming research interest in this topic, and of the potential impact that this sort of methods could have in society, we present in this paper an up-to-date review of existing vision-based approaches for apparent personality trait recognition. We describe seminal and cutting edge works on the subject, discussing and comparing their distinctive features and limitations. Future venues of research in the field are identified and discussed. Furthermore, aspects on the subjectivity in data labeling/evaluation, as well as current datasets and challenges organized to push the research on the field are reviewed.Peer ReviewedPostprint (author's final draft

    Emotion Recognition based on Multimodal Information

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    Toward an affect-sensitive multimodal human-computer interaction

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    The ability to recognize affective states of a person... This paper argues that next-generation human-computer interaction (HCI) designs need to include the essence of emotional intelligence -- the ability to recognize a user's affective states -- in order to become more human-like, more effective, and more efficient. Affective arousal modulates all nonverbal communicative cues (facial expressions, body movements, and vocal and physiological reactions). In a face-to-face interaction, humans detect and interpret those interactive signals of their communicator with little or no effort. Yet design and development of an automated system that accomplishes these tasks is rather difficult. This paper surveys the past work in solving these problems by a computer and provides a set of recommendations for developing the first part of an intelligent multimodal HCI -- an automatic personalized analyzer of a user's nonverbal affective feedback

    Non-acted multi-view audio-visual dyadic Interactions. Project master thesis: multi-modal local and recurrent non-verbal emotion recognition in dyadic scenarios

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    Treballs finals del Màster de Fonaments de Ciència de Dades, Facultat de matemàtiques, Universitat de Barcelona, Any: 2019, Tutor: Sergio Escalera Guerrero i Cristina Palmero[en] In particular, this master thesis is focused on the development of baseline emotion recognition system in a dyadic environment using raw and handcraft audio features and cropped faces from the videos. This system is analyzed at frame and utterance level with and without temporal information. For this reason, an exhaustive study of the state-of-the-art on emotion recognition techniques has been conducted, paying particular attention on Deep Learning techniques for emotion recognition. While studying the state-of-the-art from the theoretical point of view, a dataset consisting of videos of sessions of dyadic interactions between individuals in different scenarios has been recorded. Different attributes were captured and labelled from these videos: body pose, hand pose, emotion, age, gender, etc. Once the architectures for emotion recognition have been trained with other dataset, a proof of concept is done with this new database in order to extract conclusions. In addition, this database can help future systems to achieve better results. A large number of experiments with audio and video are performed to create the emotion recognition system. The IEMOCAP database is used to perform the training and evaluation experiments of the emotion recognition system. Once the audio and video are trained separately with two different architectures, a fusion of both methods is done. In this work, the importance of preprocessing data (i.e. face detection, windows analysis length, handcrafted features, etc.) and choosing the correct parameters for the architectures (i.e. network depth, fusion, etc.) has been demonstrated and studied, while some experiments to study the influence of the temporal information are performed using some recurrent models for the spatiotemporal utterance level recognition of emotion. Finally, the conclusions drawn throughout this work are exposed, as well as the possible lines of future work including new systems for emotion recognition and the experiments with the database recorded in this work
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