1,307 research outputs found

    Balancing Graph Voronoi Diagrams

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    Abstract—Many facility location problems are concerned with minimizing operation and transportation costs by par-titioning territory into regions of similar size, each of which is served by a facility. For many optimization problems, the overall cost can be reduced by means of a partitioning into balanced subsets, especially in those cases where the cost associated with a subset is superlinear in its size. In this paper, we consider the problem of generating a Voronoi partition of a discrete graph so as to achieve balance conditions on the region sizes. Through experimentation, we first establish that the region sizes of randomly-generated graph Voronoi diagrams vary greatly in practice. We then show how to achieve a balanced partition of a graph via Voronoi site resampling. For bounded-degree graphs, where each of the n nodes has degree at most d, and for an initial randomly-chosen set of s Voronoi nodes, we prove that, by extending the set of Voronoi nodes using an algorithm by Thorup and Zwick, each Voronoi region has size at most 4dn/s+1 nodes, and that the expected size of the extended set of Voronoi nodes is at most 2s logn. Keywords-graph Voronoi diagram; balancing; facility loca-tion; territorial design I

    Balancing graph Voronoi diagrams with one more vertex

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    Let G=(V,E)G=(V,E) be a graph with unit-length edges and nonnegative costs assigned to its vertices. Being given a list of pairwise different vertices S=(s1,s2,…,sp)S=(s_1,s_2,\ldots,s_p), the {\em prioritized Voronoi diagram} of GG with respect to SS is the partition of GG in pp subsets V1,V2,…,VpV_1,V_2,\ldots,V_p so that, for every ii with 1≤i≤p1 \leq i \leq p, a vertex vv is in ViV_i if and only if sis_i is a closest vertex to vv in SS and there is no closest vertex to vv in SS within the subset {s1,s2,…,si−1}\{s_1,s_2,\ldots,s_{i-1}\}. For every ii with 1≤i≤p1 \leq i \leq p, the {\em load} of vertex sis_i equals the sum of the costs of all vertices in ViV_i. The load of SS equals the maximum load of a vertex in SS. We study the problem of adding one more vertex vv at the end of SS in order to minimize the load. This problem occurs in the context of optimally locating a new service facility ({\it e.g.}, a school or a hospital) while taking into account already existing facilities, and with the goal of minimizing the maximum congestion at a site. There is a brute-force algorithm for solving this problem in O(nm){\cal O}(nm) time on nn-vertex mm-edge graphs. We prove a matching time lower bound for the special case where m=n1+o(1)m=n^{1+o(1)} and p=1p=1, assuming the so called Hitting Set Conjecture of Abboud et al. On the positive side, we present simple linear-time algorithms for this problem on cliques, paths and cycles, and almost linear-time algorithms for trees, proper interval graphs and (assuming pp to be a constant) bounded-treewidth graphs

    Dynamic distributed clustering in wireless sensor networks via Voronoi tessellation control

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    This paper presents two dynamic and distributed clustering algorithms for Wireless Sensor Networks (WSNs). Clustering approaches are used in WSNs to improve the network lifetime and scalability by balancing the workload among the clusters. Each cluster is managed by a cluster head (CH) node. The first algorithm requires the CH nodes to be mobile: by dynamically varying the CH node positions, the algorithm is proved to converge to a specific partition of the mission area, the generalised Voronoi tessellation, in which the loads of the CH nodes are balanced. Conversely, if the CH nodes are fixed, a weighted Voronoi clustering approach is proposed with the same load-balancing objective: a reinforcement learning approach is used to dynamically vary the mission space partition by controlling the weights of the Voronoi regions. Numerical simulations are provided to validate the approaches

    Aspects of Unstructured Grids and Finite-Volume Solvers for the Euler and Navier-Stokes Equations

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    One of the major achievements in engineering science has been the development of computer algorithms for solving nonlinear differential equations such as the Navier-Stokes equations. In the past, limited computer resources have motivated the development of efficient numerical schemes in computational fluid dynamics (CFD) utilizing structured meshes. The use of structured meshes greatly simplifies the implementation of CFD algorithms on conventional computers. Unstructured grids on the other hand offer an alternative to modeling complex geometries. Unstructured meshes have irregular connectivity and usually contain combinations of triangles, quadrilaterals, tetrahedra, and hexahedra. The generation and use of unstructured grids poses new challenges in CFD. The purpose of this note is to present recent developments in the unstructured grid generation and flow solution technology
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