36,923 research outputs found

    Dynamic Balanced Graph Partitioning

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    This paper initiates the study of the classic balanced graph partitioning problem from an online perspective: Given an arbitrary sequence of pairwise communication requests between nn nodes, with patterns that may change over time, the objective is to service these requests efficiently by partitioning the nodes into ℓ\ell clusters, each of size kk, such that frequently communicating nodes are located in the same cluster. The partitioning can be updated dynamically by migrating nodes between clusters. The goal is to devise online algorithms which jointly minimize the amount of inter-cluster communication and migration cost. The problem features interesting connections to other well-known online problems. For example, scenarios with ℓ=2\ell=2 generalize online paging, and scenarios with k=2k=2 constitute a novel online variant of maximum matching. We present several lower bounds and algorithms for settings both with and without cluster-size augmentation. In particular, we prove that any deterministic online algorithm has a competitive ratio of at least kk, even with significant augmentation. Our main algorithmic contributions are an O(klog⁡k)O(k \log{k})-competitive deterministic algorithm for the general setting with constant augmentation, and a constant competitive algorithm for the maximum matching variant

    Window-based Streaming Graph Partitioning Algorithm

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    In the recent years, the scale of graph datasets has increased to such a degree that a single machine is not capable of efficiently processing large graphs. Thereby, efficient graph partitioning is necessary for those large graph applications. Traditional graph partitioning generally loads the whole graph data into the memory before performing partitioning; this is not only a time consuming task but it also creates memory bottlenecks. These issues of memory limitation and enormous time complexity can be resolved using stream-based graph partitioning. A streaming graph partitioning algorithm reads vertices once and assigns that vertex to a partition accordingly. This is also called an one-pass algorithm. This paper proposes an efficient window-based streaming graph partitioning algorithm called WStream. The WStream algorithm is an edge-cut partitioning algorithm, which distributes a vertex among the partitions. Our results suggest that the WStream algorithm is able to partition large graph data efficiently while keeping the load balanced across different partitions, and communication to a minimum. Evaluation results with real workloads also prove the effectiveness of our proposed algorithm, and it achieves a significant reduction in load imbalance and edge-cut with different ranges of dataset

    Recent Advances in Graph Partitioning

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    We survey recent trends in practical algorithms for balanced graph partitioning together with applications and future research directions

    Yet Another Graph Partitioning Problem is NP-Hard

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    Recently a large number of graph separator problems have been proven to be \textsc{NP-Hard}. Amazingly we have found that α\alpha-Subgraph-Balanced-Vertex-Separator, an important variant, has been overlooked. In this work ``Yet Another Graph Partitioning Problem is NP-Hard" we present the surprising result that α\alpha-Subgraph-Balanced-Vertex-Separator is NPNP-Hard. This is despite the fact that the constraints of our new problem are harder to satisfy than the original problem

    Adaptive Partitioning for Large-Scale Dynamic Graphs

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    Abstract—In the last years, large-scale graph processing has gained increasing attention, with most recent systems placing particular emphasis on latency. One possible technique to improve runtime performance in a distributed graph processing system is to reduce network communication. The most notable way to achieve this goal is to partition the graph by minimizing the num-ber of edges that connect vertices assigned to different machines, while keeping the load balanced. However, real-world graphs are highly dynamic, with vertices and edges being constantly added and removed. Carefully updating the partitioning of the graph to reflect these changes is necessary to avoid the introduction of an extensive number of cut edges, which would gradually worsen computation performance. In this paper we show that performance degradation in dynamic graph processing systems can be avoided by adapting continuously the graph partitions as the graph changes. We present a novel highly scalable adaptive partitioning strategy, and show a number of refinements that make it work under the constraints of a large-scale distributed system. The partitioning strategy is based on iterative vertex migrations, relying only on local information. We have implemented the technique in a graph processing system, and we show through three real-world scenarios how adapting graph partitioning reduces execution time by over 50 % when compared to commonly used hash-partitioning. I
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