735 research outputs found
Backward-Compatible Cooperation of Heterogeneous P2P Systems
International audiencePeer-to-peer (P2P) systems are used by millions of users everyday. In many scenarios, it is desirable for the users from different P2P systems to communicate and exchange content resources with each other. This requires co-operation between the P2P systems, which is often difficult or impossible, due to the two following reasons. First, we have the lack of a dedicated routing infrastructure throughout these systems, caused by the incompatibilities in overlay networks on top of which they are built. Second, there are incompatibilities in the application protocols of these systems. In this paper, we introduce a new model for backward-compatible co-operation between heterogeneous P2P systems. The routing across systems is enabled by introducing a super-overlay formed by a small subset of peers from every system, which run an overlay protocol called OGP (Overlay Gateway Protocol). The incompatibilities in the application protocols of P2P systems are solved by a co-operation application, running on top of OGP, bridging these systems at interface level. As a real application, we present a protocol named Inter-network File-sharing Protocol (IFP), running on top of OGP, aimed at co-operation of P2P file-sharing networks. The experimental results performed on the large-scale Grid5000 platform show our model to be efficient and scalable
A Game Theoretic Analysis of Incentives in Content Production and Sharing over Peer-to-Peer Networks
User-generated content can be distributed at a low cost using peer-to-peer
(P2P) networks, but the free-rider problem hinders the utilization of P2P
networks. In order to achieve an efficient use of P2P networks, we investigate
fundamental issues on incentives in content production and sharing using game
theory. We build a basic model to analyze non-cooperative outcomes without an
incentive scheme and then use different game formulations derived from the
basic model to examine five incentive schemes: cooperative, payment, repeated
interaction, intervention, and enforced full sharing. The results of this paper
show that 1) cooperative peers share all produced content while non-cooperative
peers do not share at all without an incentive scheme; 2) a cooperative scheme
allows peers to consume more content than non-cooperative outcomes do; 3) a
cooperative outcome can be achieved among non-cooperative peers by introducing
an incentive scheme based on payment, repeated interaction, or intervention;
and 4) enforced full sharing has ambiguous welfare effects on peers. In
addition to describing the solutions of different formulations, we discuss
enforcement and informational requirements to implement each solution, aiming
to offer a guideline for protocol designers when designing incentive schemes
for P2P networks.Comment: 31 pages, 3 figures, 1 tabl
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
5G Cellular: Key Enabling Technologies and Research Challenges
The evolving fifth generation (5G) cellular wireless networks are envisioned
to provide higher data rates, enhanced end-user quality-of-experience (QoE),
reduced end-to-end latency, and lower energy consumption. This article presents
several emerging technologies, which will enable and define the 5G mobile
communications standards. The major research problems, which these new
technologies breed, as well as the measurement and test challenges for 5G
systems are also highlighted.Comment: IEEE Instrumentation and Measurement Magazine, to appear in the June
2015 issue. arXiv admin note: text overlap with arXiv:1406.6470 by other
author
Distributed architecture for resource description and discovery in the IoT
Nowadays, the Internet of Things (IoT) creates a vast ecosystem of
intelligent objects interconnected via the Internet, allowing them to exchange
information and to interact. This paradigm has been extended to a new concept,
called the Web of Things (WoT), considering that every physical object can be
accessed and controlled using Web-based languages and protocols, such as: the
CoAP protocol which is becoming the most accepted and suitable protocol in this
context. Moreover, the architectures currently proposed for the creation of IoT
environments lack efficient and standard support for the discovery, selection
and composition of IoT services and their integration in a scalable and
interoperable way. To overcome this, in this work, we propose a hybrid and
distributed CoAP-based architecture, considering all these aspects by combining
the Fog Computing paradigm and structured P2P overlay networks. Furthermore, we
describe the different components of our architecture and explain the
interaction between them
CHORUS Deliverable 2.2: Second report - identification of multi-disciplinary key issues for gap analysis toward EU multimedia search engines roadmap
After addressing the state-of-the-art during the first year of Chorus and establishing the existing landscape in
multimedia search engines, we have identified and analyzed gaps within European research effort during our second year.
In this period we focused on three directions, notably technological issues, user-centred issues and use-cases and socio-
economic and legal aspects. These were assessed by two central studies: firstly, a concerted vision of functional breakdown
of generic multimedia search engine, and secondly, a representative use-cases descriptions with the related discussion on
requirement for technological challenges. Both studies have been carried out in cooperation and consultation with the
community at large through EC concertation meetings (multimedia search engines cluster), several meetings with our
Think-Tank, presentations in international conferences, and surveys addressed to EU projects coordinators as well as
National initiatives coordinators. Based on the obtained feedback we identified two types of gaps, namely core
technological gaps that involve research challenges, and “enablers”, which are not necessarily technical research
challenges, but have impact on innovation progress. New socio-economic trends are presented as well as emerging legal
challenges
Registry composition in ambient networks
Ambient Networks (AN) is a new networking concept for beyond 3G. It is a product of the European Union's Sixth Framework Program (FP6). Network composition is a core concept of ANs. It allows dynamic, scalable and uniform cooperation between heterogeneous networks. ANs can host various registries. These registries may be of different types (e.g. centralized, distributed), store heterogeneous types of information (e.g. raw data vs. aggregated data), and rely on different interfaces to access the stored information (i.e. protocols or programming interfaces). When ANs compose, the hosted registries need to compose. Registry composition is a sub-process of network composition. It provides seamless and autonomous access to the content of all of the registries in the composed network. This thesis proposes a new architecture for registry composition in ANs. This overall architecture is made up of four components: interface interworking, data interworking, negotiation and signaling. Interface interworking enables dynamic intercommunication between registries with heterogeneous interfaces. Data interworking involves dynamically overcoming data heterogeneity (e.g. format and granularity). Interface and data interworking go beyond static interworking using gateways, as done today. The negotiation component allows the negotiation of the composition agreement. Signaling coordinates and regulates the negotiation and the execution of the composition agreement. Requirements are derived and related work is reviewed. We propose a new functional entity and a new procedure to orchestrate the composition process. We also propose a new architecture for interface interworking, based on a peer to peer overlay network. We have built a proof-of-concept prototype. The interface-interworking component is used as the basis of our new architecture to data interworking. This architecture reuses mechanisms and algorithms from the federated data base area. The thesis proposes as well a new architecture for on-line negotiation. The architecture includes a template for composition agreement proposals, and a negotiation protocol that was validated using SPIN. A new signaling framework is also proposed. It is based on the IETF Next Step in Signaling (NSIS) framework and was validated using OPNET. Most of these contributions are now part of the AN concept, as defined by the European Union's Sixth Framework Progra
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