20,077 research outputs found
On Backtracking in Real-time Heuristic Search
Real-time heuristic search algorithms are suitable for situated agents that
need to make their decisions in constant time. Since the original work by Korf
nearly two decades ago, numerous extensions have been suggested. One of the
most intriguing extensions is the idea of backtracking wherein the agent
decides to return to a previously visited state as opposed to moving forward
greedily. This idea has been empirically shown to have a significant impact on
various performance measures. The studies have been carried out in particular
empirical testbeds with specific real-time search algorithms that use
backtracking. Consequently, the extent to which the trends observed are
characteristic of backtracking in general is unclear. In this paper, we present
the first entirely theoretical study of backtracking in real-time heuristic
search. In particular, we present upper bounds on the solution cost exponential
and linear in a parameter regulating the amount of backtracking. The results
hold for a wide class of real-time heuristic search algorithms that includes
many existing algorithms as a small subclass
Quantum-accelerated constraint programming
Constraint programming (CP) is a paradigm used to model and solve constraint
satisfaction and combinatorial optimization problems. In CP, problems are
modeled with constraints that describe acceptable solutions and solved with
backtracking tree search augmented with logical inference. In this paper, we
show how quantum algorithms can accelerate CP, at both the levels of inference
and search. Leveraging existing quantum algorithms, we introduce a
quantum-accelerated filtering algorithm for the global
constraint and discuss its applicability to a broader family of global
constraints with similar structure. We propose frameworks for the integration
of quantum filtering algorithms within both classical and quantum backtracking
search schemes, including a novel hybrid classical-quantum backtracking search
method. This work suggests that CP is a promising candidate application for
early fault-tolerant quantum computers and beyond.Comment: published in Quantu
Quantum walk speedup of backtracking algorithms
We describe a general method to obtain quantum speedups of classical
algorithms which are based on the technique of backtracking, a standard
approach for solving constraint satisfaction problems (CSPs). Backtracking
algorithms explore a tree whose vertices are partial solutions to a CSP in an
attempt to find a complete solution. Assume there is a classical backtracking
algorithm which finds a solution to a CSP on n variables, or outputs that none
exists, and whose corresponding tree contains T vertices, each vertex
corresponding to a test of a partial solution. Then we show that there is a
bounded-error quantum algorithm which completes the same task using O(sqrt(T)
n^(3/2) log n) tests. In particular, this quantum algorithm can be used to
speed up the DPLL algorithm, which is the basis of many of the most efficient
SAT solvers used in practice. The quantum algorithm is based on the use of a
quantum walk algorithm of Belovs to search in the backtracking tree. We also
discuss how, for certain distributions on the inputs, the algorithm can lead to
an exponential reduction in expected runtime.Comment: 23 pages; v2: minor changes to presentatio
Mining frequent itemsets a perspective from operations research
Many papers on frequent itemsets have been published. Besides somecontests in this field were held. In the majority of the papers the focus ison speed. Ad hoc algorithms and datastructures were introduced. Inthis paper we put most of the algorithms in one framework, usingclassical Operations Research paradigms such as backtracking, depth-first andbreadth-first search, and branch-and-bound. Moreover we presentexperimental results where the different algorithms are implementedunder similar designs.data mining;operation research;Frequent itemsets
Investigations into Satisfiability Search
In this dissertation we investigate theoretical aspects of some practical approaches used in solving and understanding search problems. We concentrate on the Satisfiability problem, which is a strong representative from search problem domains. The work develops general theoretical foundations to investigate some practical aspects of satisfiability search. This results in a better understanding of the fundamental mechanics for search algorithm construction and behaviour. A theory of choice or branching heuristics is presented, accompanied by results showing a correspondence of both parameterisations and performance when the method is compared to previous empirically motivated branching techniques. The logical foundations of the backtracking mechanism are explored alongside formulations for reasoning in relevant logics which results in the development of a malleable backtracking mechanism that subsumes other intelligent backtracking proof construction techniques and allows the incorporation of proof rearrangement strategies. Moreover, empirical tests show that relevant backtracking outperforms all other forms of intelligent backtracking search tree construction methods. An investigation into modelling and generating world problem instances justifies a modularised problem model proposal which is used experimentally to highlight the practicability of search algorithms for the proposed model and related domains
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