5 research outputs found

    Speech wave-form driven motion synthesis for embodied agents

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    The main objective of this thesis is to synthesise motion from speech, especially in conversation. Based on previous research into different acoustic features or the combination of them were investigated, no one has investigated in estimating head motion from waveform directly, which is the stem of the speech. Thus, we study the direct use of speech waveform to generate head motion. We claim that creating a task-specific feature from waveform to generate head motion leads to better performance than using standard acoustic features to generate head motion overall. At the same time, we completely abandon the handcrafted feature extraction process, leading to more effectiveness. However, there are a few problems if we would like to apply speech waveform, 1) high dimensional, where the dimension of the waveform data is much higher than those common acoustic features and thus making the training of the model more difficult, and 2) irrelevant information, which refers to the full information in the original waveform implicating potential cumbrance for neural network training. To resolve these problems, we applied a deep canonical correlated constrainted auto-encoder (DCCCAE) to compress the waveform into low dimensional and highly correlated embedded features with head motion. The estimated head motion was evaluated both objectively and subjectively. In objective evaluation, the result confirmed that DCCCAE enables the creation of a more correlated feature with the head motion than standard AE and other popular spectral features such as MFCC and FBank, and is capable of being used in achieving state-of-the-art results for predicting natural head motion with the advantage of the DCCCAE. Besides investigating the representation learning of the feature, we also explored the LSTM-based regression model for the proposed feature. The LSTM-based models were able to boost the overall performance in the objective evaluation and adapt better to the proposed feature than MFCC. MUSHRA-liked subjective evaluation results suggest that the animations generated by models with the proposed feature were chosen to be better than the other models by the participants of MUSHRA-liked test. A/B test further that the LSTM-based regression model adapts better to the proposed feature. Furthermore, we extended the architecture to estimate the upper body motion as well. We submitted our result to GENEA2020 and our model achieved a higher score than BA in both aspects (human-likeness and appropriateness) according to the participant’s preference, suggesting that the highly correlated feature pair and the sequential estimation helped in improving the model generalisation
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