12,975 research outputs found

    Automatic semantic video annotation in wide domain videos based on similarity and commonsense knowledgebases

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    In this paper, we introduce a novel framework for automatic Semantic Video Annotation. As this framework detects possible events occurring in video clips, it forms the annotating base of video search engine. To achieve this purpose, the system has to able to operate on uncontrolled wide-domain videos. Thus, all layers have to be based on generic features. This framework aims to bridge the "semantic gap", which is the difference between the low-level visual features and the human's perception, by finding videos with similar visual events, then analyzing their free text annotation to find a common area then to decide the best description for this new video using commonsense knowledgebases. Experiments were performed on wide-domain video clips from the TRECVID 2005 BBC rush standard database. Results from these experiments show promising integrity between those two layers in order to find expressing annotations for the input video. These results were evaluated based on retrieval performance

    A framework for automatic semantic video annotation

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    The rapidly increasing quantity of publicly available videos has driven research into developing automatic tools for indexing, rating, searching and retrieval. Textual semantic representations, such as tagging, labelling and annotation, are often important factors in the process of indexing any video, because of their user-friendly way of representing the semantics appropriate for search and retrieval. Ideally, this annotation should be inspired by the human cognitive way of perceiving and of describing videos. The difference between the low-level visual contents and the corresponding human perception is referred to as the ‘semantic gap’. Tackling this gap is even harder in the case of unconstrained videos, mainly due to the lack of any previous information about the analyzed video on the one hand, and the huge amount of generic knowledge required on the other. This paper introduces a framework for the Automatic Semantic Annotation of unconstrained videos. The proposed framework utilizes two non-domain-specific layers: low-level visual similarity matching, and an annotation analysis that employs commonsense knowledgebases. Commonsense ontology is created by incorporating multiple-structured semantic relationships. Experiments and black-box tests are carried out on standard video databases for action recognition and video information retrieval. White-box tests examine the performance of the individual intermediate layers of the framework, and the evaluation of the results and the statistical analysis show that integrating visual similarity matching with commonsense semantic relationships provides an effective approach to automated video annotation

    VisualNet: Commonsense knowledgebase for video and image indexing and retrieval application

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    The rapidly increasing amount of video collections, available on the web or via broadcasting, motivated research towards building intelligent tools for searching, rating, indexing and retrieval purposes. Establishing a semantic representation of visual data, mainly in textual form, is one of the important tasks. The time needed for building and maintaining Ontologies and knowledge, especially for wide domain, and the efforts for integrating several approaches emphasize the need for unified generic commonsense knowledgebase for visual applications. In this paper, we propose a novel commonsense knowledgebase that forms the link between the visual world and its semantic textual representation. We refer to it as "VisualNet". VisualNet is obtained by our fully automated engine that constructs a new unified structure concluding the knowledge from two commonsense knowledgebases, namely WordNet and ConceptNet. This knowledge is extracted by performing analysis operations on WordNet and ConceptNet contents, and then only useful knowledge in visual domain applications is considered. Moreover, this automatic engine enables this knowledgebase to be developed, updated and maintained automatically, synchronized with any future enhancement on WordNet or ConceptNet. Statistical properties of the proposed knowledgebase, in addition to an evaluation of a sample application results, show coherency and effectiveness of the proposed knowledgebase and its automatic engine

    Video databases annotation enhancing using commonsense knowledgebases for indexing and retrieval

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    The rapidly increasing amount of video collections, especially on the web, motivated the need for intelligent automated annotation tools for searching, rating, indexing and retrieval purposes. These videos collections contain all types of manually annotated videos. As this annotation is usually incomplete and uncertain and contains misspelling words, search using some keywords almost do retrieve only a portion of videos which actually contains the desired meaning. Hence, this annotation needs filtering, expanding and validating for better indexing and retrieval. In this paper, we present a novel framework for video annotation enhancement, based on merging two widely known commonsense knowledgebases, namely WordNet and ConceptNet. In addition to that, a comparison between these knowledgebases in video annotation domain is presented. Experiments were performed on random wide-domain video clips, from the \emph{vimeo.com} website. Results show that searching for a video over enhanced tags, based on our proposed framework, outperforms searching using the original tags. In addition to that, the annotation enhanced by our framework outperforms both those enhanced by WordNet and ConceptNet individually, in terms of tags enrichment ability, concept diversity and most importantly retrieval performance

    Using association rule mining to enrich semantic concepts for video retrieval

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    In order to achieve true content-based information retrieval on video we should analyse and index video with high-level semantic concepts in addition to using user-generated tags and structured metadata like title, date, etc. However the range of such high-level semantic concepts, detected either manually or automatically, usually limited compared to the richness of information content in video and the potential vocabulary of available concepts for indexing. Even though there is work to improve the performance of individual concept classifiers, we should strive to make the best use of whatever partial sets of semantic concept occurrences are available to us. We describe in this paper our method for using association rule mining to automatically enrich the representation of video content through a set of semantic concepts based on concept co-occurrence patterns. We describe our experiments on the TRECVid 2005 video corpus annotated with the 449 concepts of the LSCOM ontology. The evaluation of our results shows the usefulness of our approach

    Automatic Action Annotation in Weakly Labeled Videos

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    Manual spatio-temporal annotation of human action in videos is laborious, requires several annotators and contains human biases. In this paper, we present a weakly supervised approach to automatically obtain spatio-temporal annotations of an actor in action videos. We first obtain a large number of action proposals in each video. To capture a few most representative action proposals in each video and evade processing thousands of them, we rank them using optical flow and saliency in a 3D-MRF based framework and select a few proposals using MAP based proposal subset selection method. We demonstrate that this ranking preserves the high quality action proposals. Several such proposals are generated for each video of the same action. Our next challenge is to iteratively select one proposal from each video so that all proposals are globally consistent. We formulate this as Generalized Maximum Clique Graph problem using shape, global and fine grained similarity of proposals across the videos. The output of our method is the most action representative proposals from each video. Our method can also annotate multiple instances of the same action in a video. We have validated our approach on three challenging action datasets: UCF Sport, sub-JHMDB and THUMOS'13 and have obtained promising results compared to several baseline methods. Moreover, on UCF Sports, we demonstrate that action classifiers trained on these automatically obtained spatio-temporal annotations have comparable performance to the classifiers trained on ground truth annotation

    Measuring concept similarities in multimedia ontologies: analysis and evaluations

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    The recent development of large-scale multimedia concept ontologies has provided a new momentum for research in the semantic analysis of multimedia repositories. Different methods for generic concept detection have been extensively studied, but the question of how to exploit the structure of a multimedia ontology and existing inter-concept relations has not received similar attention. In this paper, we present a clustering-based method for modeling semantic concepts on low-level feature spaces and study the evaluation of the quality of such models with entropy-based methods. We cover a variety of methods for assessing the similarity of different concepts in a multimedia ontology. We study three ontologies and apply the proposed techniques in experiments involving the visual and semantic similarities, manual annotation of video, and concept detection. The results show that modeling inter-concept relations can provide a promising resource for many different application areas in semantic multimedia processing

    A Machine Learning Based Analytical Framework for Semantic Annotation Requirements

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    The Semantic Web is an extension of the current web in which information is given well-defined meaning. The perspective of Semantic Web is to promote the quality and intelligence of the current web by changing its contents into machine understandable form. Therefore, semantic level information is one of the cornerstones of the Semantic Web. The process of adding semantic metadata to web resources is called Semantic Annotation. There are many obstacles against the Semantic Annotation, such as multilinguality, scalability, and issues which are related to diversity and inconsistency in content of different web pages. Due to the wide range of domains and the dynamic environments that the Semantic Annotation systems must be performed on, the problem of automating annotation process is one of the significant challenges in this domain. To overcome this problem, different machine learning approaches such as supervised learning, unsupervised learning and more recent ones like, semi-supervised learning and active learning have been utilized. In this paper we present an inclusive layered classification of Semantic Annotation challenges and discuss the most important issues in this field. Also, we review and analyze machine learning applications for solving semantic annotation problems. For this goal, the article tries to closely study and categorize related researches for better understanding and to reach a framework that can map machine learning techniques into the Semantic Annotation challenges and requirements

    NEW shared & interconnected ASL resources: SignStream® 3 Software; DAI 2 for web access to linguistically annotated video corpora; and a sign bank

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    2017 marked the release of a new version of SignStream® software, designed to facilitate linguistic analysis of ASL video. SignStream® provides an intuitive interface for labeling and time-aligning manual and non-manual components of the signing. Version 3 has many new features. For example, it enables representation of morpho-phonological information, including display of handshapes. An expanding ASL video corpus, annotated through use of SignStream®, is shared publicly on the Web. This corpus (video plus annotations) is Web-accessible—browsable, searchable, and downloadable—thanks to a new, improved version of our Data Access Interface: DAI 2. DAI 2 also offers Web access to a brand new Sign Bank, containing about 10,000 examples of about 3,000 distinct signs, as produced by up to 9 different ASL signers. This Sign Bank is also directly accessible from within SignStream®, thereby boosting the efficiency and consistency of annotation; new items can also be added to the Sign Bank. Soon to be integrated into SignStream® 3 and DAI 2 are visualizations of computer-generated analyses of the video: graphical display of eyebrow height, eye aperture, an
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