47,685 research outputs found
Non-parametric Methods for Automatic Exposure Control, Radiometric Calibration and Dynamic Range Compression
Imaging systems are essential to a wide range of modern day
applications. With the continuous advancement in imaging systems,
there is an on-going need to adapt and improve the imaging
pipeline running inside the imaging systems.
In this thesis, methods are presented to improve the imaging
pipeline of digital cameras. Here we present three methods to
improve important phases of the imaging process, which are (i)
``Automatic exposure adjustment'' (ii) ``Radiometric
calibration'' (iii) ''High dynamic range compression''. These
contributions touch the initial, intermediate and final stages of
imaging pipeline of digital cameras.
For exposure control, we propose two methods. The first makes use
of CCD-based equations to formulate the exposure control problem.
To estimate the exposure time, an initial image was acquired for
each wavelength channel to which contrast adjustment techniques
were applied. This helps to recover a reference cumulative
distribution function of image brightness at each channel. The
second method proposed for automatic exposure control is an
iterative method applicable for a broad range of imaging systems.
It uses spectral sensitivity functions such as the photopic
response functions for the generation of a spectral power image
of the captured scene. A target image is then generated using the
spectral power image by applying histogram equalization. The
exposure time is hence calculated iteratively by minimizing the
squared difference between target and the current spectral power
image. Here we further analyze the method by performing its
stability and controllability analysis using a state space
representation used in control theory. The applicability of the
proposed method for exposure time calculation was shown on real
world scenes using cameras with varying architectures.
Radiometric calibration is the estimate of the non-linear mapping
of the input radiance map to the output brightness values. The
radiometric mapping is represented by the camera response
function with which the radiance map of the scene is estimated.
Our radiometric calibration method employs an L1 cost function by
taking advantage of Weisfeld optimization scheme. The proposed
calibration works with multiple input images of the scene with
varying exposure. It can also perform calibration using a single
input with few constraints. The proposed method outperforms,
quantitatively and qualitatively, various alternative methods
found in the literature of radiometric calibration.
Finally, to realistically represent the estimated radiance maps
on low dynamic range display (LDR) devices, we propose a method
for dynamic range compression. Radiance maps generally have
higher dynamic range (HDR) as compared to the widely used display
devices. Thus, for display purposes, dynamic range compression is
required on HDR images. Our proposed method generates few LDR
images from the HDR radiance map by clipping its values at
different exposures. Using contrast information of each LDR
image generated, the method uses an energy minimization approach
to estimate the probability map of each LDR image. These
probability maps are then used as label set to form final
compressed dynamic range image for the display device. The
results of our method were compared qualitatively and
quantitatively with those produced by widely cited and
professionally used methods
High dynamic range imaging for archaeological recording
This paper notes the adoption of digital photography as a primary recording means within archaeology, and reviews some issues and problems that this presents. Particular attention is given to the problems of recording high-contrast scenes in archaeology and High Dynamic Range imaging using multiple exposures is suggested as a means of providing an archive of high-contrast scenes that can later be tone-mapped to provide a variety of visualisations. Exposure fusion is also considered, although it is noted that this has some disadvantages. Three case studies are then presented (1) a very high contrast photograph taken from within a rock-cut tomb at Cala Morell, Menorca (2) an archaeological test pitting exercise requiring rapid acquisition of photographic records in challenging circumstances and (3) legacy material consisting of three differently exposed colour positive (slide) photographs of the same scene. In each case, HDR methods are shown to significantly aid the generation of a high quality illustrative record photograph, and it is concluded that HDR imaging could serve an effective role in archaeological photographic recording, although there remain problems of archiving and distributing HDR radiance map data
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An evaluation framework for stereo-based driver assistance
This is the post-print version of the Article - Copyright @ 2012 Springer VerlagThe accuracy of stereo algorithms or optical flow methods is commonly assessed by comparing the results against the Middlebury
database. However, equivalent data for automotive or robotics applications
rarely exist as they are difficult to obtain. As our main contribution, we introduce an evaluation framework tailored for stereo-based driver assistance able to deliver excellent performance measures while
circumventing manual label effort. Within this framework one can combine several ways of ground-truthing, different comparison metrics, and use large image databases.
Using our framework we show examples on several types of ground truthing techniques: implicit ground truthing (e.g. sequence recorded without a crash occurred), robotic vehicles with high precision sensors, and to a small extent, manual labeling. To show the effectiveness of our evaluation framework we compare three different stereo algorithms on
pixel and object level. In more detail we evaluate an intermediate representation
called the Stixel World. Besides evaluating the accuracy of the Stixels, we investigate the completeness (equivalent to the detection rate) of the StixelWorld vs. the number of phantom Stixels. Among many findings, using this framework enables us to reduce the number of phantom Stixels by a factor of three compared to the base parametrization. This base parametrization has already been optimized by test driving vehicles for distances exceeding 10000 km
Fully-automatic inverse tone mapping algorithm based on dynamic mid-level tone mapping
High Dynamic Range (HDR) displays can show images with higher color contrast levels and peak luminosities than the common Low Dynamic Range (LDR) displays. However, most existing video content is recorded and/or graded in LDR format. To show LDR content on HDR displays, it needs to be up-scaled using a so-called inverse tone mapping algorithm. Several techniques for inverse tone mapping have been proposed in the last years, going from simple approaches based on global and local operators to more advanced algorithms such as neural networks. Some of the drawbacks of existing techniques for inverse tone mapping are the need for human intervention, the high computation time for more advanced algorithms, limited low peak brightness, and the lack of the preservation of the artistic intentions. In this paper, we propose a fully-automatic inverse tone mapping operator based on mid-level mapping capable of real-time video processing. Our proposed algorithm allows expanding LDR images into HDR images with peak brightness over 1000 nits, preserving the artistic intentions inherent to the HDR domain. We assessed our results using the full-reference objective quality metrics HDR-VDP-2.2 and DRIM, and carrying out a subjective pair-wise comparison experiment. We compared our results with those obtained with the most recent methods found in the literature. Experimental results demonstrate that our proposed method outperforms the current state-of-the-art of simple inverse tone mapping methods and its performance is similar to other more complex and time-consuming advanced techniques
General Dynamic Scene Reconstruction from Multiple View Video
This paper introduces a general approach to dynamic scene reconstruction from
multiple moving cameras without prior knowledge or limiting constraints on the
scene structure, appearance, or illumination. Existing techniques for dynamic
scene reconstruction from multiple wide-baseline camera views primarily focus
on accurate reconstruction in controlled environments, where the cameras are
fixed and calibrated and background is known. These approaches are not robust
for general dynamic scenes captured with sparse moving cameras. Previous
approaches for outdoor dynamic scene reconstruction assume prior knowledge of
the static background appearance and structure. The primary contributions of
this paper are twofold: an automatic method for initial coarse dynamic scene
segmentation and reconstruction without prior knowledge of background
appearance or structure; and a general robust approach for joint segmentation
refinement and dense reconstruction of dynamic scenes from multiple
wide-baseline static or moving cameras. Evaluation is performed on a variety of
indoor and outdoor scenes with cluttered backgrounds and multiple dynamic
non-rigid objects such as people. Comparison with state-of-the-art approaches
demonstrates improved accuracy in both multiple view segmentation and dense
reconstruction. The proposed approach also eliminates the requirement for prior
knowledge of scene structure and appearance
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