5,463 research outputs found

    Automatic landmark annotation and dense correspondence registration for 3D human facial images

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    Dense surface registration of three-dimensional (3D) human facial images holds great potential for studies of human trait diversity, disease genetics, and forensics. Non-rigid registration is particularly useful for establishing dense anatomical correspondences between faces. Here we describe a novel non-rigid registration method for fully automatic 3D facial image mapping. This method comprises two steps: first, seventeen facial landmarks are automatically annotated, mainly via PCA-based feature recognition following 3D-to-2D data transformation. Second, an efficient thin-plate spline (TPS) protocol is used to establish the dense anatomical correspondence between facial images, under the guidance of the predefined landmarks. We demonstrate that this method is robust and highly accurate, even for different ethnicities. The average face is calculated for individuals of Han Chinese and Uyghur origins. While fully automatic and computationally efficient, this method enables high-throughput analysis of human facial feature variation.Comment: 33 pages, 6 figures, 1 tabl

    Surface Defect Classification for Hot-Rolled Steel Strips by Selectively Dominant Local Binary Patterns

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    Developments in defect descriptors and computer vision-based algorithms for automatic optical inspection (AOI) allows for further development in image-based measurements. Defect classification is a vital part of an optical-imaging-based surface quality measuring instrument. The high-speed production rhythm of hot continuous rolling requires an ultra-rapid response to every component as well as algorithms in AOI instrument. In this paper, a simple, fast, yet robust texture descriptor, namely selectively dominant local binary patterns (SDLBPs), is proposed for defect classification. First, an intelligent searching algorithm with a quantitative thresholding mechanism is built to excavate the dominant non-uniform patterns (DNUPs). Second, two convertible schemes of pattern code mapping are developed for binary encoding of all uniform patterns and DNUPs. Third, feature extraction is carried out under SDLBP framework. Finally, an adaptive region weighting method is built for further strengthening the original nearest neighbor classifier in the feature matching stage. The extensive experiments carried out on an open texture database (Outex) and an actual surface defect database (Dragon) indicates that our proposed SDLBP yields promising performance on both classification accuracy and time efficiencyPeer reviewe

    Hand Pointing Detection Using Live Histogram Template of Forehead Skin

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    Hand pointing detection has multiple applications in many fields such as virtual reality and control devices in smart homes. In this paper, we proposed a novel approach to detect pointing vector in 2D space of a room. After background subtraction, face and forehead is detected. In the second step, forehead skin H-S plane histograms in HSV space is calculated. By using these histogram templates of users skin, and back projection method, skin areas are detected. The contours of hand are extracted using Freeman chain code algorithm. Next step is finding fingertips. Points in hand contour which are candidates for the fingertip can be found in convex defects of convex hull and contour. We introduced a novel method for finding the fingertip based on the special points on the contour and their relationships. Our approach detects hand-pointing vectors in live video from a common webcam with 94%TP and 85%TN.Comment: Accepted for oral presentation in DSP201

    Skeletonization methods for image and volume inpainting

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    Skeletonization methods for image and volume inpainting

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    Result Oriented Based Face Recognition using Neural Network with Erosion and Dilation Technique

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    It has been observed that many face recognition algorithms fail to recognize faces after plastic surgery and wearing the spec/glasses which are the new challenge to automatic face recognition. Face detection is one of the challenging problems in the image processing. This seminar, introduce a face detection and recognition system to detect (finds) faces from database of known people. To detect the face before trying to recognize it saves a lot of work, as only a restricted region of the image is analyzed, opposite to many algorithms which work considering the whole image. In This , we gives study on Face Recognition After Plastic Surgery (FRAPS )and after wearing the spec/glasses with careful analysis of the effects on face appearance and its challenges to face recognition. To address FRAPS and wearing the spec/glasses problem, an ensemble of An Optimize Wait Selection By Genetic Algorithm For Training Artificial Neural Network Based On Image Erosion and Dilution Technology. Furthermore, with our impressive results, we suggest that face detection should be paid more attend to. To address this problem, we also used Edge detection method to detect i/p image properly or effectively. With this Edge Detection also used genetic algorithm to optimize weight using artificial neural network (ANN)and save that ANN file to database .And use that ANN file to compare face recognition in future DOI: 10.17762/ijritcc2321-8169.16041

    Gesture Recognition Based on Computer Vision on a Standalone System

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    Our project uses computer vision methods gesture recognition in which a camera interfaced to a system captures real time images and after further processing able to recognize the gesture shown to be interpreted. Our project mainly aims at hand gestures and after extracting information we try to produce it as an audio or in some visual form. We have used adaptive background subtraction with Haar classifiers to implement segmentation then we used convex hull and convex defects along with other feature extraction algorithms to interpret the gesture. First, this is implemented on a PC or laptop and then to produce a standalone system, we have to perform all this steps on a system which is dedicated to perform only the given specified task. For this we have chosen Beaglebone Black as a platform to implement our idea. The development comes with ARM Cortex A8 processor supported by NEON processor for video and image processing. It works on a clock frequency of maximum 1 GHz. It is 32 bit processor but it can be used in thumb mode i.e. it can work in 16 bit mode. This board supports Ubuntu, Android with some modification. Our first task is to interface a camera to the board so that it can capture images and store those as matrices followed by our steps to modify the installed Operating System to our purpose and implement all the above processes so that we can come up with a system which can perform gesture recognition
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