422 research outputs found

    Inpainting of long audio segments with similarity graphs

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    We present a novel method for the compensation of long duration data loss in audio signals, in particular music. The concealment of such signal defects is based on a graph that encodes signal structure in terms of time-persistent spectral similarity. A suitable candidate segment for the substitution of the lost content is proposed by an intuitive optimization scheme and smoothly inserted into the gap, i.e. the lost or distorted signal region. Extensive listening tests show that the proposed algorithm provides highly promising results when applied to a variety of real-world music signals

    Audio inpainting with similarity graphs

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    In this contribution, we present a method to compensate for long duration data gaps in audio signals, in particular music. To achieve this task, a similarity graph is constructed, based on a short-time Fourier analysis of reliable signal segments, e.g. the uncorrupted remainder of the music piece, and the temporal regions adjacent to the unreliable section of the signal. A suitable candidate segment is then selected through an optimization scheme and smoothly inserted into the gap

    Introducing SPAIN (SParse Audio INpainter)

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    A novel sparsity-based algorithm for audio inpainting is proposed. It is an adaptation of the SPADE algorithm by Kiti\'c et al., originally developed for audio declipping, to the task of audio inpainting. The new SPAIN (SParse Audio INpainter) comes in synthesis and analysis variants. Experiments show that both A-SPAIN and S-SPAIN outperform other sparsity-based inpainting algorithms. Moreover, A-SPAIN performs on a par with the state-of-the-art method based on linear prediction in terms of the SNR, and, for larger gaps, SPAIN is even slightly better in terms of the PEMO-Q psychoacoustic criterion

    Deep speech inpainting of time-frequency masks

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    Transient loud intrusions, often occurring in noisy environments, can completely overpower speech signal and lead to an inevitable loss of information. While existing algorithms for noise suppression can yield impressive results, their efficacy remains limited for very low signal-to-noise ratios or when parts of the signal are missing. To address these limitations, here we propose an end-to-end framework for speech inpainting, the context-based retrieval of missing or severely distorted parts of time-frequency representation of speech. The framework is based on a convolutional U-Net trained via deep feature losses, obtained using speechVGG, a deep speech feature extractor pre-trained on an auxiliary word classification task. Our evaluation results demonstrate that the proposed framework can recover large portions of missing or distorted time-frequency representation of speech, up to 400 ms and 3.2 kHz in bandwidth. In particular, our approach provided a substantial increase in STOI & PESQ objective metrics of the initially corrupted speech samples. Notably, using deep feature losses to train the framework led to the best results, as compared to conventional approaches.Comment: Accepted to InterSpeech202

    Audio-Visual Speech Inpainting with Deep Learning

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    In this paper, we present a deep-learning-based framework for audio-visual speech inpainting, i.e., the task of restoring the missing parts of an acoustic speech signal from reliable audio context and uncorrupted visual information. Recent work focuses solely on audio-only methods and generally aims at inpainting music signals, which show highly different structure than speech. Instead, we inpaint speech signals with gaps ranging from 100 ms to 1600 ms to investigate the contribution that vision can provide for gaps of different duration. We also experiment with a multi-task learning approach where a phone recognition task is learned together with speech inpainting. Results show that the performance of audio-only speech inpainting approaches degrades rapidly when gaps get large, while the proposed audio-visual approach is able to plausibly restore missing information. In addition, we show that multi-task learning is effective, although the largest contribution to performance comes from vision

    Multiple Hankel matrix rank minimization for audio inpainting

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    Sasaki et al. (2018) presented an efficient audio declipping algorithm, based on the properties of Hankel-structured matrices constructed from time-domain signal blocks. We adapt their approach to solve the audio inpainting problem, where samples are missing in the signal. We analyze the algorithm and provide modifications, some of them leading to an improved performance. Overall, it turns out that the new algorithms perform reasonably well for speech signals but they are not competitive in the case of music signals
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