626 research outputs found

    A Low-Cost Robust Distributed Linearly Constrained Beamformer for Wireless Acoustic Sensor Networks with Arbitrary Topology

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    We propose a new robust distributed linearly constrained beamformer which utilizes a set of linear equality constraints to reduce the cross power spectral density matrix to a block-diagonal form. The proposed beamformer has a convenient objective function for use in arbitrary distributed network topologies while having identical performance to a centralized implementation. Moreover, the new optimization problem is robust to relative acoustic transfer function (RATF) estimation errors and to target activity detection (TAD) errors. Two variants of the proposed beamformer are presented and evaluated in the context of multi-microphone speech enhancement in a wireless acoustic sensor network, and are compared with other state-of-the-art distributed beamformers in terms of communication costs and robustness to RATF estimation errors and TAD errors

    MICROPHONE ARRAY OPTIMIZATION IN IMMERSIVE ENVIRONMENTS

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    The complex relationship between array gain patterns and microphone distributions limits the application of traditional optimization algorithms on irregular arrays, which show enhanced beamforming performance for human speech capture in immersive environments. This work analyzes the relationship between irregular microphone geometries and spatial filtering performance with statistical methods. Novel geometry descriptors are developed to capture the properties of irregular microphone distributions showing their impact on array performance. General guidelines and optimization methods for regular and irregular array design are proposed in immersive (near-field) environments to obtain superior beamforming ability for speech applications. Optimization times are greatly reduced through the objective function rules using performance-based geometric descriptions of microphone distributions that circumvent direct array gain computations over the space of interest. In addition, probabilistic descriptions of acoustic scenes are introduced to incorporate various levels of prior knowledge for the source distribution. To verify the effectiveness of the proposed optimization methods, simulated gain patterns and real SNR results of the optimized arrays are compared to corresponding traditional regular arrays and arrays obtained from direct exhaustive searching methods. Results show large SNR enhancements for the optimized arrays over arbitrary randomly generated arrays and regular arrays, especially at low microphone densities. The rapid convergence and acceptable processing times observed during the experiments establish the feasibility of proposed optimization methods for array geometry design in immersive environments where rapid deployment is required with limited knowledge of the acoustic scene, such as in mobile platforms and audio surveillance applications

    Sound field planarity characterized by superdirective beamforming

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    The ability to replicate a plane wave represents an essential element of spatial sound field reproduction. In sound field synthesis, the desired field is often formulated as a plane wave and the error minimized; for other sound field control methods, the energy density or energy ratio is maximized. In all cases and further to the reproduction error, it is informative to characterize how planar the resultant sound field is. This paper presents a method for quantifying a region's acoustic planarity by superdirective beamforming with an array of microphones, which analyzes the azimuthal distribution of impinging waves and hence derives the planarity. Estimates are obtained for a variety of simulated sound field types, tested with respect to array orientation, wavenumber, and number of microphones. A range of microphone configurations is examined. Results are compared with delay-and-sum beamforming, which is equivalent to spatial Fourier decomposition. The superdirective beamformer provides better characterization of sound fields, and is effective with a moderate number of omni-directional microphones over a broad frequency range. Practical investigation of planarity estimation in real sound fields is needed to demonstrate its validity as a physical sound field evaluation measure. © 2013 Acoustical Society of America

    Software Defined Media: Virtualization of Audio-Visual Services

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    Internet-native audio-visual services are witnessing rapid development. Among these services, object-based audio-visual services are gaining importance. In 2014, we established the Software Defined Media (SDM) consortium to target new research areas and markets involving object-based digital media and Internet-by-design audio-visual environments. In this paper, we introduce the SDM architecture that virtualizes networked audio-visual services along with the development of smart buildings and smart cities using Internet of Things (IoT) devices and smart building facilities. Moreover, we design the SDM architecture as a layered architecture to promote the development of innovative applications on the basis of rapid advancements in software-defined networking (SDN). Then, we implement a prototype system based on the architecture, present the system at an exhibition, and provide it as an SDM API to application developers at hackathons. Various types of applications are developed using the API at these events. An evaluation of SDM API access shows that the prototype SDM platform effectively provides 3D audio reproducibility and interactiveness for SDM applications.Comment: IEEE International Conference on Communications (ICC2017), Paris, France, 21-25 May 201

    Enhancement by postfiltering for speech and audio coding in ad-hoc sensor networks

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    Enhancement algorithms for wireless acoustics sensor networks~(WASNs) are indispensable with the increasing availability and usage of connected devices with microphones. Conventional spatial filtering approaches for enhancement in WASNs approximate quantization noise with an additive Gaussian distribution, which limits performance due to the non-linear nature of quantization noise at lower bitrates. In this work, we propose a postfilter for enhancement based on Bayesian statistics to obtain a multidevice signal estimate, which explicitly models the quantization noise. Our experiments using PSNR, PESQ and MUSHRA scores demonstrate that the proposed postfilter can be used to enhance signal quality in ad-hoc sensor networks

    Metrics for Evaluating the Spatial Accuracy of Microphone Arrays

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    The interest in 3D audio is constantly growing, thus leading to the appearance on the market of many microphone arrays for recording spatial audio, having a variety of sizes, number of channels and shapes, mostly spherical. Among the various characteristics that may have an influence on the quality of these systems, the presented work will deal with the spatial accuracy. The availability of robust methods for evaluating the spatial performance of the microphone arrays allows to compare the systems and to study the effect of different geometries, or beamforming algorithms. On one side, the design of new solutions can be optimized, on the other side a user can identify an optimal system depending on his needs. In this paper, two metrics for evaluating the spatial performance of microphone arrays are described, and two common formats for spatial audio are employed, Ambisonics and Spatial PCM Sampling (SPS). In the first part, the parameters Spatial Correlation and Level Difference are used for assessing the accuracy of the Ambisonics format, which is based on Spherical Harmonics functions. In the second part two classic metrics for loudspeakers, i.e., directivity factor and half power beam width, are employed for evaluating the accuracy of unidirectional virtual microphones, which constitute the base of the SPS format. In the last section, four well-known spherical microphone arrays are analyzed and compared through the described metrics and spatial audio formats

    Simulations of second order microphones in audio coding

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    6 pagesThe method of array processing involves the use of multiple microphones to receive a signal carried by propagating waves. Microphone arrays have a variety of applications such as sonars, radars and acoustic tomography. The main objective of this work is the implementation of higher order microphone arrays in Audio Coding. Prototype arrays are constructed and evaluated within a such system. Simulating the various microphone arrays revealed the advantages and possible drawbacks of each design. Various higher order designs have been implemented in the past and can be used as guidelines. Various spatial sound systems have been developed during the last 3 decades as a way for representing a sound field as accurately as possible. Some of them are based on the accurate reconstruction of the sound eld i.e. ambisonics, WFS while others are perception based. A good example of a latter systems is DirAC which is developed in the Laboratory of Acoustics and Audio Signal Processing, Helsinki University of Technology
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