60,054 research outputs found

    Contemporary developments in teaching and learning introductory programming: Towards a research proposal

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    The teaching and learning of introductory programming in tertiary institutions is problematic. Failure rates are high and the inability of students to complete small programming tasks at the completion of introductory units is not unusual. The literature on teaching programming contains many examples of changes in teaching strategies and curricula that have been implemented in an effort to reduce failure rates. This paper analyses contemporary research into the area, and summarises developments in the teaching of introductory programming. It also focuses on areas for future research which will potentially lead to improvements in both the teaching and learning of introductory programming. A graphical representation of the issues from the literature that are covered in the document is provided in the introduction

    Advanced periodic maintenance scheduling methods for aircraft lifecycle management

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    This paper reviews existing methods and techniques addressing the problem of maintenance support throughout the life cycle for high value manufacturing products such as aircrafts. As part of this doctorate research the analysis of current methods of maintenance scheduling was conducted. In order to contribute to a more comprehensive solution, an advanced approach (algorithm) of periodic maintenance is presented. The authors believe that this approach will reduce the cost of maintenance of high value manufacturing products. The algorithm based on constraint programming methods is briefly presented and the future research directions are discussed

    Development and evaluation of a fault-tolerant multiprocessor (FTMP) computer. Volume 4: FTMP executive summary

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    The FTMP architecture is a high reliability computer concept modeled after a homogeneous multiprocessor architecture. Elements of the FTMP are operated in tight synchronism with one another and hardware fault-detection and fault-masking is provided which is transparent to the software. Operating system design and user software design is thus greatly simplified. Performance of the FTMP is also comparable to that of a simplex equivalent due to the efficiency of fault handling hardware. The FTMP project constructed an engineering module of the FTMP, programmed the machine and extensively tested the architecture through fault injection and other stress testing. This testing confirmed the soundness of the FTMP concepts

    User modeling techniques for enhanced usability of OPSMODEL operations simulation software

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    The PC based OPSMODEL operations software for modeling and simulation of space station crew activities supports engineering and cost analyses and operations planning. Using top-down modeling, the level of detail required in the data base can be limited to being commensurate with the results required of any particular analysis. To perform a simulation, a resource environment consisting of locations, crew definition, equipment, and consumables is first defined. Activities to be simulated are then defined as operations and scheduled as desired. These operations are defined within a 1000 level priority structure. The simulation on OPSMODEL, then, consists of the following: user defined, user scheduled operations executing within an environment of user defined resource and priority constraints. Techniques for prioritizing operations to realistically model a representative daily scenario of on-orbit space station crew activities are discussed. The large number of priority levels allows priorities to be assigned commensurate with the detail necessary for a given simulation. Several techniques for realistic modeling of day-to-day work carryover are also addressed

    The Epistemology of scheduling problems

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    Scheduling is a knowledge-intensive task spanning over many activities in day-to-day life. It deals with the temporally-bound assignment of jobs to resources. Although scheduling has been extensively researched in the AI community for the past 30 years, efforts have primarily focused on specific applications, algorithms, or 'scheduling shells' and no comprehensive analysis exists on the nature of scheduling problems, which provides a formal account of what scheduling is, independently of the way scheduling problems can be approached. Research on KBS development by reuse makes use of ontologies, to provide knowledge-level specifications of reusable KBS components. In this paper we describe a task ontology, which formally characterises the nature of scheduling problems, independently of particular application domains and in-dependently of how the problems can be solved. Our results provide a comprehensive, domain-independent and formally specified refer-ence model for scheduling applications. This can be used as the ba-sis for further analyses of the class of scheduling problems and also as a concrete reusable resource to support knowledge acquisition and system development in scheduling applications
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