96,264 research outputs found
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Realising Team-Working in the Field: An Agent-based Approach
Multi-agent systems technology is applied to enable co-operation between mobile workers in the field, minimising user intervention and increasing reachability. A component-based approach is taken to simplify the management of deployed co-operation services. A Personal Assistant running on a mobile device is introduced to show how an intelligent and autonomous agent can increase the utility of users during workforce co-operation processes. Finally, a real world trial of the technology by network installation and maintenance engineers in the UK is described. Some technical issues revealed during the trial are discussed, as is the impact of the technology on the business process
Designinig Coordination among Human and Software Agents
The goal of this paper is to propose a new methodology for designing coordination between human angents and software agents and, ultimately, among software agents. The methodology is based on two key ideas. The first is that coordination should be designed in steps, according to a precise software engineering methodology, and starting from the specification of early requirements. The second is that coordination should be modeled as dependency between actors. Two actors may depend on one another because they want to achieve goals, acquire resources or execute a plan. The methodology used is based on Tropos, an agent oriented software engineering methodology presented in earlier papers. The methodology is presented with the help of a case study
Financial contagion: Evolutionary optimisation of a multinational agent-based model
Over the past two decades, financial market crises with similar features have occurred in different regions of the world. Unstable cross-market linkages during a crisis are referred to as financial contagion. We simulate crisis transmission in the context of a model of market participants adopting various strategies; this allows testing for financial contagion under alternative scenarios. Using a minority game approach, we develop an agent-based multinational model and investigate the reasons for contagion. Although the phenomenon has been extensively investigated in the financial literature, it has not been studied through computational intelligence techniques. Our simulations shed light on parameter values and characteristics which can be exploited to detect contagion at an earlier stage, hence recognising financial crises with the potential to destabilise cross-market linkages. In the real world, such information would be extremely valuable in developing appropriate risk management strategies
Impact of information cost and switching of trading strategies in an artificial stock market
This paper studies the switching of trading strategies and its effect on the
market volatility in a continuous double auction market. We describe the
behavior when some uninformed agents, who we call switchers, decide whether or
not to pay for information before they trade. By paying for the information
they behave as informed traders. First we verify that our model is able to
reproduce some of the stylized facts in real financial markets. Next we
consider the relationship between switching and the market volatility under
different structures of investors. We find that there exists a positive
relationship between the market volatility and the percentage of switchers. We
therefore conclude that the switchers are a destabilizing factor in the market.
However, for a given fixed percentage of switchers, the proportion of switchers
that decide to buy information at a given moment of time is negatively related
to the current market volatility. In other words, if more agents pay for
information to know the fundamental value at some time, the market volatility
will be lower. This is because the market price is closer to the fundamental
value due to information diffusion between switchers.Comment: 15 pages, 9 figures, Physica A, 201
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Adaptive use of task assignment models in team-based mobile business processes
Most mobile business processes are executed under uncertain and dynamic working environments. This makes the traditional centralized approach for the management of mobile tasks inappropriate to respond to the changes in working environment quickly as collecting the changing information from geographically distributed workforces in real time is expensive if not impossible. This raises the need of a distributed approach in the management of mobile tasks. This paper proposes a distributed architecture for team-based coordination support for mobile task management. In this architecture, tasks are managed via peer-to-peer style coordination between team members who have better understanding on the changing working environment than a centralised system. The novelty of the design of the architecture is explained by applying it to a real business process in the UK
Protocol Requirements for Self-organizing Artifacts: Towards an Ambient Intelligence
We discuss which properties common-use artifacts should have to collaborate
without human intervention. We conceive how devices, such as mobile phones,
PDAs, and home appliances, could be seamlessly integrated to provide an
"ambient intelligence" that responds to the user's desires without requiring
explicit programming or commands. While the hardware and software technology to
build such systems already exists, as yet there is no standard protocol that
can learn new meanings. We propose the first steps in the development of such a
protocol, which would need to be adaptive, extensible, and open to the
community, while promoting self-organization. We argue that devices,
interacting through "game-like" moves, can learn to agree about how to
communicate, with whom to cooperate, and how to delegate and coordinate
specialized tasks. Thus, they may evolve a distributed cognition or collective
intelligence capable of tackling complex tasks.Comment: To be presented at 5th International Conference on Complex System
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