58 research outputs found

    On the Area of Hypercube Layouts

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    This paper precisely analyzes the wire density and required area in standard layout styles for the hypercube. The most natural, regular layout of a hypercube of N^2 nodes in the plane, in a N x N grid arrangement, uses floor(2N/3)+1 horizontal wiring tracks for each row of nodes. (The number of tracks per row can be reduced by 1 with a less regular design.) This paper also gives a simple formula for the wire density at any cut position and a full characterization of all places where the wire density is maximized (which does not occur at the bisection).Comment: 8 pages, 4 figures, LaTe

    Embedding cube-connected cycles graphs into faulty hypercubes

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    We consider the problem of embedding a cube-connected cycles graph (CCC) into a hypercube with edge faults. Our main result is an algorithm that, given a list of faulty edges, computes an embedding of the CCC that spans all of the nodes and avoids all of the faulty edges. The algorithm has optimal running time and tolerates the maximum number of faults (in a worst-case setting). Because ascend-descend algorithms can be implemented efficiently on a CCC, this embedding enables the implementation of ascend-descend algorithms, such as bitonic sort, on hypercubes with edge faults. We also present a number of related results, including an algorithm for embedding a CCC into a hypercube with edge and node faults and an algorithm for embedding a spanning torus into a hypercube with edge faults

    Unifying mesh- and tree-based programmable interconnect

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    We examine the traditional, symmetric, Manhattan mesh design for field-programmable gate-array (FPGA) routing along with tree-of-meshes (ToM) and mesh-of-trees (MoT) based designs. All three networks can provide general routing for limited bisection designs (Rent's rule with p<1) and allow locality exploitation. They differ in their detailed topology and use of hierarchy. We show that all three have the same asymptotic wiring requirements. We bound this tightly by providing constructive mappings between routes in one network and routes in another. For example, we show that a (c,p) MoT design can be mapped to a (2c,p) linear population ToM and introduce a corner turn scheme which will make it possible to perform the reverse mapping from any (c,p) linear population ToM to a (2c,p) MoT augmented with a particular set of corner turn switches. One consequence of this latter mapping is a multilayer layout strategy for N-node, linear population ToM designs that requires only /spl Theta/(N) two-dimensional area for any p when given sufficient wiring layers. We further show upper and lower bounds for global mesh routes based on recursive bisection width and show these are within a constant factor of each other and within a constant factor of MoT and ToM layout area. In the process we identify the parameters and characteristics which make the networks different, making it clear there is a unified design continuum in which these networks are simply particular regions

    An Empirical Comparison of Networks and Routing Strategies for Parallel Computation

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    This paper compares message routing capabilities of important networks proposed for general-purpose parallel computing. All the networks have been proven to have some type of universality property, i.e., an ability to simulate other networks of comparable cost with modest slowdown, using appropriate cost and communication models. But in this paper we seek an empirical comparison of communication capability under typical direct use rather than an analysis of worst-case results for simulating message traffic of another network
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