644 research outputs found

    The Unreasonable Success of Local Search: Geometric Optimization

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    What is the effectiveness of local search algorithms for geometric problems in the plane? We prove that local search with neighborhoods of magnitude 1/ϵc1/\epsilon^c is an approximation scheme for the following problems in the Euclidian plane: TSP with random inputs, Steiner tree with random inputs, facility location (with worst case inputs), and bicriteria kk-median (also with worst case inputs). The randomness assumption is necessary for TSP

    Effectiveness of Local Search for Geometric Optimization

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    What is the effectiveness of local search algorithms for geometric problems in the plane? We prove that local search with neighborhoods of magnitude 1/epsilon^c is an approximation scheme for the following problems in the Euclidean plane: TSP with random inputs, Steiner tree with random inputs, uniform facility location (with worst case inputs), and bicriteria k-median (also with worst case inputs). The randomness assumption is necessary for TSP

    Constant-Factor Approximation for TSP with Disks

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    We revisit the traveling salesman problem with neighborhoods (TSPN) and present the first constant-ratio approximation for disks in the plane: Given a set of nn disks in the plane, a TSP tour whose length is at most O(1)O(1) times the optimal can be computed in time that is polynomial in nn. Our result is the first constant-ratio approximation for a class of planar convex bodies of arbitrary size and arbitrary intersections. In order to achieve a O(1)O(1)-approximation, we reduce the traveling salesman problem with disks, up to constant factors, to a minimum weight hitting set problem in a geometric hypergraph. The connection between TSPN and hitting sets in geometric hypergraphs, established here, is likely to have future applications.Comment: 14 pages, 3 figure

    The traveling salesman problem for lines, balls and planes

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    We revisit the traveling salesman problem with neighborhoods (TSPN) and propose several new approximation algorithms. These constitute either first approximations (for hyperplanes, lines, and balls in Rd\mathbb{R}^d, for d3d\geq 3) or improvements over previous approximations achievable in comparable times (for unit disks in the plane). \smallskip (I) Given a set of nn hyperplanes in Rd\mathbb{R}^d, a TSP tour whose length is at most O(1)O(1) times the optimal can be computed in O(n)O(n) time, when dd is constant. \smallskip (II) Given a set of nn lines in Rd\mathbb{R}^d, a TSP tour whose length is at most O(log3n)O(\log^3 n) times the optimal can be computed in polynomial time for all dd. \smallskip (III) Given a set of nn unit balls in Rd\mathbb{R}^d, a TSP tour whose length is at most O(1)O(1) times the optimal can be computed in polynomial time, when dd is constant.Comment: 30 pages, 9 figures; final version to appear in ACM Transactions on Algorithm

    The Traveling Salesman Problem: Low-Dimensionality Implies a Polynomial Time Approximation Scheme

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    The Traveling Salesman Problem (TSP) is among the most famous NP-hard optimization problems. We design for this problem a randomized polynomial-time algorithm that computes a (1+eps)-approximation to the optimal tour, for any fixed eps>0, in TSP instances that form an arbitrary metric space with bounded intrinsic dimension. The celebrated results of Arora (A-98) and Mitchell (M-99) prove that the above result holds in the special case of TSP in a fixed-dimensional Euclidean space. Thus, our algorithm demonstrates that the algorithmic tractability of metric TSP depends on the dimensionality of the space and not on its specific geometry. This result resolves a problem that has been open since the quasi-polynomial time algorithm of Talwar (T-04)

    Approximation Algorithms for Generalized MST and TSP in Grid Clusters

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    We consider a special case of the generalized minimum spanning tree problem (GMST) and the generalized travelling salesman problem (GTSP) where we are given a set of points inside the integer grid (in Euclidean plane) where each grid cell is 1×11 \times 1. In the MST version of the problem, the goal is to find a minimum tree that contains exactly one point from each non-empty grid cell (cluster). Similarly, in the TSP version of the problem, the goal is to find a minimum weight cycle containing one point from each non-empty grid cell. We give a (1+42+ϵ)(1+4\sqrt{2}+\epsilon) and (1.5+82+ϵ)(1.5+8\sqrt{2}+\epsilon)-approximation algorithm for these two problems in the described setting, respectively. Our motivation is based on the problem posed in [7] for a constant approximation algorithm. The authors designed a PTAS for the more special case of the GMST where non-empty cells are connected end dense enough. However, their algorithm heavily relies on this connectivity restriction and is unpractical. Our results develop the topic further
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