105,198 research outputs found
InterCloud: Utility-Oriented Federation of Cloud Computing Environments for Scaling of Application Services
Cloud computing providers have setup several data centers at different
geographical locations over the Internet in order to optimally serve needs of
their customers around the world. However, existing systems do not support
mechanisms and policies for dynamically coordinating load distribution among
different Cloud-based data centers in order to determine optimal location for
hosting application services to achieve reasonable QoS levels. Further, the
Cloud computing providers are unable to predict geographic distribution of
users consuming their services, hence the load coordination must happen
automatically, and distribution of services must change in response to changes
in the load. To counter this problem, we advocate creation of federated Cloud
computing environment (InterCloud) that facilitates just-in-time,
opportunistic, and scalable provisioning of application services, consistently
achieving QoS targets under variable workload, resource and network conditions.
The overall goal is to create a computing environment that supports dynamic
expansion or contraction of capabilities (VMs, services, storage, and database)
for handling sudden variations in service demands.
This paper presents vision, challenges, and architectural elements of
InterCloud for utility-oriented federation of Cloud computing environments. The
proposed InterCloud environment supports scaling of applications across
multiple vendor clouds. We have validated our approach by conducting a set of
rigorous performance evaluation study using the CloudSim toolkit. The results
demonstrate that federated Cloud computing model has immense potential as it
offers significant performance gains as regards to response time and cost
saving under dynamic workload scenarios.Comment: 20 pages, 4 figures, 3 tables, conference pape
PyCARL: A PyNN Interface for Hardware-Software Co-Simulation of Spiking Neural Network
We present PyCARL, a PyNN-based common Python programming interface for
hardware-software co-simulation of spiking neural network (SNN). Through
PyCARL, we make the following two key contributions. First, we provide an
interface of PyNN to CARLsim, a computationally-efficient, GPU-accelerated and
biophysically-detailed SNN simulator. PyCARL facilitates joint development of
machine learning models and code sharing between CARLsim and PyNN users,
promoting an integrated and larger neuromorphic community. Second, we integrate
cycle-accurate models of state-of-the-art neuromorphic hardware such as
TrueNorth, Loihi, and DynapSE in PyCARL, to accurately model hardware latencies
that delay spikes between communicating neurons and degrade performance. PyCARL
allows users to analyze and optimize the performance difference between
software-only simulation and hardware-software co-simulation of their machine
learning models. We show that system designers can also use PyCARL to perform
design-space exploration early in the product development stage, facilitating
faster time-to-deployment of neuromorphic products. We evaluate the memory
usage and simulation time of PyCARL using functionality tests, synthetic SNNs,
and realistic applications. Our results demonstrate that for large SNNs, PyCARL
does not lead to any significant overhead compared to CARLsim. We also use
PyCARL to analyze these SNNs for a state-of-the-art neuromorphic hardware and
demonstrate a significant performance deviation from software-only simulations.
PyCARL allows to evaluate and minimize such differences early during model
development.Comment: 10 pages, 25 figures. Accepted for publication at International Joint
Conference on Neural Networks (IJCNN) 202
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Integrated Dynamic Facade Control with an Agent-based Architecture for Commercial Buildings
Dynamic façades have significant technical potential to minimize heating, cooling, and lighting energy use and peak electric demand in the perimeter zone of commercial buildings, but the performance of these systems is reliant on being able to balance complex trade-offs between solar control, daylight admission, comfort, and view over the life of the installation. As the context for controllable energy-efficiency technologies grows more complex with the increased use of intermittent renewable energy resources on the grid, it has become increasingly important to look ahead towards more advanced approaches to integrated systems control in order to achieve optimum life-cycle performance at a lower cost. This study examines the feasibility of a model predictive control system for low-cost autonomous dynamic façades. A system architecture designed around lightweight, simple agents is proposed. The architecture accommodates whole building and grid level demands through its modular, hierarchical approach. Automatically-generated models for computing window heat gains, daylight illuminance, and discomfort glare are described. The open source Modelica and JModelica software tools were used to determine the optimum state of control given inputs of window heat gains and lighting loads for a 24-hour optimization horizon. Penalty functions for glare and view/ daylight quality were implemented as constraints. The control system was tested on a low-power controller (1.4 GHz single core with 2 GB of RAM) to evaluate feasibility. The target platform is a low-cost ($35/unit) embedded controller with 1.2 GHz dual-core cpu and 1 GB of RAM. Configuration and commissioning of the curtainwall unit was designed to be largely plug and play with minimal inputs required by the manufacturer through a web-based user interface. An example application was used to demonstrate optimal control of a three-zone electrochromic window for a south-facing zone. The overall approach was deemed to be promising. Further engineering is required to enable scalable, turnkey solutions
Cloud computing resource scheduling and a survey of its evolutionary approaches
A disruptive technology fundamentally transforming the way that computing services are delivered, cloud computing offers information and communication technology users a new dimension of convenience of resources, as services via the Internet. Because cloud provides a finite pool of virtualized on-demand resources, optimally scheduling them has become an essential and rewarding topic, where a trend of using Evolutionary Computation (EC) algorithms is emerging rapidly. Through analyzing the cloud computing architecture, this survey first presents taxonomy at two levels of scheduling cloud resources. It then paints a landscape of the scheduling problem and solutions. According to the taxonomy, a comprehensive survey of state-of-the-art approaches is presented systematically. Looking forward, challenges and potential future research directions are investigated and invited, including real-time scheduling, adaptive dynamic scheduling, large-scale scheduling, multiobjective scheduling, and distributed and parallel scheduling. At the dawn of Industry 4.0, cloud computing scheduling for cyber-physical integration with the presence of big data is also discussed. Research in this area is only in its infancy, but with the rapid fusion of information and data technology, more exciting and agenda-setting topics are likely to emerge on the horizon
Modeling water resources management at the basin level: review and future directions
Water quality / Water resources development / Agricultural production / River basin development / Mathematical models / Simulation models / Water allocation / Policy / Economic aspects / Hydrology / Reservoir operation / Groundwater management / Drainage / Conjunctive use / Surface water / GIS / Decision support systems / Optimization methods / Water supply
Digital Ecosystems: Ecosystem-Oriented Architectures
We view Digital Ecosystems to be the digital counterparts of biological
ecosystems. Here, we are concerned with the creation of these Digital
Ecosystems, exploiting the self-organising properties of biological ecosystems
to evolve high-level software applications. Therefore, we created the Digital
Ecosystem, a novel optimisation technique inspired by biological ecosystems,
where the optimisation works at two levels: a first optimisation, migration of
agents which are distributed in a decentralised peer-to-peer network, operating
continuously in time; this process feeds a second optimisation based on
evolutionary computing that operates locally on single peers and is aimed at
finding solutions to satisfy locally relevant constraints. The Digital
Ecosystem was then measured experimentally through simulations, with measures
originating from theoretical ecology, evaluating its likeness to biological
ecosystems. This included its responsiveness to requests for applications from
the user base, as a measure of the ecological succession (ecosystem maturity).
Overall, we have advanced the understanding of Digital Ecosystems, creating
Ecosystem-Oriented Architectures where the word ecosystem is more than just a
metaphor.Comment: 39 pages, 26 figures, journa
Nmag micromagnetic simulation tool - software engineering lessons learned
We review design and development decisions and their impact for the open
source code Nmag from a software engineering in computational science point of
view. We summarise lessons learned and recommendations for future computational
science projects. Key lessons include that encapsulating the simulation
functionality in a library of a general purpose language, here Python, provides
great flexibility in using the software. The choice of Python for the top-level
user interface was very well received by users from the science and engineering
community. The from-source installation in which required external libraries
and dependencies are compiled from a tarball was remarkably robust. In places,
the code is a lot more ambitious than necessary, which introduces unnecessary
complexity and reduces main- tainability. Tests distributed with the package
are useful, although more unit tests and continuous integration would have been
desirable. The detailed documentation, together with a tutorial for the usage
of the system, was perceived as one of its main strengths by the community.Comment: 7 pages, 5 figures, Software Engineering for Science, ICSE201
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