98,862 research outputs found

    A Comparative Study of Project Management System Web Applications Built on ASP.Net Core and Laravel MVC Frameworks

    Get PDF
    With rapid advancement in the field of computer science, the ways we use and interact with web applications have changed immensely. Developers must create web applications for browsers, cell phones, and search engines that are accessible and easy to use in various devices. Therefore, the efficiency of software development is critical. Software Design Patterns are an essential part of software development which is intended to solve real-world problems by creating templates of best practices. Design patterns bring clarity, cost-effectiveness, and better communication in the software development cycle. They also improve the development speed, support features, and usage, and they reduce expenses. Documentation and maintenance of established web applications frameworks are major advantages of software design patterns. The study Is of Model-View-Controller (MVC) software design patterns. It analyzes and compares ASP.Net Core and Laravel PHP web application development frameworks. MVC facilitates reuse of code and separation of application layers. It explains the development experience of Project Management Web application on ASP.Net Core and Laravel. For example, web applications include a document library, a note page, and a discussion forum. Web applications use compatible programming languages such as HTML, JavaScript, and CSS. Comparative analysis has been done based on the developer’s experience and performance monitoring tools. The study concludes that the Project Management System (PMS) web application built using ASP.Net Core on Windows is better when compared to PMS built with Laravel on Ubuntu and Windows operating systems. The developer’s conclusion is based on the use of the MVC design pattern, learning curve, framework features, documentation, and application performance

    Quality-aware model-driven service engineering

    Get PDF
    Service engineering and service-oriented architecture as an integration and platform technology is a recent approach to software systems integration. Quality aspects ranging from interoperability to maintainability to performance are of central importance for the integration of heterogeneous, distributed service-based systems. Architecture models can substantially influence quality attributes of the implemented software systems. Besides the benefits of explicit architectures on maintainability and reuse, architectural constraints such as styles, reference architectures and architectural patterns can influence observable software properties such as performance. Empirical performance evaluation is a process of measuring and evaluating the performance of implemented software. We present an approach for addressing the quality of services and service-based systems at the model-level in the context of model-driven service engineering. The focus on architecture-level models is a consequence of the black-box character of services

    Pattern Reification as the Basis for Description-Driven Systems

    Full text link
    One of the main factors driving object-oriented software development for information systems is the requirement for systems to be tolerant to change. To address this issue in designing systems, this paper proposes a pattern-based, object-oriented, description-driven system (DDS) architecture as an extension to the standard UML four-layer meta-model. A DDS architecture is proposed in which aspects of both static and dynamic systems behavior can be captured via descriptive models and meta-models. The proposed architecture embodies four main elements - firstly, the adoption of a multi-layered meta-modeling architecture and reflective meta-level architecture, secondly the identification of four data modeling relationships that can be made explicit such that they can be modified dynamically, thirdly the identification of five design patterns which have emerged from practice and have proved essential in providing reusable building blocks for data management, and fourthly the encoding of the structural properties of the five design patterns by means of one fundamental pattern, the Graph pattern. A practical example of this philosophy, the CRISTAL project, is used to demonstrate the use of description-driven data objects to handle system evolution.Comment: 20 pages, 10 figure

    Strategic Directions in Object-Oriented Programming

    Get PDF
    This paper has provided an overview of the field of object-oriented programming. After presenting a historical perspective and some major achievements in the field, four research directions were introduced: technologies integration, software components, distributed programming, and new paradigms. In general there is a need to continue research in traditional areas:\ud (1) as computer systems become more and more complex, there is a need to further develop the work on architecture and design; \ud (2) to support the development of complex systems, there is a need for better languages, environments, and tools; \ud (3) foundations in the form of the conceptual framework and other theories must be extended to enhance the means for modeling and formal analysis, as well as for understanding future computer systems

    Towards an Intelligent Workflow Designer based on the Reuse of Workflow Patterns

    Get PDF
    In order to perform process-aware information systems we need sophisticated methods and concepts for designing and modeling processes. Recently, research on workflow patterns has emerged in order to increase the reuse of recurring workflow structures. However, current workflow modeling tools do not provide functionalities that enable users to define, query, and reuse workflow patterns properly. In this paper we gather a suite for both process modeling and normalization based on workflow patterns reuse. This suite must be used in the extension of some workflow design tool. The suite comprises components for the design of processes from both legacy systems and process modeling

    A Parsing Scheme for Finding the Design Pattern and Reducing the Development Cost of Reusable Object Oriented Software

    Full text link
    Because of the importance of object oriented methodologies, the research in developing new measure for object oriented system development is getting increased focus. The most of the metrics need to find the interactions between the objects and modules for developing necessary metric and an influential software measure that is attracting the software developers, designers and researchers. In this paper a new interactions are defined for object oriented system. Using these interactions, a parser is developed to analyze the existing architecture of the software. Within the design model, it is necessary for design classes to collaborate with one another. However, collaboration should be kept to an acceptable minimum i.e. better designing practice will introduce low coupling. If a design model is highly coupled, the system is difficult to implement, to test and to maintain overtime. In case of enhancing software, we need to introduce or remove module and in that case coupling is the most important factor to be considered because unnecessary coupling may make the system unstable and may cause reduction in the system's performance. So coupling is thought to be a desirable goal in software construction, leading to better values for external software qualities such as maintainability, reusability and so on. To test this hypothesis, a good measure of class coupling is needed. In this paper, based on the developed tool called Design Analyzer we propose a methodology to reuse an existing system with the objective of enhancing an existing Object oriented system keeping the coupling as low as possible.Comment: 15 page
    • 

    corecore