3,804 research outputs found

    Learning how to act: making good decisions with machine learning

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    This thesis is about machine learning and statistical approaches to decision making. How can we learn from data to anticipate the consequence of, and optimally select, interventions or actions? Problems such as deciding which medication to prescribe to patients, who should be released on bail, and how much to charge for insurance are ubiquitous, and have far reaching impacts on our lives. There are two fundamental approaches to learning how to act: reinforcement learning, in which an agent directly intervenes in a system and learns from the outcome, and observational causal inference, whereby we seek to infer the outcome of an intervention from observing the system. The goal of this thesis to connect and unify these key approaches. I introduce causal bandit problems: a synthesis that combines causal graphical models, which were developed for observational causal inference, with multi-armed bandit problems, which are a subset of reinforcement learning problems that are simple enough to admit formal analysis. I show that knowledge of the causal structure allows us to transfer information learned about the outcome of one action to predict the outcome of an alternate action, yielding a novel form of structure between bandit arms that cannot be exploited by existing algorithms. I propose an algorithm for causal bandit problems and prove bounds on the simple regret demonstrating it is close to mini-max optimal and better than algorithms that do not use the additional causal information

    Enterprise search and discovery capability: the factors and generative mechanisms for user satisfaction.

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    Many organizations are re-creating the 'Google-like' experience behind their firewall to exploit their information. However, surveys show dissatisfaction with enterprise search is commonplace. No prior study has investigated unsolicited user feedback from an enterprise search user interface to understand the underlying reasons for dissatisfaction. A mixed methods longitudinal study was undertaken analysing feedback from over 1,000 users and interviewing search service staff in a multinational corporation. Results show that 62% of dissatisfaction events were due to human (information & search literacy) rather than technology factors. Cognitive biases and the 'Google Habitus' influence expectations and information behaviour, and are postulated as deep underlying generative mechanisms. The current literature focuses on 'structure' (technology and information quality) as the reason for enterprise search satisfaction, agency (search literacy) appears downplayed. Organizations which emphasise 'systems thinking' and bimodal approaches towards search strategy and information behaviour may improve capabilities

    Some models are useful, but how do we know which ones? Towards a unified Bayesian model taxonomy

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    Probabilistic (Bayesian) modeling has experienced a surge of applications in almost all quantitative sciences and industrial areas. This development is driven by a combination of several factors, including better probabilistic estimation algorithms, flexible software, increased computing power, and a growing awareness of the benefits of probabilistic learning. However, a principled Bayesian model building workflow is far from complete and many challenges remain. To aid future research and applications of a principled Bayesian workflow, we ask and provide answers for what we perceive as two fundamental questions of Bayesian modeling, namely (a) "What actually is a Bayesian model?" and (b) "What makes a good Bayesian model?". As an answer to the first question, we propose the PAD model taxonomy that defines four basic kinds of Bayesian models, each representing some combination of the assumed joint distribution of all (known or unknown) variables (P), a posterior approximator (A), and training data (D). As an answer to the second question, we propose ten utility dimensions according to which we can evaluate Bayesian models holistically, namely, (1) causal consistency, (2) parameter recoverability, (3) predictive performance, (4) fairness, (5) structural faithfulness, (6) parsimony, (7) interpretability, (8) convergence, (9) estimation speed, and (10) robustness. Further, we propose two example utility decision trees that describe hierarchies and trade-offs between utilities depending on the inferential goals that drive model building and testing

    Re-examining and re-conceptualising enterprise search and discovery capability: towards a model for the factors and generative mechanisms for search task outcomes.

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    Many organizations are trying to re-create the Google experience, to find and exploit their own corporate information. However, there is evidence that finding information in the workplace using search engine technology has remained difficult, with socio-technical elements largely neglected in the literature. Explication of the factors and generative mechanisms (ultimate causes) to effective search task outcomes (user satisfaction, search task performance and serendipitous encountering) may provide a first step in making improvements. A transdisciplinary (holistic) lens was applied to Enterprise Search and Discovery capability, combining critical realism and activity theory with complexity theories to one of the worlds largest corporations. Data collection included an in-situ exploratory search experiment with 26 participants, focus groups with 53 participants and interviews with 87 business professionals. Thousands of user feedback comments and search transactions were analysed. Transferability of findings was assessed through interviews with eight industry informants and ten organizations from a range of industries. A wide range of informational needs were identified for search filters, including a need to be intrigued. Search term word co-occurrence algorithms facilitated serendipity to a greater extent than existing methods deployed in the organization surveyed. No association was found between user satisfaction (or self assessed search expertise) with search task performance and overall performance was poor, although most participants had been satisfied with their performance. Eighteen factors were identified that influence search task outcomes ranging from user and task factors, informational and technological artefacts, through to a wide range of organizational norms. Modality Theory (Cybersearch culture, Simplicity and Loss Aversion bias) was developed to explain the study observations. This proposes that at all organizational levels there are tendencies for reductionist (unimodal) mind-sets towards search capability leading to fixes that fail. The factors and mechanisms were identified in other industry organizations suggesting some theory generalizability. This is the first socio-technical analysis of Enterprise Search and Discovery capability. The findings challenge existing orthodoxy, such as the criticality of search literacy (agency) which has been neglected in the practitioner literature in favour of structure. The resulting multifactorial causal model and strategic framework for improvement present opportunities to update existing academic models in the IR, LIS and IS literature, such as the DeLone and McLean model for information system success. There are encouraging signs that Modality Theory may enable a reconfiguration of organizational mind-sets that could transform search task outcomes and ultimately business performance

    Uncertainty in Artificial Intelligence: Proceedings of the Thirty-Fourth Conference

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