10,434 research outputs found
Service discovery at home
Service discovery is a fairly new field that kicked off since the advent of ubiquitous computing and has been found essential in the making of intelligent networks by implementing automated discovery and remote control between devices. This paper provides an overview and comparison of several prominent service discovery mechanisms currently available. It also introduces the at home anywhere service discovery protocol (SDP@HA) design which improves on the current state of the art by accommodating resource lean devices, implementing a dynamic leader election for a central cataloguing device and embedding robustness to the service discovery architecture as an important criterion
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Detailed examination of a packet collision model for Bluetooth Low Energy advertising mode
The aim of this paper is to investigate the amount of energy that is required to successfully transmit information inside the Bluetooth Low Energy (BLE) advertising packets. There are applications that require more than one BLE node to simultaneously transmit data. The BLE protocol utilizes a specific communication method termed advertising mode to perform unidirectional broadcasts of data from the advertising devices. However, with an increased number of BLE devices advertising simultaneously, there will be inevitable packet collisions from the advertising devices. This results in a waste of energy, specifically in low-power applications where lower consumption is desirable to minimize the need for battery replacements. This paper examines a packet collision model for the BLE advertising mode with the results validated using experimental data. Our analysis shows that when the throughput of the BLE network starts to fall due to an increase in the number of packet collisions, the energy consumption of the BLE nodes increase exponentially with respect to the number of nodes
A BLE-based multi-gateway network infrastructure with handover support for mobile BLE peripherals
Bluetooth Low Energy (BLE) is a popular technology within the Internet of Things. It allows low-power, star networks to be set up between a BLE gateway and multiple, power-constrained BLE devices. However, these networks tend to be static, not supporting BLE devices that can freely move around in an environment of multiple interconnected BLE gateways and perform handovers whenever necessary. This work proposes two alternative network architectures for mobile BLE peripherals. One leverages on IPv6 over BLE, whereas the other combines default BLE mechanisms with an additional custom controller. On top, we study in detail the handover mechanism that must be present in both architectures and compare the performance of both a passive and active handover approach. The passive handover approach can be set up without any extra implementation, but an active handover approach offers more proactive handover decisions and can provide a much lower handover latency. All proposed solutions have been implemented and validated on real hardware, showing the feasibility of having future infrastructures with support for mobile BLE devices
A Taxonomy of Self-configuring Service Discovery Systems
We analyze the fundamental concepts and issues in service
discovery. This analysis places service discovery in the context of distributed
systems by describing service discovery as a third generation
naming system. We also describe the essential architectures and the
functionalities in service discovery. We then proceed to show how service
discovery fits into a system, by characterizing operational aspects.
Subsequently, we describe how existing state of the art performs service
discovery, in relation to the operational aspects and functionalities, and
identify areas for improvement
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