12,242 research outputs found
Mobile Communications Industry Scenarios and Strategic Implications for Network Equipment Vendors
Mobile infrastructure markets have changed dramatically during the past years. The industry is experiencing a shift from traditional large-scale, hardware-driven system roll-outs to software and services -driven business models. Also, the telecommunications and internet worlds are colliding in both mobile infrastructure and services domains requiring established network equipment vendors and mobile operators to transform and adapt to the new business environment. This paper utilizes Schoemaker's scenario planning process to reveal critical uncertain elements shaping the future of the industry. Four possible scenarios representing different value systems between industry's key stakeholders are created. After this, five strategic options with differing risk and cost factors for established network equipment vendors are discussed in order to aid firm's strategic planning process. --
SDN/NFV-enabled satellite communications networks: opportunities, scenarios and challenges
In the context of next generation 5G networks, the satellite industry is clearly committed to revisit and revamp the role of satellite communications. As major drivers in the evolution of (terrestrial) fixed and mobile networks, Software Defined Networking (SDN) and Network Function Virtualisation (NFV) technologies are also being positioned as central technology enablers towards improved and more flexible integration of satellite and terrestrial segments, providing satellite network further service innovation and business agility by advanced network resources management techniques. Through the analysis of scenarios and use cases, this paper provides a description of the benefits that SDN/NFV technologies can bring into satellite communications towards 5G. Three scenarios are presented and analysed to delineate different potential improvement areas pursued through the introduction of SDN/NFV technologies in the satellite ground segment domain. Within each scenario, a number of use cases are developed to gain further insight into specific capabilities and to identify the technical challenges stemming from them.Peer ReviewedPostprint (author's final draft
Challenges for the comprehensive management of cloud services in a PaaS framework
The 4CaaSt project aims at developing a PaaS framework that enables flexible definition, marketing, deployment and management of Cloud-based services and applications. The major innovations proposed by 4CaaSt are the blueprint and its lifecycle management, a one stop shop for Cloud services and a PaaS level resource management featuring elasticity. 4CaaSt also provides a portfolio of ready to use Cloud native services and Cloud-aware immigrant technologies
Business Case and Technology Analysis for 5G Low Latency Applications
A large number of new consumer and industrial applications are likely to
change the classic operator's business models and provide a wide range of new
markets to enter. This article analyses the most relevant 5G use cases that
require ultra-low latency, from both technical and business perspectives. Low
latency services pose challenging requirements to the network, and to fulfill
them operators need to invest in costly changes in their network. In this
sense, it is not clear whether such investments are going to be amortized with
these new business models. In light of this, specific applications and
requirements are described and the potential market benefits for operators are
analysed. Conclusions show that operators have clear opportunities to add value
and position themselves strongly with the increasing number of services to be
provided by 5G.Comment: 18 pages, 5 figure
Analysis of Radio Spectrum Market Evolution Possibilities
A tremendous growth in wireless traffic volumes and a shortage of feasible radio spectrum has led to a situation where the old and rigid spectrum regime is not a viable option for spectrum management and a shift towards a more market driven approach has begun. Great uncertainty still exists over how such a radio spectrum market will come about and what kind of shape it would take. This paper studies some long term macro level evolution possibilities for how this radio spectrum market could emerge and what would be the corresponding value chain configurations. The scenario planning and system dynamics methods are utilized to build four alternative future spectrum market scenarios.Spectrum Markets, Spectrum Policy, Flexible Spectrum Usage, Cognitive Radio, Value Networks, Scenario Planning, System Dynamics.
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Fog Computing: A Taxonomy, Survey and Future Directions
In recent years, the number of Internet of Things (IoT) devices/sensors has
increased to a great extent. To support the computational demand of real-time
latency-sensitive applications of largely geo-distributed IoT devices/sensors,
a new computing paradigm named "Fog computing" has been introduced. Generally,
Fog computing resides closer to the IoT devices/sensors and extends the
Cloud-based computing, storage and networking facilities. In this chapter, we
comprehensively analyse the challenges in Fogs acting as an intermediate layer
between IoT devices/ sensors and Cloud datacentres and review the current
developments in this field. We present a taxonomy of Fog computing according to
the identified challenges and its key features.We also map the existing works
to the taxonomy in order to identify current research gaps in the area of Fog
computing. Moreover, based on the observations, we propose future directions
for research
On the Economics of Cloud Markets
Cloud computing is a paradigm that has the potential to transform and
revolutionalize the next generation IT industry by making software available to
end-users as a service. A cloud, also commonly known as a cloud network,
typically comprises of hardware (network of servers) and a collection of
softwares that is made available to end-users in a pay-as-you-go manner.
Multiple public cloud providers (ex., Amazon) co-existing in a cloud computing
market provide similar services (software as a service) to its clients, both in
terms of the nature of an application, as well as in quality of service (QoS)
provision. The decision of whether a cloud hosts (or finds it profitable to
host) a service in the long-term would depend jointly on the price it sets, the
QoS guarantees it provides to its customers, and the satisfaction of the
advertised guarantees. In this paper, we devise and analyze three
inter-organizational economic models relevant to cloud networks. We formulate
our problems as non co-operative price and QoS games between multiple cloud
providers existing in a cloud market. We prove that a unique pure strategy Nash
equilibrium (NE) exists in two of the three models. Our analysis paves the path
for each cloud provider to 1) know what prices and QoS level to set for
end-users of a given service type, such that the provider could exist in the
cloud market, and 2) practically and dynamically provision appropriate capacity
for satisfying advertised QoS guarantees.Comment: 7 pages, 2 figure
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