92,998 research outputs found

    An Efficient Approach for Generalized Load Balancing in Multipath Packet Switched Networks

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    This paper is a quantitative analysis on packet switched network with a view to generalize load balancing and determination of appropriate routing algorithm in multipath environment. Several routing algorithms have been introduced for routing of packets from source to destination. Some of them route packets accurately with increased workload and some of them drastically cut down the workload. A few of them can find out a minimum workload deviation for both UDP and TCP packets. We simulated these approaches in a well defined simulator, analyzed and evaluated their performance. After expanding our analysis with varying weights and number of paths we found that the recently proposed routing algorithm Mixed Weighted Fair Routing (MWFR) outperforms the existing routing algorithms by reducing the routing and network overhead and saving the scarce bandwidth as well as CPU consumption for packet switching networks.Comment: 12 Pages, IJCNC Journal 201

    Status and Future Perspectives for Lattice Gauge Theory Calculations to the Exascale and Beyond

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    In this and a set of companion whitepapers, the USQCD Collaboration lays out a program of science and computing for lattice gauge theory. These whitepapers describe how calculation using lattice QCD (and other gauge theories) can aid the interpretation of ongoing and upcoming experiments in particle and nuclear physics, as well as inspire new ones.Comment: 44 pages. 1 of USQCD whitepapers

    Noisy Gradient Descent Bit-Flip Decoding for LDPC Codes

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    A modified Gradient Descent Bit Flipping (GDBF) algorithm is proposed for decoding Low Density Parity Check (LDPC) codes on the binary-input additive white Gaussian noise channel. The new algorithm, called Noisy GDBF (NGDBF), introduces a random perturbation into each symbol metric at each iteration. The noise perturbation allows the algorithm to escape from undesirable local maxima, resulting in improved performance. A combination of heuristic improvements to the algorithm are proposed and evaluated. When the proposed heuristics are applied, NGDBF performs better than any previously reported GDBF variant, and comes within 0.5 dB of the belief propagation algorithm for several tested codes. Unlike other previous GDBF algorithms that provide an escape from local maxima, the proposed algorithm uses only local, fully parallelizable operations and does not require computing a global objective function or a sort over symbol metrics, making it highly efficient in comparison. The proposed NGDBF algorithm requires channel state information which must be obtained from a signal to noise ratio (SNR) estimator. Architectural details are presented for implementing the NGDBF algorithm. Complexity analysis and optimizations are also discussed.Comment: 16 pages, 22 figures, 2 table

    ACE 16k based stand-alone system for real-time pre-processing tasks

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    This paper describes the design of a programmable stand-alone system for real time vision pre-processing tasks. The system's architecture has been implemented and tested using an ACE16k chip and a Xilinx xc4028xl FPGA. The ACE16k chip consists basically of an array of 128×128 identical mixed-signal processing units, locally interacting, which operate in accordance with single instruction multiple data (SIMD) computing architectures and has been designed for high speed image pre-processing tasks requiring moderate accuracy levels (7 bits). The input images are acquired using the optical input capabilities of the ACE16k chip, and after being processed according to a programmed algorithm, the images are represented at real time on a TFT screen. The system is designed to store and run different algorithms and to allow changes and improvements. Its main board includes a digital core, implemented on a Xilinx 4028 Series FPGA, which comprises a custom programmable Control Unit, a digital monochrome PAL video generator and an image memory selector. Video SRAM chips are included to store and access images processed by the ACE16k. Two daughter boards hold the program SRAM and a video DAC-mixer card is used to generate composite analog video signal.European Commission IST2001 – 38097Ministerio de Ciencia y Tecnología TIC2003 – 09817- C02 – 01Office of Naval Research (USA) N00014021088
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