11,116 research outputs found

    Design and analysis of a beacon-less routing protocol for large volume content dissemination in vehicular ad hoc networks

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    Largevolumecontentdisseminationispursuedbythegrowingnumberofhighquality applications for Vehicular Ad hoc NETworks(VANETs), e.g., the live road surveillance service and the video-based overtaking assistant service. For the highly dynamical vehicular network topology, beacon-less routing protocols have been proven to be efficient in achieving a balance between the system performance and the control overhead. However, to the authors’ best knowledge, the routing design for large volume content has not been well considered in the previous work, which will introduce new challenges, e.g., the enhanced connectivity requirement for a radio link. In this paper, a link Lifetime-aware Beacon-less Routing Protocol (LBRP) is designed for large volume content delivery in VANETs. Each vehicle makes the forwarding decision based on the message header information and its current state, including the speed and position information. A semi-Markov process analytical model is proposed to evaluate the expected delay in constructing one routing path for LBRP. Simulations show that the proposed LBRP scheme outperforms the traditional dissemination protocols in providing a low end-to-end delay. The analytical model is shown to exhibit a good match on the delay estimation with Monte Carlo simulations, as well

    A Simple and Robust Dissemination Protocol for VANETs

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    Several promising applications for Vehicular Ad-hoc Networks (VANETs) exist. For most of these applications, the communication among vehicles is envisioned to be based on the broadcasting of messages. This is due to the inherent highly mobile environment and importance of these messages to vehicles nearby. To deal with broadcast communication, dissemination protocols must be defined in such a way as to (i) prevent the so-called broadcast storm problem in dense networks and (ii) deal with disconnected networks in sparse topologies. In this paper, we present a Simple and Robust Dissemination (SRD) protocol that deals with these requirements in both sparse and dense networks. Its novelty lies in its simplicity and robustness. Simplicity is achieved by considering only two states (cluster tail and non- tail) for a vehicle. Robustness is achieved by assigning message delivery responsibility to multiple vehicles in sparse networks. Our simulation results show that SRD achieves high delivery ratio and low end-to-end delay under diverse traffic conditions

    Hybrid-Vehfog: A Robust Approach for Reliable Dissemination of Critical Messages in Connected Vehicles

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    Vehicular Ad-hoc Networks (VANET) enable efficient communication between vehicles with the aim of improving road safety. However, the growing number of vehicles in dense regions and obstacle shadowing regions like Manhattan and other downtown areas leads to frequent disconnection problems resulting in disrupted radio wave propagation between vehicles. To address this issue and to transmit critical messages between vehicles and drones deployed from service vehicles to overcome road incidents and obstacles, we proposed a hybrid technique based on fog computing called Hybrid-Vehfog to disseminate messages in obstacle shadowing regions, and multi-hop technique to disseminate messages in non-obstacle shadowing regions. Our proposed algorithm dynamically adapts to changes in an environment and benefits in efficiency with robust drone deployment capability as needed. Performance of Hybrid-Vehfog is carried out in Network Simulator (NS-2) and Simulation of Urban Mobility (SUMO) simulators. The results showed that Hybrid-Vehfog outperformed Cloud-assisted Message Downlink Dissemination Scheme (CMDS), Cross-Layer Broadcast Protocol (CLBP), PEer-to-Peer protocol for Allocated REsource (PrEPARE), Fog-Named Data Networking (NDN) with mobility, and flooding schemes at all vehicle densities and simulation times

    Performance Analysis of Message Dissemination Techniques in VANET using Fog Computing

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    Vehicular Ad-hoc Networks (VANET) is a derived subclass of Mobile Ad-hoc Networks (MANET) with vehicles as mobile nodes. VANET facilitate vehicles to share safety and non-safety information through messages. Safety information includes road accidents, natural hazards, roadblocks, etc. Non-safety information includes tolling information, traveler information, etc. The main goal behind sharing this information is to enhance road safety and reduce road accidents by alerting the driver about the unexpected hazards. However, routing of messages in VANET is challenging due to packet delays arising from high mobility of vehicles, frequently changing topology and high density of vehicles, leading to frequent route breakages and packet losses. This report summarizes the performance analysis of safety and non-safety message dissemination techniques in VANET based on the fog computing technique. Three main metrics to improve the performance of message dissemination are: 1) delay, 2) probability of message delivery, and 3) throughput. Analysis of such metrics plays an important role to improve the performance of existing message dissemination techniques. Simulations are usually conducted based on the metrics using ns-2 and Java discrete event simulator. The above three performance metrics and results published in literature help one to understand and increase the performance of various message dissemination techniques in a VANET environment.Ye

    Hybrid-Vehcloud: An Obstacle Shadowing Approach for VANETs in Urban Environment

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    Routing of messages in Vehicular Ad-hoc Networks (VANETs) is challenging due to obstacle shadowing regions with high vehicle densities, which leads to frequent disconnection problems and blocks radio wave propagation between vehicles. Previous researchers used multi-hop, vehicular cloud or roadside infrastructures to solve the routing issue among the vehicles, but they suffer from significant packet delays and frequent packet losses arising from obstacle shadowing. We proposed a vehicular cloud based hybrid technique called Hybrid-Vehcloud to disseminate messages in obstacle shadowing regions, and multi-hop technique to disseminate messages in non-obstacle shadowing regions. The novelty of our approach lies in the fact that our proposed technique dynamically adapts between obstacle shadowing and non-obstacle shadowing regions. Simulation based performance analysis of Hybrid-Vehcloud showed improved performance over Cloud-assisted Message Downlink Dissemination Scheme (CMDS), Cross-Layer Broadcast Protocol (CLBP) and Cloud-VANET schemes at high vehicle densities

    Routing in a many-to-one communication scenario in a realistic VDTN

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    In this paper, we evaluate and compare the performance of different routing protocols in a many-to-one communication within a Vehicular Delay Tolerant Network (VDTN). Seven groups with three stationary sensor nodes sense the temperature, humidity and wind speed and send these data to a stationary destination node that collect them for statistical and data analysis purposes. Vehicles moving in Tirana city roads in Albania during the opportunistic contacts will exchange the sensed data to destination node. The simulations are conducted with the Opportunistic Network Environment (ONE) simulator. For the simulations we considered two different scenarios where the distance of the source nodes from the destination is short and long. For both scenarios the effect of node density, ttl and node movement model is evaluated. The performance is analyzed using delivery probability, overhead ratio, average latency, average number of hops and average buffer time metrics. The simulation results show that the increase of node density increases the delivery probability for all protocols and both scenarios, and better results are achieved when shortest-path map-based movement model is used. The increase of ttl slightly affects the performance of all protocols. By increasing the distance between source nodes and destination node, delivery probability is decreased almost 10% for all protocols, the overhead for sprayandwait protocol does not change, but for other protocols is slightly increased and the average number of hops and average latency is increased.Peer ReviewedPostprint (author's final draft
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