225 research outputs found

    Fast Sensing and Adaptive Actuation for Robust Legged Locomotion

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    Robust legged locomotion in complex terrain demands fast perturbation detection and reaction. In animals, due to the neural transmission delays, the high-level control loop involving the brain is absent from mitigating the initial disturbance. Instead, the low-level compliant behavior embedded in mechanics and the mid-level controllers in the spinal cord are believed to provide quick response during fast locomotion. Still, it remains unclear how these low- and mid-level components facilitate robust locomotion. This thesis aims to identify and characterize the underlining elements responsible for fast sensing and actuation. To test individual elements and their interplay, several robotic systems were implemented. The implementations include active and passive mechanisms as a combination of elasticities and dampers in multi-segment robot legs, central pattern generators inspired by intraspinal controllers, and a synthetic robotic version of an intraspinal sensor. The first contribution establishes the notion of effective damping. Effective damping is defined as the total energy dissipation during one step, which allows quantifying how much ground perturbation is mitigated. Using this framework, the optimal damper is identified as viscous and tunable. This study paves the way for integrating effective dampers to legged designs for robust locomotion. The second contribution introduces a novel series elastic actuation system. The proposed system tackles the issue of power transmission over multiple joints, while featuring intrinsic series elasticity. The design is tested on a hopper with two more elastic elements, demonstrating energy recuperation and enhanced dynamic performance. The third contribution proposes a novel tunable damper and reveals its influence on legged hopping. A bio-inspired slack tendon mechanism is implemented in parallel with a spring. The tunable damping is rigorously quantified on a central-pattern-generator-driven hopping robot, which reveals the trade-off between locomotion robustness and efficiency. The last contribution explores the intraspinal sensing hypothesis of birds. We speculate that the observed intraspinal structure functions as an accelerometer. This accelerometer could provide fast state feedback directly to the adjacent central pattern generator circuits, contributing to birds’ running robustness. A biophysical simulation framework is established, which provides new perspectives on the sensing mechanics of the system, including the influence of morphologies and material properties. Giving an overview of the hierarchical control architecture, this thesis investigates the fast sensing and actuation mechanisms in several control layers, including the low-level mechanical response and the mid-level intraspinal controllers. The contributions of this work provide new insight into animal loco-motion robustness and lays the foundation for future legged robot design

    Concurrent design and motion planning in robotics using differentiable optimal control

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    Robot design optimization (what the robot is) and motion planning (how the robot moves) are two problems that are connected. Robots are limited by their design in terms of what motions they can execute – for instance a robot with a heavy base has less payload capacity compared to the same robot with a lighter base. On the other hand, the motions that the robot executes guide which design is best for the task. Concurrent design (co-design) is the process of performing robot design and motion planning together. Although traditionally co-design has been viewed as an offline process that can take hours or days, we view interactive co-design tools as the next step as they enable quick prototyping and evaluation of designs across different tasks and environments. In this thesis we adopt a gradient-based approach to co-design. Our baseline approach embeds the motion planning into bi-level optimization and uses gradient information via finite differences from the lower motion planning level to optimize the design in the upper level. Our approach uses the full rigid-body dynamics of the robot and allows for arbitrary upper-level design constraints, which is key for finding physically realizable designs. Our approach is also between 1.8 and 8.4 times faster on a quadruped trotting and jumping co-design task as compared to the popular genetic algorithm covariance matrix adaptation evolutionary strategy (CMA-ES). We further demonstrate the speed of our approach by building an interactive co-design tool that allows for optimization over uneven terrain with varying height. Furthermore, we propose an algorithm to analytically take the derivative of nonlinear optimal control problems via differential dynamic programming (DDP). Analytical derivatives are a step towards addressing the scalability and accuracy issues of finite differences. We further compared with a simultaneous approach for co-design that optimizes both motion and design in one nonlinear program. On a co-design task for the Kinova robotic arm we observed a 54-times improvement in computational speed. We additionally carry out hardware validation experiments on the quadruped robot Solo. We designed longer lower legs for the robot, which minimize the peak torque used during trotting. Although we always observed an improvement in peak torque, it was less than in simulation (7.609% versus 28.271%). We discuss some of the sim-toreal issues including the structural stability of joints and slipping of feet that need to be considered and how they can be addressed using our framework. In the second part of this thesis we propose solutions to some open problems in motion planning. Firstly, in our co-design approach we assumed fixed contact locations and timings. Ideally we would like the motion planner to choose the contacts instead. We solve a related, but simpler problem, which is the control of satellite thrusters, which are similar to robot feet but do not have the constraint of having to be in contact with the ground to exert force on the robot. We introduce a sparse, L1 cost on control inputs (thrusters) and implement optimization via DDP-style solvers. We use full rigid-body dynamics and achieve bang-bang control via optimization, which is a difficult problem due to the discrete switching nature of the thrusters. Lastly, we present a method for planning and control of a hybrid, wheel-legged robot. This is a difficult problem, as the robot needs to always actively balance on the wheel even when not driving or jumping forward. We propose the variablelength wheeled inverted pendulum (VL-WIP) template model that captures only the necessary dynamic interactions between wheels and base. We embedded this into a model-predictive controller (MPC) and demonstrated highly dynamic behaviors, including swinging-up and jumping over a gap. Both of these motion planning problems expand the ability of our motion planning tools to new domains, which is an integral part also of the co-design algorithms, as co-design aims to optimize both design, and motion, together

    Actor & Avatar: A Scientific and Artistic Catalog

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    What kind of relationship do we have with artificial beings (avatars, puppets, robots, etc.)? What does it mean to mirror ourselves in them, to perform them or to play trial identity games with them? Actor & Avatar addresses these questions from artistic and scholarly angles. Contributions on the making of "technical others" and philosophical reflections on artificial alterity are flanked by neuroscientific studies on different ways of perceiving living persons and artificial counterparts. The contributors have achieved a successful artistic-scientific collaboration with extensive visual material

    Locomotion system for ground mobile robots in uneven and unstructured environments

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    One of the technology domains with the greatest growth rates nowadays is service robots. The extensive use of ground mobile robots in environments that are unstructured or structured for humans is a promising challenge for the coming years, even though Automated Guided Vehicles (AGV) moving on flat and compact grounds are already commercially available and widely utilized to move components and products inside indoor industrial buildings. Agriculture, planetary exploration, military operations, demining, intervention in case of terrorist attacks, surveillance, and reconnaissance in hazardous conditions are important application domains. Due to the fact that it integrates the disciplines of locomotion, vision, cognition, and navigation, the design of a ground mobile robot is extremely interdisciplinary. In terms of mechanics, ground mobile robots, with the exception of those designed for particular surroundings and surfaces (such as slithering or sticky robots), can move on wheels (W), legs (L), tracks (T), or hybrids of these concepts (LW, LT, WT, LWT). In terms of maximum speed, obstacle crossing ability, step/stair climbing ability, slope climbing ability, walking capability on soft terrain, walking capability on uneven terrain, energy efficiency, mechanical complexity, control complexity, and technology readiness, a systematic comparison of these locomotion systems is provided in [1]. Based on the above-mentioned classification, in this thesis, we first introduce a small-scale hybrid locomotion robot for surveillance and inspection, WheTLHLoc, with two tracks, two revolving legs, two active wheels, and two passive omni wheels. The robot can move in several different ways, including using wheels on the flat, compact ground,[1] tracks on soft, yielding terrain, and a combination of tracks, legs, and wheels to navigate obstacles. In particular, static stability and non-slipping characteristics are considered while analyzing the process of climbing steps and stairs. The experimental test on the first prototype has proven the planned climbing maneuver’s efficacy and the WheTLHLoc robot's operational flexibility. Later we present another development of WheTLHLoc and introduce WheTLHLoc 2.0 with newly designed legs, enabling the robot to deal with bigger obstacles. Subsequently, a single-track bio-inspired ground mobile robot's conceptual and embodiment designs are presented. This robot is called SnakeTrack. It is designed for surveillance and inspection activities in unstructured environments with constrained areas. The vertebral column has two end modules and a variable number of vertebrae linked by compliant joints, and the surrounding track is its essential component. Four motors drive the robot: two control the track motion and two regulate the lateral flexion of the vertebral column for steering. The compliant joints enable limited passive torsion and retroflection of the vertebral column, which the robot can use to adapt to uneven terrain and increase traction. Eventually, the new version of SnakeTrack, called 'Porcospino', is introduced with the aim of allowing the robot to move in a wider variety of terrains. The novelty of this thesis lies in the development and presentation of three novel designs of small-scale mobile robots for surveillance and inspection in unstructured environments, and they employ hybrid locomotion systems that allow them to traverse a variety of terrains, including soft, yielding terrain and high obstacles. This thesis contributes to the field of mobile robotics by introducing new design concepts for hybrid locomotion systems that enable robots to navigate challenging environments. The robots presented in this thesis employ modular designs that allow their lengths to be adapted to suit specific tasks, and they are capable of restoring their correct position after falling over, making them highly adaptable and versatile. Furthermore, this thesis presents a detailed analysis of the robots' capabilities, including their step-climbing and motion planning abilities. In this thesis we also discuss possible refinements for the robots' designs to improve their performance and reliability. Overall, this thesis's contributions lie in the design and development of innovative mobile robots that address the challenges of surveillance and inspection in unstructured environments, and the analysis and evaluation of these robots' capabilities. The research presented in this thesis provides a foundation for further work in this field, and it may be of interest to researchers and practitioners in the areas of robotics, automation, and inspection. As a general note, the first robot, WheTLHLoc, is a hybrid locomotion robot capable of combining tracked locomotion on soft terrains, wheeled locomotion on flat and compact grounds, and high obstacle crossing capability. The second robot, SnakeTrack, is a small-size mono-track robot with a modular structure composed of a vertebral column and a single peripherical track revolving around it. The third robot, Porcospino, is an evolution of SnakeTrack and includes flexible spines on the track modules for improved traction on uneven but firm terrains, and refinements of the shape of the track guidance system. This thesis provides detailed descriptions of the design and prototyping of these robots and presents analytical and experimental results to verify their capabilities

    Modeling, analysis and control of robot-object nonsmooth underactuated Lagrangian systems: A tutorial overview and perspectives

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    International audienceSo-called robot-object Lagrangian systems consist of a class of nonsmooth underactuated complementarity Lagrangian systems, with a specific structure: an "object" and a "robot". Only the robot is actuated. The object dynamics can thus be controlled only through the action of the contact Lagrange multipliers, which represent the interaction forces between the robot and the object. Juggling, walking, running, hopping machines, robotic systems that manipulate objects, tapping, pushing systems, kinematic chains with joint clearance, crawling, climbing robots, some cable-driven manipulators, and some circuits with set-valued nonsmooth components, belong this class. This article aims at presenting their main features, then many application examples which belong to the robot-object class, then reviewing the main tools and control strategies which have been proposed in the Automatic Control and in the Robotics literature. Some comments and open issues conclude the article

    Controller design of a robotic orthosis using sinusoidal-input describing function model

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    Stroke is one of top leading causes of death in the world and it happens to more than 15 million people yearly. According to the National Stroke Association of Malaysia (NASAM), stroke is the third leading cause of death in Malaysia with around 40,000 cases reported annually. Forty percent of stroke survivors suffer from movement impairments after stroke. My grandfather was one of the victims and he was unable to attend any rehabilitation sessions due to several reasons. Hence, he lost the golden time to regain his movement and freedom. There are a lot of similar cases that happen daily in Malaysia. Besides, as the number of stroke patients increases yearly, the need for physiotherapists or rehabilitation machines equally increases. Hence, a low-cost clinical rehabilitation device is essential to provide assistance for an effective rehabilitation program and substitute the conventional method, as well as to reduce the burden of physiotherapists. In future, the proposed rehabilitation device would benefit not only stroke patients, but any patients who lost their normal walking ability including post-accident patients or those who suffer from spinal cord injury. The rehabilitation device aims to provide training assistance to patients not only in rehabilitation centres but also at home for daily training. The robotic orthosis is planned to be configured based on moving joint angles of human lower extremities. In the first stage of this research, angle-time characteristics for knee and hip swinging motion are utilised as a sagittal motion reference for the rehabilitation devices. The aim of following a proper gait cycle during rehabilitation training is to train patients to perform standing and swinging phases at proper timing and simultaneously provide the correct position reference to the patient during rehabilitation training. This can prevent patients from walking abnormally with an asymmetric gait cycle along or after the rehabilitation program. Besides, various limitations and the bulky structure of other rehabilitation devices lead to the design of the two-link lower limb rehabilitation device. This project aims to develop an assistive robotic rehabilitation device that generates a human gait trajectory for hemiplegic stroke patient gait rehabilitation in future. The shortcomings of other control applications due to environmental conditions and disturbances lead to the implementation of the describing function approach in the development of the devices. A sinusoidal-input describing function (SIDF) approach was implemented to linearize the nonlinear robotic orthosis with linear transfer function. The reason for utilising the SIDF approach is due to the nonlinear actual plant model with the present of load torque disturbances, discontinuous nonlinearities such as saturation and backlash, and also multivariable in the system. The nonlinear properties of the plant were proven in the preliminary stage of the research. A conventional controller, PID control combined with position and trajectory inputs were also applied to the system in the early stage of research. However, the experimental results were not satisfying. Finally, the SIDF approach was chosen to linearize the nonlinear system. Hence, generating a controller is much easier with a linear model of the nonlinear system. A SIDF approach was implemented to generate a controller for the multivariable, nonlinear closed loop system. Firstly, the SIDF approach enables the determination of the linear function of the nonlinear model known as the SIDF model. By utilising the linear model to mimic the behaviour of the nonlinear rehabilitation system, the controller for the nonlinear plant was able to be generated. In this research a controller based on linear control theory technique was used. The MATLAB library was used to design the lead-lag controller for the rehabilitation device. Various simulations such as step responses, tracking and decoupling of both links were performed on the generated controller with the nonlinear model to study the capability of the controller. Besides that, real life experiment testing was carried out to validate the feasibility of the controller designed via the SIDF approach. Simulation and experimental results were obtained, compared, and discussed. The highly accurate responses gained from experimental setup showed the robustness of the controller generated via SIDF approach. The implementation of the SIDF approach in a rehabilitation device (vertical two-link manipulator) is a first and hence, fulfils a novelty requirement for this research

    Producing Humans: An Anthropology of Social and Cognitive Robots

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    In this thesis, I ask how the human is produced in robotics research, focussing specifically on the work that is done to create humanoid robots that exhibit social and intelligent behaviour. Robots, like other technologies, are often presented as the result of the systematic application of progressive scientific knowledge over time, and thus emerging as inevitable, ahistorical, and a-territorial entities. However, as we shall see, the robot’s existence as a recognisable whole, as well as the various ways in which researchers attempt to shape, animate and imbue it ‘human-like’ qualities, is in fact the result of specific events, in specific geographical and cultural locations. Through an ethnographic investigation of the sites in which robotics research takes place, I describe and analyse how, in robotics research, robotics researchers are reflecting, reproducing, producing, and sometimes challenging, core assumptions about what it means to be human. The dissertation draws on three and a half years of ethnographic research across a number of robotics research laboratories and field sites in Ireland, the United Kingdom, and the United States between April 2016 and December 2019. It also includes an investigation of the sites where robotics knowledge is disseminated and evaluated, such as conferences and field test sites. Through a combination of participant and non-participant observation, interviews, and textual analysis, I explore how the robot reveals assumptions about the human, revealing both individual, localised engineering cultures, as well as wider Euro-American imaginaries. In this dissertation, I build on existing ethnographies of laboratory work and technological production, which investigate scientific laboratories as cultural sites. I also contribute to contemporary debates in anthropology and posthumanist theory, which question the foundational assumptions of humanism. While contemporary scholarship has attempted to move beyond the nature/culture binary by articulating a multitude of reconfigurations and boundary negotiations, I argue that this is done by neglecting the body. In order to address this gap, I bring together two complementary conceptual devices. First, I employ the embodiment philosophy of Maurice Merleau-Ponty (2012; 1968) particularly his emphasis on the body as a site of knowing the world. Second, I use the core anthropological concept of the ‘fetish’ as elaborated by William Pietz (1985). By interrogating the robot as ‘fetish’, I elaborate how the robot is simultaneously a territorialised, historicised, personalised, and reified object. This facilitates an exploration of the disparate, and often contradictory nature, of the relations between people and objects. In my thesis, I find many boundary reconfigurations and dissolutions between the human and the robot. However, deviating from the relational ontology dominant in the anthropology of technology, I discover an enduring asymmetry between the human and the robot, with the living body emerging as a durable category that cannot be reasoned away. Thus, my thesis questions how the existing literature might obscure important questions about the category of the human by focusing disproportionately on the blurring and/or blurred nature of human/non-human boundaries. Ultimately, I argue for a collaborative and emergent configuration of the human, and its relationship with the world, that is at once both relational and embodied. This dissertation is structured as follows. An initial introductory chapter is followed by a chapter documenting the literature review and conceptual framework. This is followed by four chapters that correspond to the four aspects of the fetish in Pietz’s model: Historicisation, Territorialisation, Reification and Personalisation. These chapters alternate between scholarly sources and ethnographic data. In Historicisation, using existing scholarship, I trace the history of the robot object, including the continuities and discontinuities that led to its creation, as well as the futures that are implicated in its identity. This is followed by the Territorialisation chapter, in which ethnographic data is used to interrogate the robot’s materiality, as well as the spaces in which it is built, modified, and tested. The next chapter, Reification, considers the robot as a valuable object according to institutions and the productive and ideological systems of Euro-American imaginaries. This chapter integrates ethnographic detail with existing scholarship to focus on contrasts between the dominant image of imminent super-human intelligence and the human interventions and social relationships necessary to produce the illusion of robot autonomy. Finally, the chapter Personalisation brings ethnographic attention to the intensely personal way that the robot-as-fetish is experienced in an encounter with an embodied person, understood through the lens of Merleau-Ponty’s embodiment philosophy. In the final chapter, I draw together the various strands to articulate how understanding the robot as a fetish, underscored by Merleau-Ponty’s embodiment phenomenology, can provide useful resources for developing an alternative understanding of the human in anthropology without dissolving it all together
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