33,903 research outputs found

    Complexity-Aware Scheduling for an LDPC Encoded C-RAN Uplink

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    Centralized Radio Access Network (C-RAN) is a new paradigm for wireless networks that centralizes the signal processing in a computing cloud, allowing commodity computational resources to be pooled. While C-RAN improves utilization and efficiency, the computational load occasionally exceeds the available resources, creating a computational outage. This paper provides a mathematical characterization of the computational outage probability for low-density parity check (LDPC) codes, a common class of error-correcting codes. For tractability, a binary erasures channel is assumed. Using the concept of density evolution, the computational demand is determined for a given ensemble of codes as a function of the erasure probability. The analysis reveals a trade-off: aggressively signaling at a high rate stresses the computing pool, while conservatively backing-off the rate can avoid computational outages. Motivated by this trade-off, an effective computationally aware scheduling algorithm is developed that balances demands for high throughput and low outage rates.Comment: Conference on Information Sciences and Systems (CISS) 2017, to appea

    The Partial Evaluation Approach to Information Personalization

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    Information personalization refers to the automatic adjustment of information content, structure, and presentation tailored to an individual user. By reducing information overload and customizing information access, personalization systems have emerged as an important segment of the Internet economy. This paper presents a systematic modeling methodology - PIPE (`Personalization is Partial Evaluation') - for personalization. Personalization systems are designed and implemented in PIPE by modeling an information-seeking interaction in a programmatic representation. The representation supports the description of information-seeking activities as partial information and their subsequent realization by partial evaluation, a technique for specializing programs. We describe the modeling methodology at a conceptual level and outline representational choices. We present two application case studies that use PIPE for personalizing web sites and describe how PIPE suggests a novel evaluation criterion for information system designs. Finally, we mention several fundamental implications of adopting the PIPE model for personalization and when it is (and is not) applicable.Comment: Comprehensive overview of the PIPE model for personalizatio

    Quid Pro Quo: A Mechanism for Fair Collaboration in Networked Systems

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    Collaboration may be understood as the execution of coordinated tasks (in the most general sense) by groups of users, who cooperate for achieving a common goal. Collaboration is a fundamental assumption and requirement for the correct operation of many communication systems. The main challenge when creating collaborative systems in a decentralized manner is dealing with the fact that users may behave in selfish ways, trying to obtain the benefits of the tasks but without participating in their execution. In this context, Game Theory has been instrumental to model collaborative systems and the task allocation problem, and to design mechanisms for optimal allocation of tasks. In this paper, we revise the classical assumptions and propose a new approach to this problem. First, we establish a system model based on heterogenous nodes (users, players), and propose a basic distributed mechanism so that, when a new task appears, it is assigned to the most suitable node. The classical technique for compensating a node that executes a task is the use of payments (which in most networks are hard or impossible to implement). Instead, we propose a distributed mechanism for the optimal allocation of tasks without payments. We prove this mechanism to be robust event in the presence of independent selfish or rationally limited players. Additionally, our model is based on very weak assumptions, which makes the proposed mechanisms susceptible to be implemented in networked systems (e.g., the Internet).Comment: 23 pages, 5 figures, 3 algorithm

    The organization and management of the Virtual Astronomical Observatory

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    The U.S. Virtual Astronomical Observatory (VAO; http://www.us-vao.org/) has been in operation since May 2010. Its goal is to enable new science through efficient integration of distributed multi-wavelength data. This paper describes the management and organization of the VAO, and emphasizes the techniques used to ensure efficiency in a distributed organization. Management methods include using an annual program plan as the basis for establishing contracts with member organizations, regular communication, and monitoring of processes.Comment: 9 pages, 3 figures. SPIE Conference 8449: Modeling, Systems Engineering, and Project Management for Astronomy

    Prochlo: Strong Privacy for Analytics in the Crowd

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    The large-scale monitoring of computer users' software activities has become commonplace, e.g., for application telemetry, error reporting, or demographic profiling. This paper describes a principled systems architecture---Encode, Shuffle, Analyze (ESA)---for performing such monitoring with high utility while also protecting user privacy. The ESA design, and its Prochlo implementation, are informed by our practical experiences with an existing, large deployment of privacy-preserving software monitoring. (cont.; see the paper
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