128,256 research outputs found
Cycles, Disjoint Spanning Trees and Orientations of Graphs
A graph G is hamiltonian-connected if any two of its vertices are connected by a Hamilton path (a path including every vertex of G); and G is s-hamiltonian-connected if the deletion of any vertex subset with at most s vertices results in a hamiltonian-connected graph. We prove that the line graph of a (t + 4)-edge-connected graph is (t + 2)-hamiltonian-connected if and only if it is (t + 5)-connected, and for s ≥ 2 every (s + 5)-connected line graph is s-hamiltonian-connected.;For integers l and k with l \u3e 0, and k ≥ 0, Ch( l, k) denotes the collection of h-edge-connected simple graphs G on n vertices such that for every edge-cut X with 2 ≤ |X| ≤ 3, each component of G -- X has at least (n -- k)/l vertices. We prove that for any integer k \u3e 0, there exists an integer N = N( k) such that for any n ≥ N, any graph G ∈ C2(6, k) on n vertices is supereulerian if and only if G cannot be contracted to a member in a well characterized family of graphs.;An orientation of an undirected graph G is a mod (2 p + 1)-orientation if under this orientation, the net out-degree at every vertex is congruence to zero mod 2p + 1. A graph H is mod (2p + 1)-contractible if for any graph G that contains H as a subgraph, the contraction G/H has a mod (2p + 1)-orientation if and only if G has a mod (2p + 1)-orientation (thus every mod (2p + 1)-contractible graph has a mod (2p + 1)-orientation). Jaeger in 1984 conjectured that every (4p)-edge-connected graph has a mod (2p + 1)-orientation. It has also been conjectured that every (4p + 1)-edge-connected graph is mod (2 p + 1)-contractible. We investigate graphs that are mod (2 p + 1)-contractible, and as applications, we prove that a complete graph Km is (2p + 1)-contractible if and only if m ≥ 4p + 1; that every (4p -- 1)-edge-connected K4-minor free graph is mod (2p + 1)-contractible, which is best possible in the sense that there are infinitely many (4p -- 2)-edge-connected K4-minor free graphs that are not mod (2p + 1)-contractible; and that every (4p)-connected chordal graph is mod (2p + 1)-contractible. We also prove that the above conjectures on line graphs would imply the truth of the conjectures in general, and that if G has a mod (2p + 1)-orientation and delta(G) ≥ 4p, then L(G) also has a mod (2p + 1)-orientation.;The design of an n processor network with given number of connections from each processor and with a desirable strength of the network can be modelled as a degree sequence realization problem with certain desirable graphical properties. A nonincreasing sequence d = ( d1, d2, ···, dn) is graphic if there is a simple graph G with degree sequence d. It is proved that for a positive integer k, a graphic nonincreasing sequence d has a simple realization G which has k-edge-disjoint spanning trees if and only if either both n = 1 and d1 = 0, or n ≥ 2 and both dn ≥ k and i=1n di ≥ 2k(n -- 1).;We investigate the emergence of specialized groups in a swarm of robots, using a simplified version of the stick-pulling problem [56], where the basic task requires the collaboration of two robots in asymmetric roles. We expand our analytical model [57] and identify conditions for optimal performance for a swarm with any number of species. We then implement a distributed adaptation algorithm based on autonomous performance evaluation and parameter adjustment of individual agents. While this algorithm reliably reaches optimal performance, it leads to unbounded parameter distributions. Results are improved by the introduction of a direct parameter exchange mechanism between selected high- and low-performing agents. The emerging parameter distributions are bounded and fluctuate between tight unimodal and bimodal profiles. Both the unbounded optimal and the bounded bimodal distributions represent partitions of the swarm into two specialized groups
Near Optimal Parallel Algorithms for Dynamic DFS in Undirected Graphs
Depth first search (DFS) tree is a fundamental data structure for solving
graph problems. The classical algorithm [SiComp74] for building a DFS tree
requires time for a given graph having vertices and edges.
Recently, Baswana et al. [SODA16] presented a simple algorithm for updating DFS
tree of an undirected graph after an edge/vertex update in time.
However, their algorithm is strictly sequential. We present an algorithm
achieving similar bounds, that can be adopted easily to the parallel
environment.
In the parallel model, a DFS tree can be computed from scratch using
processors in expected time [SiComp90] on an EREW PRAM, whereas
the best deterministic algorithm takes time
[SiComp90,JAlg93] on a CRCW PRAM. Our algorithm can be used to develop optimal
(upto polylog n factors deterministic algorithms for maintaining fully dynamic
DFS and fault tolerant DFS, of an undirected graph.
1- Parallel Fully Dynamic DFS:
Given an arbitrary online sequence of vertex/edge updates, we can maintain a
DFS tree of an undirected graph in time per update using
processors on an EREW PRAM.
2- Parallel Fault tolerant DFS:
An undirected graph can be preprocessed to build a data structure of size
O(m) such that for a set of updates (where is constant) in the graph,
the updated DFS tree can be computed in time using
processors on an EREW PRAM.
Moreover, our fully dynamic DFS algorithm provides, in a seamless manner,
nearly optimal (upto polylog n factors) algorithms for maintaining a DFS tree
in semi-streaming model and a restricted distributed model. These are the first
parallel, semi-streaming and distributed algorithms for maintaining a DFS tree
in the dynamic setting.Comment: Accepted to appear in SPAA'17, 32 Pages, 5 Figure
Fast Distributed Approximation for Max-Cut
Finding a maximum cut is a fundamental task in many computational settings.
Surprisingly, it has been insufficiently studied in the classic distributed
settings, where vertices communicate by synchronously sending messages to their
neighbors according to the underlying graph, known as the or
models. We amend this by obtaining almost optimal
algorithms for Max-Cut on a wide class of graphs in these models. In
particular, for any , we develop randomized approximation
algorithms achieving a ratio of to the optimum for Max-Cut on
bipartite graphs in the model, and on general graphs in the
model.
We further present efficient deterministic algorithms, including a
-approximation for Max-Dicut in our models, thus improving the best known
(randomized) ratio of . Our algorithms make non-trivial use of the greedy
approach of Buchbinder et al. (SIAM Journal on Computing, 2015) for maximizing
an unconstrained (non-monotone) submodular function, which may be of
independent interest
Fast Computation of Small Cuts via Cycle Space Sampling
We describe a new sampling-based method to determine cuts in an undirected
graph. For a graph (V, E), its cycle space is the family of all subsets of E
that have even degree at each vertex. We prove that with high probability,
sampling the cycle space identifies the cuts of a graph. This leads to simple
new linear-time sequential algorithms for finding all cut edges and cut pairs
(a set of 2 edges that form a cut) of a graph.
In the model of distributed computing in a graph G=(V, E) with O(log V)-bit
messages, our approach yields faster algorithms for several problems. The
diameter of G is denoted by Diam, and the maximum degree by Delta. We obtain
simple O(Diam)-time distributed algorithms to find all cut edges,
2-edge-connected components, and cut pairs, matching or improving upon previous
time bounds. Under natural conditions these new algorithms are universally
optimal --- i.e. a Omega(Diam)-time lower bound holds on every graph. We obtain
a O(Diam+Delta/log V)-time distributed algorithm for finding cut vertices; this
is faster than the best previous algorithm when Delta, Diam = O(sqrt(V)). A
simple extension of our work yields the first distributed algorithm with
sub-linear time for 3-edge-connected components. The basic distributed
algorithms are Monte Carlo, but they can be made Las Vegas without increasing
the asymptotic complexity.
In the model of parallel computing on the EREW PRAM our approach yields a
simple algorithm with optimal time complexity O(log V) for finding cut pairs
and 3-edge-connected components.Comment: Previous version appeared in Proc. 35th ICALP, pages 145--160, 200
Distributed Connectivity Decomposition
We present time-efficient distributed algorithms for decomposing graphs with
large edge or vertex connectivity into multiple spanning or dominating trees,
respectively. As their primary applications, these decompositions allow us to
achieve information flow with size close to the connectivity by parallelizing
it along the trees. More specifically, our distributed decomposition algorithms
are as follows:
(I) A decomposition of each undirected graph with vertex-connectivity
into (fractionally) vertex-disjoint weighted dominating trees with total weight
, in rounds.
(II) A decomposition of each undirected graph with edge-connectivity
into (fractionally) edge-disjoint weighted spanning trees with total
weight , in
rounds.
We also show round complexity lower bounds of
and
for the above two decompositions,
using techniques of [Das Sarma et al., STOC'11]. Moreover, our
vertex-connectivity decomposition extends to centralized algorithms and
improves the time complexity of [Censor-Hillel et al., SODA'14] from
to near-optimal .
As corollaries, we also get distributed oblivious routing broadcast with
-competitive edge-congestion and -competitive
vertex-congestion. Furthermore, the vertex connectivity decomposition leads to
near-time-optimal -approximation of vertex connectivity: centralized
and distributed . The former moves
toward the 1974 conjecture of Aho, Hopcroft, and Ullman postulating an
centralized exact algorithm while the latter is the first distributed vertex
connectivity approximation
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