172 research outputs found

    AN INTEGER TONE MAPPING OPERATION FOR HDR IMAGES IN OPENEXR WITH DENORMALIZED NUMBERS

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    ABSTRACT We propose an integer tone mapping operator (TMO) for high dynamic range (HDR) images expressed in a floating-point data format. Two purposes are achieved by the proposed TMO. The first purpose is to implement a TMO with less memory space. The second purpose is to give an important step to realize a fixed-point TMO. The proposed TMO is available for HDR images in the OpenEXR format. The OpenEXR format has two numerical representations (the normalized number and the denormalized number) which are not in other HDR formats such as RGBE. These two numerical representations cause a problem in applying an integer TMO. The proposed method enables us to avoid the problem by using the intermediate format. Moreover, the exponent part and the mantissa part are processed separately as two integer numbers. As a result, an integer TMO with less numerical range is achieved by our method. The experimental results show that the proposed method can generate high-quality low dynamic range (LDR) images with less memory space. Index Terms-high dynamic range, tone mapping, OpenEXR, denormalized number, integer operatio

    A simplified HDR image processing pipeline for digital photography

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    High Dynamic Range (HDR) imaging has revolutionized the digital imaging. It allows capture, storage, manipulation, and display of full dynamic range of the captured scene. As a result, it has spawned whole new possibilities for digital photography, from photorealistic to hyper-real. With all these advantages, the technique is expected to replace the conventional 8-bit Low Dynamic Range (LDR) imaging in the future. However, HDR results in an even more complex imaging pipeline including new techniques for capturing, encoding, and displaying images. The goal of this thesis is to bridge the gap between conventional imaging pipeline to the HDR’s in as simple a way as possible. We make three contributions. First we show that a simple extension of gamma encoding suffices as a representation to store HDR images. Second, gamma as a control for image contrast can be ‘optimally’ tuned on a per image basis. Lastly, we show a general tone curve, with detail preservation, suffices to tone map an image (there is only a limited need for the expensive spatially varying tone mappers). All three of our contributions are evaluated psychophysically. Together they support our general thesis that an HDR workflow, similar to that already used in photography, might be used. This said, we believe the adoption of HDR into photography is, perhaps, less difficult than it is sometimes posed to be

    Algorithms for compression of high dynamic range images and video

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    The recent advances in sensor and display technologies have brought upon the High Dynamic Range (HDR) imaging capability. The modern multiple exposure HDR sensors can achieve the dynamic range of 100-120 dB and LED and OLED display devices have contrast ratios of 10^5:1 to 10^6:1. Despite the above advances in technology the image/video compression algorithms and associated hardware are yet based on Standard Dynamic Range (SDR) technology, i.e. they operate within an effective dynamic range of up to 70 dB for 8 bit gamma corrected images. Further the existing infrastructure for content distribution is also designed for SDR, which creates interoperability problems with true HDR capture and display equipment. The current solutions for the above problem include tone mapping the HDR content to fit SDR. However this approach leads to image quality associated problems, when strong dynamic range compression is applied. Even though some HDR-only solutions have been proposed in literature, they are not interoperable with current SDR infrastructure and are thus typically used in closed systems. Given the above observations a research gap was identified in the need for efficient algorithms for the compression of still images and video, which are capable of storing full dynamic range and colour gamut of HDR images and at the same time backward compatible with existing SDR infrastructure. To improve the usability of SDR content it is vital that any such algorithms should accommodate different tone mapping operators, including those that are spatially non-uniform. In the course of the research presented in this thesis a novel two layer CODEC architecture is introduced for both HDR image and video coding. Further a universal and computationally efficient approximation of the tone mapping operator is developed and presented. It is shown that the use of perceptually uniform colourspaces for internal representation of pixel data enables improved compression efficiency of the algorithms. Further proposed novel approaches to the compression of metadata for the tone mapping operator is shown to improve compression performance for low bitrate video content. Multiple compression algorithms are designed, implemented and compared and quality-complexity trade-offs are identified. Finally practical aspects of implementing the developed algorithms are explored by automating the design space exploration flow and integrating the high level systems design framework with domain specific tools for synthesis and simulation of multiprocessor systems. The directions for further work are also presented

    Põhjalik uuring ülisuure dünaamilise ulatusega piltide toonivastendamisest koos subjektiivsete testidega

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    A high dynamic range (HDR) image has a very wide range of luminance levels that traditional low dynamic range (LDR) displays cannot visualize. For this reason, HDR images are usually transformed to 8-bit representations, so that the alpha channel for each pixel is used as an exponent value, sometimes referred to as exponential notation [43]. Tone mapping operators (TMOs) are used to transform high dynamic range to low dynamic range domain by compressing pixels so that traditional LDR display can visualize them. The purpose of this thesis is to identify and analyse differences and similarities between the wide range of tone mapping operators that are available in the literature. Each TMO has been analyzed using subjective studies considering different conditions, which include environment, luminance, and colour. Also, several inverse tone mapping operators, HDR mappings with exposure fusion, histogram adjustment, and retinex have been analysed in this study. 19 different TMOs have been examined using a variety of HDR images. Mean opinion score (MOS) is calculated on those selected TMOs by asking the opinion of 25 independent people considering candidates’ age, vision, and colour blindness
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