4 research outputs found

    Design a system for an approved video copyright over cloud based on biometric iris and random walk generator using watermark technique

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    Copyright is a tool for preventing anyone forged to copy an electronic work from another person and claim that electronic work is referred to him. Since the identity of the person is always determined by his name and biometrics, there is a concern to handle this information, to preserve the copyright. In this paper, a new idea for copyright technology is used to prove video copyright, by using blind watermarking technique, the ownership information is hidden inside video frames using linear congruential generator (LCG) for adapted the locations of vector features extracted from the name and biometric image of the owner instead of hidden the watermark in the Pseudo Noise sequences or any other feature extraction technique. When providing the watermarked vector, a statistical operation is used to increase randomization state for the amplifier factors of LCG function. LCG provides random positions where the owner's information is stored inside the video. The proposed method is not difficult to execute and can present an adaptable imperceptibility and robustness performance. The output results show the robustness of this approach based on the average PSNR of frames for the embedded in 50 frames is around 47.5 dB while the watermark remains undetectable. MSSIM values with range (0.83 to 0.99)

    A Robust Approach of Embedding Watermark Blocks In Digital Video for Copyright Protection Using Zero Padding Algorithm

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    Digital copyright protection has become an effective way to prove the ownership and protect the multimedia contents from illegal use and unauthorized users. In order to prove the ownership of a video certain security program is embedded in a video and one of the ways of ensuring the ownership of a video is embedding the watermark in a video. In this paper a new approach of digital video copyright protection with Zero Padding Algorithm (ZPA) is proposed. With the help of this algorithm, it is hard to know the original pattern of watermark. This algorithm splits the watermark into small pieces and minimizes the perceptual degradation of watermarked video because of ZPA. In this paper Digital Wavelet transform (DWT) is used to embed the watermark in the LL sub-band, based on the energy of high frequency sub-band in an adaptive manner. The proposed algorithm has undergone various attacks, such as compression, uniform noise, Gaussian noise, frame repetition and frame averaging attacks. The proposed algorithm, sustain all the above attacks and offers improved performance compared with the other methods from the literature

    Robust digital watermarking techniques for multimedia protection

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    The growing problem of the unauthorized reproduction of digital multimedia data such as movies, television broadcasts, and similar digital products has triggered worldwide efforts to identify and protect multimedia contents. Digital watermarking technology provides law enforcement officials with a forensic tool for tracing and catching pirates. Watermarking refers to the process of adding a structure called a watermark to an original data object, which includes digital images, video, audio, maps, text messages, and 3D graphics. Such a watermark can be used for several purposes including copyright protection, fingerprinting, copy protection, broadcast monitoring, data authentication, indexing, and medical safety. The proposed thesis addresses the problem of multimedia protection and consists of three parts. In the first part, we propose new image watermarking algorithms that are robust against a wide range of intentional and geometric attacks, flexible in data embedding, and computationally fast. The core idea behind our proposed watermarking schemes is to use transforms that have different properties which can effectively match various aspects of the signal's frequencies. We embed the watermark many times in all the frequencies to provide better robustness against attacks and increase the difficulty of destroying the watermark. The second part of the thesis is devoted to a joint exploitation of the geometry and topology of 3D objects and its subsequent application to 3D watermarking. The key idea consists of capturing the geometric structure of a 3D mesh in the spectral domain by computing the eigen-decomposition of the mesh Laplacian matrix. We also use the fact that the global shape features of a 3D model may be reconstructed using small low-frequency spectral coefficients. The eigen-analysis of the mesh Laplacian matrix is, however, prohibitively expensive. To lift this limitation, we first partition the 3D mesh into smaller 3D sub-meshes, and then we repeat the watermark embedding process as much as possible in the spectral coefficients of the compressed 3D sub-meshes. The visual error of the watermarked 3D model is evaluated by computing a nonlinear visual error metric between the original 3D model and the watermarked model obtained by our proposed algorithm. The third part of the thesis is devoted to video watermarking. We propose robust, hybrid scene-based MPEG video watermarking techniques based on a high-order tensor singular value decomposition of the video image sequences. The key idea behind our approaches is to use the scene change analysis to embed the watermark repeatedly in a fixed number of the intra-frames. These intra-frames are represented as 3D tensors with two dimensions in space and one dimension in time. We embed the watermark information in the singular values of these high-order tensors, which have good stability and represent the video properties. Illustration of numerical experiments with synthetic and real data are provided to demonstrate the potential and the much improved performance of the proposed algorithms in multimedia watermarking
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