16,667 research outputs found

    Neural View-Interpolation for Sparse Light Field Video

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    We suggest representing light field (LF) videos as "one-off" neural networks (NN), i.e., a learned mapping from view-plus-time coordinates to high-resolution color values, trained on sparse views. Initially, this sounds like a bad idea for three main reasons: First, a NN LF will likely have less quality than a same-sized pixel basis representation. Second, only few training data, e.g., 9 exemplars per frame are available for sparse LF videos. Third, there is no generalization across LFs, but across view and time instead. Consequently, a network needs to be trained for each LF video. Surprisingly, these problems can turn into substantial advantages: Other than the linear pixel basis, a NN has to come up with a compact, non-linear i.e., more intelligent, explanation of color, conditioned on the sparse view and time coordinates. As observed for many NN however, this representation now is interpolatable: if the image output for sparse view coordinates is plausible, it is for all intermediate, continuous coordinates as well. Our specific network architecture involves a differentiable occlusion-aware warping step, which leads to a compact set of trainable parameters and consequently fast learning and fast execution

    A Formal Framework for Linguistic Annotation

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    `Linguistic annotation' covers any descriptive or analytic notations applied to raw language data. The basic data may be in the form of time functions -- audio, video and/or physiological recordings -- or it may be textual. The added notations may include transcriptions of all sorts (from phonetic features to discourse structures), part-of-speech and sense tagging, syntactic analysis, `named entity' identification, co-reference annotation, and so on. While there are several ongoing efforts to provide formats and tools for such annotations and to publish annotated linguistic databases, the lack of widely accepted standards is becoming a critical problem. Proposed standards, to the extent they exist, have focussed on file formats. This paper focuses instead on the logical structure of linguistic annotations. We survey a wide variety of existing annotation formats and demonstrate a common conceptual core, the annotation graph. This provides a formal framework for constructing, maintaining and searching linguistic annotations, while remaining consistent with many alternative data structures and file formats.Comment: 49 page

    Encoding of phonology in a recurrent neural model of grounded speech

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    We study the representation and encoding of phonemes in a recurrent neural network model of grounded speech. We use a model which processes images and their spoken descriptions, and projects the visual and auditory representations into the same semantic space. We perform a number of analyses on how information about individual phonemes is encoded in the MFCC features extracted from the speech signal, and the activations of the layers of the model. Via experiments with phoneme decoding and phoneme discrimination we show that phoneme representations are most salient in the lower layers of the model, where low-level signals are processed at a fine-grained level, although a large amount of phonological information is retain at the top recurrent layer. We further find out that the attention mechanism following the top recurrent layer significantly attenuates encoding of phonology and makes the utterance embeddings much more invariant to synonymy. Moreover, a hierarchical clustering of phoneme representations learned by the network shows an organizational structure of phonemes similar to those proposed in linguistics.Comment: Accepted at CoNLL 201

    GRASS: Generative Recursive Autoencoders for Shape Structures

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    We introduce a novel neural network architecture for encoding and synthesis of 3D shapes, particularly their structures. Our key insight is that 3D shapes are effectively characterized by their hierarchical organization of parts, which reflects fundamental intra-shape relationships such as adjacency and symmetry. We develop a recursive neural net (RvNN) based autoencoder to map a flat, unlabeled, arbitrary part layout to a compact code. The code effectively captures hierarchical structures of man-made 3D objects of varying structural complexities despite being fixed-dimensional: an associated decoder maps a code back to a full hierarchy. The learned bidirectional mapping is further tuned using an adversarial setup to yield a generative model of plausible structures, from which novel structures can be sampled. Finally, our structure synthesis framework is augmented by a second trained module that produces fine-grained part geometry, conditioned on global and local structural context, leading to a full generative pipeline for 3D shapes. We demonstrate that without supervision, our network learns meaningful structural hierarchies adhering to perceptual grouping principles, produces compact codes which enable applications such as shape classification and partial matching, and supports shape synthesis and interpolation with significant variations in topology and geometry.Comment: Corresponding author: Kai Xu ([email protected]

    Generative Adversarial Text to Image Synthesis

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    Automatic synthesis of realistic images from text would be interesting and useful, but current AI systems are still far from this goal. However, in recent years generic and powerful recurrent neural network architectures have been developed to learn discriminative text feature representations. Meanwhile, deep convolutional generative adversarial networks (GANs) have begun to generate highly compelling images of specific categories, such as faces, album covers, and room interiors. In this work, we develop a novel deep architecture and GAN formulation to effectively bridge these advances in text and image model- ing, translating visual concepts from characters to pixels. We demonstrate the capability of our model to generate plausible images of birds and flowers from detailed text descriptions.Comment: ICML 201
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