184,259 research outputs found
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Towards an aspect weaving BPEL engine
This position paper proposes the use of dynamic aspects and
the visitor design pattern to obtain a highly configurable and
extensible BPEL engine. Using these two techniques, the
core of this infrastructural software can be customised to
meet new requirements and add features such as debugging,
execution monitoring, or changing to another Web Service
selection policy. Additionally, it can easily be extended to
cope with customer-specific BPEL extensions. We propose
the use of dynamic aspects not only on the engine itself
but also on the workflow in order to tackle the problems of
Web Service hot deployment and hot fixes to long running
processes. In this way, composing aWeb Service "on-the-fly"
means weaving its choreography interface into the workflow
Early aspects: aspect-oriented requirements engineering and architecture design
This paper reports on the third Early Aspects: Aspect-Oriented Requirements Engineering and Architecture Design Workshop, which has been held in Lancaster, UK, on March 21, 2004. The workshop included a presentation session and working sessions in which the particular topics on early aspects were discussed. The primary goal of the workshop was to focus on challenges to defining methodical software development processes for aspects from early on in the software life cycle and explore the potential of proposed methods and techniques to scale up to industrial applications
Adaptive development and maintenance of user-centric software systems
A software system cannot be developed without considering the various facets of its environment. Stakeholders – including the users that play a central role – have their needs, expectations, and perceptions of a system. Organisational and technical aspects of the environment are constantly changing. The ability to adapt a software system and its requirements to its environment throughout its
full lifecycle is of paramount importance in a constantly changing environment. The continuous involvement of users is as important as the constant evaluation of the system and the observation of evolving environments. We present a methodology for adaptive software systems development and
maintenance. We draw upon a diverse range of accepted methods including participatory design, software architecture, and evolutionary design. Our focus is on user-centred software systems
A Generic Synthesis Algorithm for Well-Defined Parametric Design
This paper aims to improve the way synthesis tools can be built by formalizing: 1) the design artefact, 2) related knowledge and 3) an algorithm to generate solutions. This paper focuses on well-defined parametric engineering design, ranging from machine elements to industrial products. A design artefact is formalized in terms of parameters and topology elements. The knowledge is classified in three types: resolving rules to determine parameter values, constraining rules to restrict parameter values and expansion rules to add elements to the topology. A synthesis algorithm, based on an opportunistic design strategy, is described and tested for three design cases
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Arcadia, a software development environment research project
The research objectives of the Arcadia project are two-fold: discovery and development of environment architecture principles and creation of novel software development tools, particularly powerful analysis tools, which will function within an environment built upon these architectural principles.Work in the architecture area is concerned with providing the framework to support integration while also supporting the often conflicting goal of extensibility. Thus, this area of research is directed toward achieving external integration by providing a consistent, uniform user interface, while still admitting customization and addition of new tools and interface functions. In an effort to also attain internal integration, research is aimed at developing mechanisms for structuring and managing the tools and data objects that populate a software development environment, while facilitating the insertion of new kinds of tools and new classes of objects.The unifying theme of work in the tools area is support for effective analysis at every stage of a software development project. Research is directed toward tools suitable for analyzing pre-implementation descriptions of software, software itself, and towards the production of testing and debugging tools. In many cases, these tools are specifically tailored for applicability to concurrent, distributed, or real-time software systems.The initial focus of Arcadia research is on creating a prototype environment, embodying the architectural principles, which supports Ada1 software development. This prototype environment is itself being developed in Ada.Arcadia is being developed by a consortium of researchers from the University of California at Irvine, the University of Colorado at Boulder, the University of Massachusetts at Amherst, TRW, Incremental Systems Corporation, and The Aerospace Corporation. This paper delineates the research objectives and describes the approaches being taken, the organization of the research endeavor, and current status of the work
Real world evaluation of aspect-oriented software development : a thesis submitted in partial fulfilment of the requirements for the degree of Master of Science in Computer Science at Massey University, Palmerston North, New Zealand
Software development has improved over the past decade with the rise in the popularity of the Object-Oriented (OO) development approach. However, software projects continue to grow in complexity and continue to have alarmingly low rates of success. Aspect-Oriented Programming (AOP) is touted to be one solution to this software development problem. It shows promise of reducing programming complexity, making software more flexible and more amenable to change. The central concept introduced by AOP is the aspect. An aspect is used to modularise crosscutting concerns in a similar fashion to the way classes modularise business concerns. A crosscutting concern cannot be modularised in approaches such as OO because the code to realise the concern must be spread throughout the module (e.g. a tracing concent is implemented by adding code to every method in a system). AOP also introduces join points, pointcuts, and advice which are used with aspects to capture crosscutting concerns so they can be localised in a modular unit. OO took approximately 20 years to become a mainstream development approach. AOP was only invented in 1997. This project considers whether AOP is ready for commercial adoption. This requires analysis of the AOP implementations available, tool support, design processes, testing tools, standards, and support infrastructure. Only when AOP is evaluated across all these criteria can it be established whether it is ready to be used in commercial projects. Moreover, if companies are to invest time and money into adopting AOP, they must be aware of the benefits and risks associated with its adoption. This project attempts to quantify the potential benefits in adopting AOP, as well as identifying areas of risk. SolNet Solutions Ltd, an Information Technology (IT) company in Wellington, New Zealand, is used in this study as a target environment for integration of aspects into a commercial development process. SolNet is in the business of delivering large scale enterprise Java applications. To assist in this process they have developed a Common Services Architecture (CSA) containing components that can be reused to reduce risk and cost to clients. However, the CSA is complicated and SolNet have identified aspects as a potential solution to decrease the complexity. Aspects were found to bring substantial improvement to the Service Layer of SolNet. applications, including substantial reductions in complexity and size. This reduces the cost and time of development, as well as the risk associated with the projects. Moreover, the CSA was used in a more consistent fashion making the system easier to understand and maintain, and several crosscutting concerns were modularised as part of a reusable aspect library which could eventually form part of their CSA. It was found that AOP is approaching commercial readiness. However, more work is needed on defining standards for aspect languages and modelling of design elements. The current solutions in this area are commercially viable, but would greatly benefit from a standardised approach. Aspect systems can be difficult to test and the effect of the weaving process on Java serialisation requires further investigation
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