239 research outputs found

    Model-based reinforcement learning: A survey

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    Reinforcement learning is an important branch of machine learning and artificial intelligence. Compared with traditional reinforcement learning, model-based reinforcement learning obtains the action of the next state by the model that has been learned, and then optimizes the policy, which greatly improves data efficiency. Based on the present status of research on model-based reinforcement learning at home and abroad, this paper comprehensively reviews the key techniques of model-based reinforcement learning, summarizes the characteristics, advantages and defects of each technology, and analyzes the application of model-based reinforcement learning in games, robotics and brain science

    Particle swarm optimization in multi-agents cooperation applications

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    Master'sMASTER OF ENGINEERIN

    An integrated approach of learning, planning, and execution

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    Agents (hardware or software) that act autonomously in an environment have to be able to integrate three basic behaviors: planning, execution, and learning. This integration is mandatory when the agent has no knowledge about how its actions can affect the environment, how the environment reacts to its actions, or, when the agent does not receive as an explicit input, the goals it must achieve. Without an a priori theory, autonomous agents should be able to self-propose goals, set-up plans for achieving the goals according to previously learned models of the agent and the environment, and learn those models from past experiences of successful and failed executions of plans. Planning involves selecting a goal to reach and computing a set of actions that will allow the autonomous agent to achieve the goal. Execution deals with the interaction with the environment by application of planned actions, observation of resulting perceptions, and control of successful achievement of the goals. Learning is needed to predict the reactions of the environment to the agent actions, thus guiding the agent to achieve its goals more efficiently. In this context, most of the learning systems applied to problem solving have been used to learn control knowledge for guiding the search for a plan, but few systems have focused on the acquisition of planning operator descriptions. As an example, currently, one of the most used techniques for the integration of (a way of) planning, execution, and learning is reinforcement learning. However, they usually do not consider the representation of action descriptions, so they cannot reason in terms of goals and ways of achieving those goals. In this paper, we present an integrated architecture, lope, that learns operator definitions, plans using those operators, and executes the plans for modifying the acquired operators. The resulting system is domain-independent, and we have performed experiments in a robotic framework. The results clearly show that the integrated planning, learning, and executing system outperforms the basic planner in that domain.Publicad

    Advances in Reinforcement Learning

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    Reinforcement Learning (RL) is a very dynamic area in terms of theory and application. This book brings together many different aspects of the current research on several fields associated to RL which has been growing rapidly, producing a wide variety of learning algorithms for different applications. Based on 24 Chapters, it covers a very broad variety of topics in RL and their application in autonomous systems. A set of chapters in this book provide a general overview of RL while other chapters focus mostly on the applications of RL paradigms: Game Theory, Multi-Agent Theory, Robotic, Networking Technologies, Vehicular Navigation, Medicine and Industrial Logistic

    Reinforcement Learning

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    Brains rule the world, and brain-like computation is increasingly used in computers and electronic devices. Brain-like computation is about processing and interpreting data or directly putting forward and performing actions. Learning is a very important aspect. This book is on reinforcement learning which involves performing actions to achieve a goal. The first 11 chapters of this book describe and extend the scope of reinforcement learning. The remaining 11 chapters show that there is already wide usage in numerous fields. Reinforcement learning can tackle control tasks that are too complex for traditional, hand-designed, non-learning controllers. As learning computers can deal with technical complexities, the tasks of human operators remain to specify goals on increasingly higher levels. This book shows that reinforcement learning is a very dynamic area in terms of theory and applications and it shall stimulate and encourage new research in this field
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